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Articles 1 - 30 of 161
Full-Text Articles in Instructional Media Design
Hands-On Ransomware: An Experiential Wannacry Case Study For Undergraduate Cybersecurity Education, Eli Creek Richmond, Thomas R. Devine
Hands-On Ransomware: An Experiential Wannacry Case Study For Undergraduate Cybersecurity Education, Eli Creek Richmond, Thomas R. Devine
Military Cyber Affairs
Ransomware represents one of the most disruptive threats in the cyber landscape, yet hands-on malware analysis remains rare in undergraduate cybersecurity curricula. This paper presents the design, implementation, and evaluation of an experiential learning module centered on the WannaCry ransomware case study, deployed in a senior-level course at West Virginia University. Students performed static and dynamic analysis using industry-standard tools. Pre- and post-module assessments demonstrated measurable gains in self-reported competency across seven technical dimensions. The module's competencies align directly with DoD Cyber Workforce Framework Work Role 212, Cyber Defense Forensics Analyst, supporting education-to-workforce pipeline development.
Fast-Track Ode: A Student-Centered, Game-Based Summer Differential Equations Course, Chamila D. Malagoda Gamage
Fast-Track Ode: A Student-Centered, Game-Based Summer Differential Equations Course, Chamila D. Malagoda Gamage
CODEE Journal
This article describes a student-centered and game-based redesign of an Elementary Differential Equations course taught during a six-week summer session. In this compressed setting, students had to move through the standard course content quickly while still developing procedural fluency, conceptual understanding, and confidence with applications. To support these goals, the course used real-time feedback tools, collaborative problem solving, applications connected to students' fields, and mathematical games. The paper describes the course context, major activities, implementation details, and student feedback. Student responses suggest that the activities were well received and helped students stay engaged, participate regularly, prepare for exams, and see …
Herbularyo (Folk Healer): An Herbal Medicine Card Game, Maryjane T. Magsino, Inah Marie Q. Rivera, Armando M. Guidote, Genejane M. Adarlo
Herbularyo (Folk Healer): An Herbal Medicine Card Game, Maryjane T. Magsino, Inah Marie Q. Rivera, Armando M. Guidote, Genejane M. Adarlo
Chemistry Faculty Publications
Herbularyo, a card game teaching about herbal plants (HPs), was created and evaluated as a viable educational card game based on Tuomisto and Aksela’s criteria. A quasi-experiment was performed on 81 Grade 8 students from a private high school and 50 Grade 11 from a public high school. Independent t-test revealed that the control group (CG) and experimental group (EG) (p=0.386), and EG1 (played ≤5) and EG2 (played >5) (p=0.681) are not comparable with each other. Paired t-test showed EG performed better (p=0.001) than CG (p=0.901) whereas ANCOVA showed that playing Herbularyo improved students’ information retention (p=0.006). EG1 and EG2 …
Techno-Imagination: Elevating Creativity Through Xr And Ai, Christopher Spitzer
Techno-Imagination: Elevating Creativity Through Xr And Ai, Christopher Spitzer
Creativity and Change Leadership Graduate Student Master's Projects
Techno-Imagination: Elevating Creativity Through XR and AI explores the history of creativity and computing technology, supported by research and academic literature, and looks at the possibilities of a convergence between the two. In parallel, a brief biographical story of the author shares how a passion for creativity emerged, along with a growing interest in science and technology—specifically extended reality—which ultimately came together in the creation of this master’s project. The project also highlights how the Creative Problem Solving (CPS) process was used alongside AI bots and twenty research-based creative thinking skills in developing the business model canvas. Finally, the outcome …
Generation Of Elaborated, Targeted And Effective Feedback For Novice Programmers Using Llm, Hua Leong Fwa
Generation Of Elaborated, Targeted And Effective Feedback For Novice Programmers Using Llm, Hua Leong Fwa
Research Collection School Of Computing and Information Systems
Programming errors and misconceptions are pervasive in novice programmers which causes difficulty in the learning of computer programming. Large Language Models (LLMs), with their ability to comprehend and generate programming codes have shown promising results in the automatic identification of errors. This can potentially benefit student programmers by providing them with timely formative feedback at efficiencies and scale that were not attainable previously. In this study, we leveraged an LLM - OpenAI o4-mini for the generation of elaborated, targeted feedback for novice programmers across PHP and JavaScript exercises. We contend that the feedback needs to be effective and targeted other …
Augmented Reality In Physics Learning: Trends, Development Patterns, And Instructional Practices From Systematic Literature, Muhammad Musyaddad, Achmad Samsudin, Duden Saepuzaman, Ahmad Aminudin, Nisaul Afifah
