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Instructional Media Design Commons

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Full-Text Articles in Instructional Media Design

Teaching With Digital 3d Models Of Minerals And Rocks, Graham Dm Andrews, Gabrielle Labishak, Sarah Brown, Shelby L. Isom, Holly Danielle Pettus, Trevor Byers Oct 2020

Teaching With Digital 3d Models Of Minerals And Rocks, Graham Dm Andrews, Gabrielle Labishak, Sarah Brown, Shelby L. Isom, Holly Danielle Pettus, Trevor Byers

Faculty & Staff Scholarship

The disruption to geoscience curricula due to the COVID-19 pandemic highlights the difficulty of making mineral and rock samples accessible to students online rather than through traditional lab classes. In spring 2020, our community had to adapt rapidly to remote instruction; this transition amplified existing disparities in access to geoscience education but can be a catalyst to increase accessibility and flexibility in instruction permanently. Fortunately, a rich collection of 3D mineral and rock samples is being generated by a community of digital modelers (e.g., Perkins et al., 2019).


Level Up! Library Orientation With A Phone-Based Exploration Game, Beth Jane Toren Jan 2020

Level Up! Library Orientation With A Phone-Based Exploration Game, Beth Jane Toren

Faculty & Staff Scholarship

This self-paced, reasonably priced, and imaginatively blended activity provides an effective, customizable, and scalable alternative to in-person tours. The Green Door Labs EdVenture Builder is specifically targeted to libraries and museums and has an interface with game mechanics built in on menus, allowing users with no programming experience to independently create games. Students learn about the library in an engaging way and instructors can be provided with game scores to provide credit for the activity.

Individuals or teams new to the library play an exploration game on their mobile phone while exploring library physical and/or virtual locations, services, and resources. …