Open Access. Powered by Scholars. Published by Universities.®
- Discipline
Articles 1 - 3 of 3
Full-Text Articles in Instructional Media Design
Supporting Faculty In Learning, Adopting, And Embracing Oers, Kimberly Johnson, Carrie Lewis Miller, Karen Pikula
Supporting Faculty In Learning, Adopting, And Embracing Oers, Kimberly Johnson, Carrie Lewis Miller, Karen Pikula
IT Solutions Publications
Minnesota State, a public system of 7 universities and 30 colleges serving nearly 400,000 students, has partnered with the Open Textbook Network (OTN) since 2014 to deliver training to nearly 300 faculty to OTN and the need, purpose, and possibilities of OER use in the classroom. Many of these faculty have gone on to peer review one or more texts housed in the Open Textbook Library. While there is still need for these basics, there is also growing interest in aiding faculty to move beyond reviewing existing OERs to adopting, redesigning courses, and even authoring their own open texts. To …
Inst7150 - Advanced Topics In Learning Object Design And Reuse, Fall 2005, David Wiley
Inst7150 - Advanced Topics In Learning Object Design And Reuse, Fall 2005, David Wiley
Instructional Technology & Learning Sciences - OCW
This course is designed to help you understand and apply advanced topics in the design, creation, and reuse of learning objects. The course is structured around a practical, hands-on project using learning objects, intermingled with readings and discussion on a variety of topics.
Oer Iid - Intro To Instructional Design, Spring 2005, Joanne Bentley
Oer Iid - Intro To Instructional Design, Spring 2005, Joanne Bentley
Other Educational Resources - OCW
Instructional technology is a systematic way of designing, developing, implementing, and evaluating the processes of learning and teaching with specific objectives based on research in human learning and communication. It employs a combination of human and nonhuman resources to bring about more effective instruction. Instructional technology includes aspects of instructional design, product development, interactive learning technologies, multimedia, distance education, and library and information literacy. Each aspect of the field has unique contributions to make to the teaching-learning process.