Augmented Reality In Physics Learning: Trends, Development Patterns, And Instructional Practices From Systematic Literature, Muhammad Musyaddad, Achmad Samsudin, Duden Saepuzaman, Ahmad Aminudin, Nisaul Afifah
Jurnal Pendidikan Sains
This study examines recent developments in the use of augmented reality (AR) in physics education within the evolving landscape of educational technology. The aim is to provide a comprehensive mapping of research trends, pedagogical approaches, and methodological characteristics of AR-based physics learning. Following PRISMA guidelines, a systematic search across four major databases identified 62 eligible studies published over the past five years. The findings reveal a consistent pattern in which AR is primarily used to support conceptual understanding of abstract physics topics, particularly electricity, mechanics, and magnetism, through inquiry-based and laboratory-oriented learning approaches. These implementations are commonly developed using systematic …
Structural Silence: When Ai Infrastructure Fails Speakers Of Underrepresented Languages, Avijit Roy, Proma Roy
Structural Silence: When Ai Infrastructure Fails Speakers Of Underrepresented Languages, Avijit Roy, Proma Roy
Publications and Research
Artificial intelligence tools for education and language support are increasingly framed as scalable responses to access gaps in under-resourced communities. Yet the infrastructure underlying these tools—training corpora, tokenization schemes, evaluation benchmarks, and deployment architectures—encodes a set of assumptions that systematically disadvantages speakers of underrepresented languages before a single model is trained. This paper examines those assumptions through the lens of Bengali, one of the world’s most widely spoken languages with roughly 285 million speakers (Ethnologue, 2025; International Communication and Leadership School, 2026), and the structural barriers that emerge when attempting to build AI-assisted educational tools for Bengali-speaking learners in low-connectivity …
Foreword, Pedagogical Innovations In Computer Science Education, Helen Crompton
Foreword, Pedagogical Innovations In Computer Science Education, Helen Crompton
STEMPS Faculty Publications
[Introduction] Computer science education sits at a defining moment. Across schools and universities worldwide, computing is no longer a niche discipline reserved for a select few. It is a foundational literacy that shapes how learners understand the world, participate in society, and imagine their futures. At the same time, the rapid pace of technological change, particularly in artificial intelligence, data systems, and intelligent tools, has placed unprecedented pressure on educators to rethink not only what we teach, but why and how we teach it. This book arrives precisely when such reflection is most needed.
Instructional Designers' Reflections On Generative Ai Use For Scenario-Based And Performance-Centered Learning: A Collective Autoethnography, Nour El Houda Maache, Dan V. Dao, Jiyoon Jung, Jayanth Nadheri, Nari Kim, Chikezie Ozuzu, Xinyue Ren
Instructional Designers' Reflections On Generative Ai Use For Scenario-Based And Performance-Centered Learning: A Collective Autoethnography, Nour El Houda Maache, Dan V. Dao, Jiyoon Jung, Jayanth Nadheri, Nari Kim, Chikezie Ozuzu, Xinyue Ren
STEMPS Faculty Publications
This study examines how instructional designer-instructors (IDIs) use and evaluate generative artificial intelligence (GenAI) when designing scenario-based and performance-centered authentic learning in higher education. Using a collective autoethnography (CAE) approach, the study draws on semi-structured interviews and reflective narratives from five IDIs with varied professional experience. Findings indicate that GenAI enhanced design capacity by accelerating scenario development, translating complex content, and supporting scenario-based and performance-based task construction. At the same time, participants reported limitations related to contextual misalignment, output unreliability, and the cognitive demands of prompt refinement. Across cases, effective integration depended on sustained human oversight, disciplinary judgment, and ethical …
Impacts Of Segmenting Principle On Learner Performance And Attitude In A 3d Environment: A Mixed-Method Multiple Case Study, Kristin Herman, Mohan Yang, Jim Shifflet, Noah Glaser
Impacts Of Segmenting Principle On Learner Performance And Attitude In A 3d Environment: A Mixed-Method Multiple Case Study, Kristin Herman, Mohan Yang, Jim Shifflet, Noah Glaser
STEMPS Faculty Publications
This study presents a conceptual replication of Moreno’s (Appl Cogn Psychol 21:765–781. 10.1002/acp.1348, 2007) study on the benefits of adhering to the segmentation principle when utilizing multimedia learning objects. Furthermore, this study expands upon the original by taking place in a low-immersive virtual reality environment, allowing for further understanding on the extent to which multimedia principles are still relevant. Both a synchronous and an asynchronous case are presented. Results indicate benefits for both cases in far transfer of learning. Furthermore, synchronous learners indicated a significant reduction in cognitive load and increased overall attitudes towards learning due to segmented instruction.
