Open Access. Powered by Scholars. Published by Universities.®
- Institution
- Keyword
-
- Higher education (2)
- Academic achievement (1)
- Archives (1)
- Atomic Structure (1)
- Blackboard Collaborate (1)
-
- Blended Learning (1)
- Bohr Model (1)
- Breakout Boxes (1)
- COVID-19 (1)
- Case method (1)
- Christopher Langdell (1)
- Classroom experience (1)
- Collaboration (1)
- Computer (1)
- Computer-assisted language learning (1)
- E-learning (1)
- Educational message (1)
- English learners (1)
- Equity (1)
- Gamification (1)
- High impact (1)
- High-impact (1)
- IPad (1)
- Inclusiveness (1)
- Information and communication technology (1)
- Instruction (1)
- Instructor competency (1)
- Issue 2 (1)
- JETDE (1)
- Language learning (1)
- Publication
Articles 1 - 15 of 15
Full-Text Articles in Instructional Media Design
Table Of Contents
Journal of Educational Technology Development and Exchange (JETDE)
Table of Contents of Journal of Educational Technology Development and Exchange 15 (2)
Reviewers Of Volume 15, Issue 2, Jetde
Reviewers Of Volume 15, Issue 2, Jetde
Journal of Educational Technology Development and Exchange (JETDE)
Reviewers of Volume 15, Issue 2, JETDE
Technology In The Classroom: The Features Language Teachers Should Consider, Sophie Cuocci, Padideh Fattahi Marnani
Technology In The Classroom: The Features Language Teachers Should Consider, Sophie Cuocci, Padideh Fattahi Marnani
Journal of English Learner Education
The fast development of technology and the new generation of highly computer literate students led to consider the integration of technology in school as essential. Throughout the last two decades, research has identified multiple factors leading to the successful and unsuccessful integration of technology in the classroom. Educators must consider these factors when deciding on which technology tools to use and how to integrate them to their lessons. Simultaneously, the increasing number of English learners in the United States calls for the identification of teaching strategies that will best support their needs. Many language teachers now rely on teaching techniques …
The Empirical Research On University Instructors’ Competencies In Virtual Reality Environment From The Perspective Of Students’ Learning Experience, Jing Ma, Yue Wang, Meng Jiang
The Empirical Research On University Instructors’ Competencies In Virtual Reality Environment From The Perspective Of Students’ Learning Experience, Jing Ma, Yue Wang, Meng Jiang
Journal of Educational Technology Development and Exchange (JETDE)
The integration of virtual reality (VR) and education is a key way to realize the modernization of higher education. Instructors’ competencies directly affect students’ learning experiences and achievements. Based on the IBSTPI competency standards compiled by the International Board of Standards for Training, Performance, and Instruction (IBSTPI), this study developed an instructors’ competencies scale suitable for the VR environment from the perspective of students’ learning experience and conducted an empirical research on the current situation of instructors’ competencies in VR environment. The scale categorizes of instructors’ competencies included six dimensions: establishing and maintaining learning motivation competencies, expressing competencies, questioning competencies, …
In With The Old: Encouraging Archives Use With Innovative Faculty Outreach, Kimberly Veliz, Ronald Rozzell
In With The Old: Encouraging Archives Use With Innovative Faculty Outreach, Kimberly Veliz, Ronald Rozzell
Kansas Library Association College and University Libraries Section Proceedings
In order to encourage archives usage, an instruction librarian and archivist at a small community college collaborated to design an interactive instruction session for faculty. The session was to use breakout boxes to demonstrate how to incorporate archival materials into classroom activities at an institution wide professional development workshop event. Plans for an in-person breakout box session were scrapped after the COVID-19 Omicron wave forced workshops online. After designing and carrying out an online archives introduction, the session was reconfigured back into an in-person session utilizing breakout boxes. Despite lower-than-expected attendance, the innovative outreach made faculty and staff aware of …
Using Markup Languages For Accessible Scientific, Technical, And Scholarly Document Creation, Jason J.G. White
Using Markup Languages For Accessible Scientific, Technical, And Scholarly Document Creation, Jason J.G. White
Journal of Science Education for Students with Disabilities
In using software to write a scientific, technical, or other scholarly document, authors have essentially two options. They can either write it in a ‘what you see is what you get’ (WYSIWYG) editor such as a word processor, or write it in a text editor using a markup language such as HTML, LaTeX, Markdown, or AsciiDoc.
