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Technology

Senior Honors Theses

Educational Methods

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Full-Text Articles in Education

Improving Student Engagement Despite Lowering Attention Spans In The Classroom, Kaycee Lee Apr 2024

Improving Student Engagement Despite Lowering Attention Spans In The Classroom, Kaycee Lee

Senior Honors Theses

Attention spans have been decreasing throughout society for many years, partially due to the constant increase of technological advances. The average human attention span of eight seconds is particularly concerning to teachers and others in the classroom. It does not seem that the average attention span is ever going to increase, so teachers must implement intentional methods and strategies within their classroom to keep their students’ attention. Physical activities, technology and hands-on supports, small group instruction, shorter lessons, making intentional mistakes, flexible seating, and differentiated instruction are all strategies supported by research to improve student engagement within the classroom. Every …


Education Individualized Through Technology, Rachel M. Leers Nov 2016

Education Individualized Through Technology, Rachel M. Leers

Senior Honors Theses

This thesis will overview technology in the classroom and the impact as well as the potential that is has individualizing instruction in order to meet the needs of every kind of student. The thesis will consist of thorough research on the subject matter. Technology is a great tool to use for individualizing instruction as it consists of many recourses, it increases communication, increases discussion, has high availability, it is affordable, and consists of a variety of lesson plan ideas to meet the needs of each student. Individualized learning is especially important in the classroom as it increases student achievement, provides …


Minecraft In The Math Classroom, Aaron J. Hultstrand Dec 2015

Minecraft In The Math Classroom, Aaron J. Hultstrand

Senior Honors Theses

The spread of technology is creating the need for teachers to evolve and adapt their strategies within the classroom. Teachers must continually improve upon their technological integration in order to teach students ever more effectively. Game-based learning has recently gained prominence as a plausible use of technology in the classroom. This thesis will discuss the classroom implications and application of game-based learning. Specifically, the use of the video game Minecraft in the high school math classroom will be examined. The potential of Minecraft as an effective teaching tool to advance the quality of student learning will be examined through a …