Genai Literacy Framework For Library Instruction, Adwoa Boateng, Jennifer Freer, Greyson Pasiak, Erich Short, Ryan Tolnay, Rit Libraries
Genai Literacy Framework For Library Instruction, Adwoa Boateng, Jennifer Freer, Greyson Pasiak, Erich Short, Ryan Tolnay, Rit Libraries
Presentations and other scholarship
A generative artificial intelligence (genai) framework for library instruction. This short framework is designed to incorporate into existing library instruction across many subject areas. The basic elements of the framework are: know & understand genai, use & evaluate genai, and library research & discovery with genai.
Memes As An Effective Approach To Increase Public Engagement With Mathematical Concepts, Juan M. Romero, Carlos Trenado
Memes As An Effective Approach To Increase Public Engagement With Mathematical Concepts, Juan M. Romero, Carlos Trenado
Journal of Humanistic Mathematics
A meme is a graphical concept or cultural item that is disseminated via the Internet, often through social media platforms. Memes serve as a mechanism for replicating cultural traits by incorporating aspects of cultural mutation and evolution. The potential of memes in learning and education has been emphasized in several recent studies. The present article examines the impact of memes in increasing public engagement with mathematics and mathematical concepts. By focusing on memes that exhibit specific attributes—such as emotional facial expressions of recognizable human characters and dialogues emphasizing the usefulness or beauty of a mathematical concept—we observe a significant increase …
Rattler Python, Samer Jabor
Rattler Python, Samer Jabor
Systems Manuals - 2026
The Rattler Python project is an interactive game-based learning system that intends to teach the basic concepts of Python programming through guided instruction, gameplay challenges, and review-based assessments. The document contains a proposal for this system consisting of problem definition, background research, existing solutions, and the proposed product, together with the system scope, assumptions, and the organization of the remainder of this document.
Soybean Oil-Derived Acrylate/Methacrylate Ether For High Resolution Additive Manufacturing (3d Printing) Technology, Tanuj Patel
Soybean Oil-Derived Acrylate/Methacrylate Ether For High Resolution Additive Manufacturing (3d Printing) Technology, Tanuj Patel
Electronic Theses & Dissertations
Additive Manufacturing is one of the rapidly developing techniques, as industries continue to explore new ways to create prototypes and end-use parts, one of the significant challenges that remains is the reliance on petroleum-based plastics for 3D printing, especially in the production of photocurable resins. that may be used to prototype complex structures and sophisticated geometries that are typically challenging to produce with conventional methods. Thus, replacing petroleum-based plastics with renewable resources is increasingly important for additive manufacturing (3D printing) of photocurable resins. The use of bio-based renewable resources in AM is a feasible alternative to traditional petroleum-based plastics. Henceforth, …
Exploring Human-Centered Principles To Improve Lecture Slides, Joshua Harlev, Louanne Boyd
Exploring Human-Centered Principles To Improve Lecture Slides, Joshua Harlev, Louanne Boyd
Student Scholar Symposium Abstracts and Posters
As a university emphasizing student participation and attention, lectures are central to the educational experience at Chapman. However, slide-based lectures can widely vary in quality and approach. Considering various debunkings of learning styles over the years, it seems more difficult than ever to understand how to most effectively teach students. Effective use of computerized tools has thus become increasingly important as the pace of change continues to increase. Yet, research is available on the effectiveness of teaching methods that can provide guidelines for instructors. With increasingly connected and capable devices at our fingertips, it is imperative to both use the …
Learning Educational Technology Prototyping With Generative Ai, Justin Olmanson, Azadeh Hassani, Gretchen K. Larsen
Learning Educational Technology Prototyping With Generative Ai, Justin Olmanson, Azadeh Hassani, Gretchen K. Larsen
Department of Teaching, Learning, and Teacher Education: Faculty Publications