This paper gives an overview of the latter approach, focusing on both the non-visual accessibility of the writing process, and that of the documents produced. Currently popular markup languages and established tools associated with them are introduced. Support for mathematical notation is considered. In …
Reviewers Of Volume 15, Issue 1, Jetde
Reviewers Of Volume 15, Issue 1, Jetde
Journal of Educational Technology Development and Exchange (JETDE)
List of reviewers for Volume 15, Issue 1 of JETDE
Table Of Contents
Journal of Educational Technology Development and Exchange (JETDE)
Table of Contents of Journal of Educational Technology Development and Exchange 15 (1)
Implementing Tactile Learning To Aid Students Understanding Of The Bohr Model, Christin B. Monroe, Andrew B. Stein, Cindy Tolman
Implementing Tactile Learning To Aid Students Understanding Of The Bohr Model, Christin B. Monroe, Andrew B. Stein, Cindy Tolman
Journal of Science Education for Students with Disabilities
It is essential for introductory level chemistry students to understand atomic models and how atoms interact to form chemical bonds. The tactile model in this article utilizes marbles to represent subatomic particles, a cup to represent the nucleus and wooden rings to simulate the electron orbitals. These inexpensive items can be combined to construct models in which students can build foundational knowledge of atomic structure and how subatomic particles interact. Students were asked to provide feedback comparing the use of this tactile model to atomic computer simulations, videos and their textbook regarding the method they felt was most useful to …
Educators Synchronously Using Multiple Platforms And Devices For Teaching And Learning During Covid-19 Lockdown, Nyarai Tunjera, Agnes Chigona
Educators Synchronously Using Multiple Platforms And Devices For Teaching And Learning During Covid-19 Lockdown, Nyarai Tunjera, Agnes Chigona
Journal of Educational Technology Development and Exchange (JETDE)
The 21st century coupled with the COVID-19 worldwide pandemic is indeed imposing new demands on teaching and learning. Higher education institutions affected extensively educational institutions are mandated with the responsibility of inclusiveness and preparing students for realities of the current and unknown future. There has been heightened attention to educational technologies to mitigate the COVID-19 instigated disruptions. To ensure inclusiveness during future pandemics, there is a need to pay attention to the forms of digital technologies that students have access to (e.g., mobile phones, laptops, as well as applications they are using) in their areas. The article reports the use …
Overview Of The Proceedings Of The 2021 Inclusion In Science, Learning A New Direction, Conference On Disability (Island), Cary Supalo, Jasodhara Bhattacharya, Daniel Steinberg
Overview Of The Proceedings Of The 2021 Inclusion In Science, Learning A New Direction, Conference On Disability (Island), Cary Supalo, Jasodhara Bhattacharya, Daniel Steinberg
Journal of Science Education for Students with Disabilities
No abstract provided.
From The Editors..., Todd Pagano
From The Editors..., Todd Pagano
Journal of Science Education for Students with Disabilities
No abstract provided.
The Effect Of Using The Gamification Strategy On Academic Achievement And Motivation Towards Learning Problem-Solving Skills In Computer And Information Technology Course Among Tenth Grade Female Students, Mazyunah Almutairi, Prof. Ahmad Almassaad
The Effect Of Using The Gamification Strategy On Academic Achievement And Motivation Towards Learning Problem-Solving Skills In Computer And Information Technology Course Among Tenth Grade Female Students, Mazyunah Almutairi, Prof. Ahmad Almassaad
International Journal for Research in Education
Abstract
This study aimed to identify the effect of using the gamification strategy on academic achievement and motivation towards learning problem-solving skills in computer and information technology course. A quasi-experimental method was adopted. The study population included tenth-grade female students in Al-Badi’ah schools in Riyadh. The sample consisted of 54 students divided into two equal groups: control group and experimental group. The study tools comprised an achievement test and the motivation scale. The results showed that there were statistically significant differences between the two groups in the academic achievement test in favor of the experimental group, with a large effect …
The Writing’S On The Wall: Using Multimedia Presentation Principles From The Museum World To Improve Law School Pedagogy, Cecilia A. Silver
The Writing’S On The Wall: Using Multimedia Presentation Principles From The Museum World To Improve Law School Pedagogy, Cecilia A. Silver
Dickinson Law Review (2017-Present)
Law school pedagogy is a relic. Nearly 150 years after Christopher Langdell pioneered the case method, the typical doctrinal course remains predominantly a verbal domain, featuring lectures, Socratic dialogue, and final exams. But the visual disconnect between legal education and legal practice does students a disservice. Under the proliferating influence of laptops, iPads, smartphones, and Zoom, students now read, work, and study electronically more than they ever have before. So instead of business as usual, it’s time to embrace “visualization”—using multimedia to enhance, or even supplant, the near-exclusive reliance on language—to build a more vibrant and inclusive learning environment.
Law …
Medium Altitude Long Endurance Rpa Training: Evaluating Blended Learning, Zachary Waller, Robert Stupnisky
Medium Altitude Long Endurance Rpa Training: Evaluating Blended Learning, Zachary Waller, Robert Stupnisky
International Journal of Aviation, Aeronautics, and Aerospace
The Heads Down Display (HDD) Menu Trainer – a stand-alone software trainer – was developed to familiarize students in Remotely Piloted Aircraft training with the layout and manipulation of the HDD menus for either the MQ-1 or MQ-9. Preliminary work by Waller et al. (2016) established the efficacy of the HDD Menu Trainer in improving student performance from pretest to posttest scores across several modalities (i.e. traditional, blended, and distance). Recognizing that students holding pilot certification scored higher in some aspects of the HDD Menu Trainer, this study sampled students across a curriculum to assess whether performance with the HDD …