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Instructional Media Design Commons

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Full-Text Articles in Instructional Media Design

A Nexus Of Literate Activity: The Design Of Writing Assignments In The Disciplines, Lauriellen Stankavich Dec 2022

A Nexus Of Literate Activity: The Design Of Writing Assignments In The Disciplines, Lauriellen Stankavich

English Theses & Dissertations

Writing plays a critical role in higher education as students are inducted into disciplinary practices through different genres, methodological repertoires and argumentation strategies. In Writing Across the Curriculum (WAC) initiatives, the instructor serves as an embodied reservoir of disciplinary knowledge and an arbiter of literate practices but most crucially employs the mediating capacities of the writing assignment as a potent pedagogical nexus. In this practice space, the instructor acts as designer of the pedagogical experience—the course as a whole and writing assignments in particular. This study used interviews, survey, and the collection of syllabi and other instructional artifacts to examine …


The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan Jul 2022

The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan

Distance Learning Faculty & Staff Books

The message design and human performance technology in video games, especially early video games have always been fascinating to me. From an instructional design perspective, the capabilities of the technology of the classic game consoles required a careful balance of achievable objectives, cognitive task analysis, guided problem solving, and message design. Raiders on the Atari is an excellent example of this balance. It is an epic adventure game, spanning 13+ distinct areas, with an inventory of items, where those hard to find items had to be used by the player to solve problems during their quest (and who would have …


Past Precedent Reconciling Established Multimedia Principles In 3d Virtual Learning Environments, Kristin Herman, Jim S. Shifflett, Courtney W. Schoolmaster, Charles Thull, Noah Glaser Jan 2022

Past Precedent Reconciling Established Multimedia Principles In 3d Virtual Learning Environments, Kristin Herman, Jim S. Shifflett, Courtney W. Schoolmaster, Charles Thull, Noah Glaser

STEMPS Faculty Publications

This design case documents the inception, development, and installation of a virtual exhibit on ethical use of learning analytics (LA) for the Museum of Instructional Design (MID), hosted in Mozilla Hubs. Tension emerged as the design team attempted to negotiate established principles of multimedia design theory (see Mayer, 2014; Mayer & Fiorella, 2021; Richardson, 2014) within an emerging learning environment. A rapid prototyping model, combined with elements of critical museology and dialectics, allowed for ongoing formative evaluation of design fidelity. Exhibit artifacts consisted of scenarios illustrating the ethical ambiguities of LA; a data justice timeline pairing recent peer-reviewed articles on …