In this study, we use ethnographic methods, grounded theory, and an iterative analytical approach to explore participant experiences and strategies for engaging generative AI in support of both learning how to prototype educational technologies and learning to code. We examine how ChatGPT and Giuseppe (a scaffolded co-coding interface of our own design) influence students’ approaches to prototyping and programming. This study contributes to the field by: identifying specific challenges and affordances of generative AI in prototyping and educational technology development contexts; and offering insights into how educators, students, and learning technology developers can integrate generative AI in formative educational technology …
Grounding Ai Use In Learning Science: A Conversation With Steven Miller, Steven Miller, Lieven Demeester
Grounding Ai Use In Learning Science: A Conversation With Steven Miller, Steven Miller, Lieven Demeester
CASTLe: Collection of Articles on Scholarship for Teaching and Learning
In this insightful interview, SMU Associate Provost (Teaching and Learning Innovation) Lieven Demeester and Professor Emeritus of Information Systems Steven Miller discuss the integration of artificial intelligence (AI) in teaching and learning, emphasising the importance of grounding AI use in the fundamentals of learning science. They explore the evolving role of education in the context of AI advancements, highlighting the need for educators to focus on the cognitive aspects of learning, such as goal-directed practice and feedback. They also address the potential of AI as a collaborative agent in group projects and the importance of maintaining accountability and quality control …
Learning: Human Versus Machine, Sanjay Sarma
Learning: Human Versus Machine, Sanjay Sarma
Asian Management Insights
Outdated education paradigms must be revamped to reclaim the all-important human quality: agency.
Sanjay Sarma, CEO, President, and Dean of the Asia School of Business, Kuala Lumpur, Malaysia and the Fred Fort Flowers (1941) and Daniel Fort Flowers (1941) Professor in Mechanical Engineering at the Massachusetts Institute of Technology (MIT), shares insights on the artificial intelligence (AI)-agency revolution and how the human brain works.
Reimagining Education: Keeping The Human In The Loop, Pradeep Varakantham, Sidney Tio
Reimagining Education: Keeping The Human In The Loop, Pradeep Varakantham, Sidney Tio
Asian Management Insights
How educators can work with generative artificial intelligence models to improve learning. Artificial intelligence (AI) helps break the mould of one-size-fits-all education by creating personalised learning paths that adapt to each student’s pace and style. By combining human expertise with AI capabilities, educators can create learning experiences that are both structured and flexible, thus getting the best of both worlds. While promising, AI used in educational contexts must carefully navigate privacy concerns, ensure fairness across all student groups, and support appropriate learning progression.
Teaching And Normalizing Digital Accessibility For Students In The Chemical Sciences, Stefano C G Biagini
Teaching And Normalizing Digital Accessibility For Students In The Chemical Sciences, Stefano C G Biagini
Journal of Science Education for Students with Disabilities
Digital accessibility is the inclusive practice of ensuring that all people can equally access digital information. However, this good practice has yet to be fully embraced by practitioners and educators in the chemical sciences. This article will describe and explain the key requirements of digital accessibility and how they apply to educators in the chemical sciences, with the emphasis on supporting visually impaired students; it will illustrate a case study of training students in adopting digital accessibility good practices in order to enable a culture change of greater inclusivity for the next generation; and finally illustrate low cost laboratory adaptations …
Chatgpt As A Boundary Object Between In-School And Out-Of-School Mathematical Practices: The Case Of Numeracy Practices, Murad E. Jurdak
Chatgpt As A Boundary Object Between In-School And Out-Of-School Mathematical Practices: The Case Of Numeracy Practices, Murad E. Jurdak
Journal of Humanistic Mathematics
This article explores the theoretical basis and practical potential of ChatGPT in bridging the gap between school-based and out-of-school mathematical practices. Drawing on Cultural Historical Activity Theory and the concept of boundary objects, we highlight how ChatGPT can serve as a boundary object to connect these two domains. Our analysis of ChatGPT-generated lesson plans designed to align with out-of-school practices reveals that the model had the greatest impact on the social and institutional relations component of the numeracy practices framework [6], while their impact was weakest in the values and beliefs component.
