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Full-Text Articles in Instructional Media Design
Middle School Teachers' Use And Perceptions Of Digital Game-Based Learning, Spencer Vogt
Middle School Teachers' Use And Perceptions Of Digital Game-Based Learning, Spencer Vogt
Walden Dissertations and Doctoral Studies
Studies have shown that digital media and digital games can enhance students' learning experience. However, few teachers appear to use digital game-based learning (DGBL) regularly. The purpose of this qualitative study was to understand how middle school teachers use DGBL in the classroom and the factors that positively and negatively influenced their choices to use DGBL. Rogers's diffusion of innovations theory framed the study. Research questions examined how middle school teachers use DGBL in the classroom, what they view as positively and negatively influencing decisions to integrate DGBL, and differences based upon the point in their teaching career when they …
Program Evaluation Of A Laptop Initiative For Student Learning, Thomas O'Hara
Program Evaluation Of A Laptop Initiative For Student Learning, Thomas O'Hara
Walden Dissertations and Doctoral Studies
Administrators of a New Jersey school district implemented a 1:1 laptop initiative in Grades 6-8 in 2013 to bolster student achievement. An evaluation had not been conducted to ascertain the effectiveness of the initiative. The purpose of this study was to examine the effect of the 1:1 laptop initiative on student achievement. The conceptual framework for this study was Stufflebeam's context, input, process, and product evaluation model. The focus of the research question was the differences in New Jersey Assessment of Skills and Knowledge math scores between students involved in the 1:1 laptop initiative for 1 year and students who …