Ally With Ai: An Icebreaker To Unlock Career Aspirations For Online Or Hybrid Organizational Behavior Cohorts, Jyro B. Triviño
Ally With Ai: An Icebreaker To Unlock Career Aspirations For Online Or Hybrid Organizational Behavior Cohorts, Jyro B. Triviño
Leadership and Strategy Faculty Publications
Modern organizational behavior classroom, which are increasing in size, diversity, and complexity, are shifting to online and hybrid learning environments, challenging the use of traditional icebreaker activities. This paper introduces a 15-minute icebreaker designed to address these issues while integrating the principles of Kolb's experiential learning theory and fostering social capital through peerr engagement in an online setting. By leveraging the availability of generative AI, students prompt a template code to unlock their career aspirations and stimulate social connections among their classmates. This provides an innovative teaching model for meeting the foundational icebreaker goal while serving a suitable tool for …
Leveraging Large Language Models To Create Learner Personas For Training Design, N. Lovett, M. Yang, K. Herman, B. Li, M. Sosonkina, W. Purwanto, P. Jiang, M. H. Wu
Leveraging Large Language Models To Create Learner Personas For Training Design, N. Lovett, M. Yang, K. Herman, B. Li, M. Sosonkina, W. Purwanto, P. Jiang, M. H. Wu
Electrical & Computer Engineering Faculty Publications
This case examines the innovative use of Large Language Models (LLMs) to generate learner personas for developing learner-centered cybersecurity training materials when direct access to initial learner data is not available. The team developed a nine-stage iterative process for creating and refining AI-generated personas to address this constraint, integrating ethical review, stakeholder feedback, and action research principles. The process expanded upon Kouprie and Visser’s (2009) empathic design framework to ensure cultural responsiveness and mitigate potential biases in LLM outputs. Through multiple refinement cycles, initial generic personas evolved into detailed, context-rich archetypes which informed the development of effective and context-responsive training …
Leveraging Custom Gpts For Formative Assessment And Feedback, Nari Kim, Jason Vickers, Shaimaa Alyehaibi, Chikezie Ozuzu, Xinyue Ren, Suhasini Kotcherlakota
Leveraging Custom Gpts For Formative Assessment And Feedback, Nari Kim, Jason Vickers, Shaimaa Alyehaibi, Chikezie Ozuzu, Xinyue Ren, Suhasini Kotcherlakota
STEMPS Faculty Publications
As artificial intelligence (AI) advances, the use of custom generative pre-trained transformers (Custom GPTs) in formative assessments opens new opportunities for improving student learning and engagement. Custom GPTs increase cognitive and emotional engagement by providing timely, context-sensitive, and tailored responses based on unique learner profiles. This paper aims to investigate how custom GPT-driven formative feedback can enhance individualized learning experiences and improve student performance. This paper will discuss the promise of this AI tool, the challenges associated with its application, and recommendations for educators and academics looking to use these technologies for formative assessments.
Quantifying The Transfer Effectiveness Of An Artificial Intelligence-Based Simulator Pre-Training Program For Student Pilots, Ryan Guthridge
Quantifying The Transfer Effectiveness Of An Artificial Intelligence-Based Simulator Pre-Training Program For Student Pilots, Ryan Guthridge
Journal of Aviation/Aerospace Education & Research
Since the airline pilot shortage was initially studied in 2016, the pilot hiring model has been significantly impacted, with airlines hiring qualified pilots at unprecedented rates. The COVID-19 pandemic has slowed this hiring rate, however it is expected that airline hiring will soon increase to a rate higher than initially expected (Bureau of Transportation Statistics, 2022). With this dynamic, certified flight instructors are often the most qualified recruits for airlines, due to the number of hours and experience they have gained in the flight training organization. In turn, certified flight instructors are in short supply for flight training organizations worldwide. …
Advancing Pedagogical And Instructional Design Through Artificial Intelligence (Ai) In Education And Training Contexts, Mohan Yang, Jewoong Moon, Tian Luo, Jinhee Kim
Advancing Pedagogical And Instructional Design Through Artificial Intelligence (Ai) In Education And Training Contexts, Mohan Yang, Jewoong Moon, Tian Luo, Jinhee Kim
STEMPS Faculty Publications
[Introduction] "The only way to discover the limits of the possible is to go beyond them into the impossible." - Arthur C. Clarke
It is our pleasure and honor as guest editors for this special issue of the Journal of Applied Instructional Design (JAID) to present "Advancing Pedagogical and Instructional Design through Artificial Intelligence (AI) in Education and Training Contexts." This issue arrives at a truly timely moment, as the rapid and continuous development of generative artificial intelligence (GenAI) is fundamentally reshaping the traditional paradigms of teaching, learning, and training.
Rubrics Informed By The Cognitive Theory Of Multimedia Learning That Support Research On Personalized Learning Paths, Sean A. Mochocki, Mark G. Reith, Jonathan Zemmer
Rubrics Informed By The Cognitive Theory Of Multimedia Learning That Support Research On Personalized Learning Paths, Sean A. Mochocki, Mark G. Reith, Jonathan Zemmer
AFIT Documents
Personalized Learning Paths (PLP)s are a popular area of research in E-Learning where sequences of Learning Materials (LM)s and activities are returned based on a learner profile, the LM metadata, and a knowledge structure that describes the relationship between the underlying topics. Unfortunately, PLP researchers tend to not use an empirically supported cognitive science framework for their research, instead relying on such unsupported theories as learning styles or developing their own ad hoc approaches. While many of these researchers present and solve challenging PLP problems using a variety of algorithmic approaches, the PLP community in general would benefit from a …
Chatgpt Can Write My Class Assignments, Right?: A Guided Classroom Activity For Teaching The Strengths And Weaknesses Of Generative-Ai Tools, Dr. Peter J. Kalenda Assistant Professor, Elementary Science & Math, School Of Education
Chatgpt Can Write My Class Assignments, Right?: A Guided Classroom Activity For Teaching The Strengths And Weaknesses Of Generative-Ai Tools, Dr. Peter J. Kalenda Assistant Professor, Elementary Science & Math, School Of Education
Artificial Intelligence, 2024-25
This module is designed to support your undergraduate or graduate students with developing an understanding of:
- How to use generative-AI tools, like ChatGPT,
- The strengths and weaknesses of generative-AI tools for completing different tasks,
- How to design and revise a classroom presentation that is aligned with course topics and objectives by using generative-AI tools as a resource, and
- How to engage in prompt engineering and prompt revision for generative-AI tools.
Your students are being tasked with creating an engaging presentation they will deliver to their peers that aligns with the topics and learning objectives of your course. However, they will …
Towards Automated Slide Augmentation To Discover Credible And Relevant Links, Dilan Dinushka Senarath Arachchige, Christopher M. Poskitt, Kwan Chin (Xu Guangjin) Koh, Heng Ngee Mok, Hady Wirawan Lauw
Towards Automated Slide Augmentation To Discover Credible And Relevant Links, Dilan Dinushka Senarath Arachchige, Christopher M. Poskitt, Kwan Chin (Xu Guangjin) Koh, Heng Ngee Mok, Hady Wirawan Lauw
Research Collection School Of Computing and Information Systems
Learning from concise educational materials, such as lecture notes and presentation slides, often prompts students to seek additional resources. Newcomers to a subject may struggle to find the best keywords or lack confidence in the credibility of the supplementary materials they discover. To address these problems, we introduce Slide++, an automated tool that identifies keywords from lecture slides, and uses them to search for relevant links, videos, and Q&As. This interactive website integrates the original slides with recommended resources, and further allows instructors to 'pin' the most important ones. To evaluate the effectiveness of the tool, we trialled the system …
Exploring Applications Of Ai In Developer-Side Web Accessibility Practices, Maria H. Cristoforo
Exploring Applications Of Ai In Developer-Side Web Accessibility Practices, Maria H. Cristoforo
Computer Science Senior Theses
No abstract provided.