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Full-Text Articles in Education
Recognizing Mathematics Students As Creative: Mathematical Creativity As Community-Based And Possibility-Expanding, Meghan Riling
Recognizing Mathematics Students As Creative: Mathematical Creativity As Community-Based And Possibility-Expanding, Meghan Riling
Journal of Humanistic Mathematics
Although much creativity research has suggested that creativity is influenced by cultural and social factors, these have been minimally explored in the context of mathematics and mathematics learning. This problematically limits who is seen as mathematically creative and who can enter the discipline of mathematics. This paper proposes a framework of creativity that is based in what it means to know or do mathematics and accepts that creativity is something that can be nurtured in all students. Prominent mathematical epistemologies held since the beginning of the twentieth century in the Western mathematics tradition have different implications for promoting creativity in …
Revealing Luz: Illuminating Our Identities Through Duoethnography, Carrie Diaz Eaton, Luz Marizza Bailey
Revealing Luz: Illuminating Our Identities Through Duoethnography, Carrie Diaz Eaton, Luz Marizza Bailey
Journal of Humanistic Mathematics
Hispanic Americans make up 15% of the current US workforce, but they only account for 7% of the STEM Education workforce [8]. One effective way to reach this population, particularly Latinas, is by providing stories and ethnographic biographies of successful Latinas they can relate to. It is important to note that Latinas have been earning PhDs in STEM disciplines outside of the US much longer than US-born Latinas have been earning them inside. Thus we offer the story of a mathematics educator, from Peru, Dr. Luz Antonia Mendizábal Gálvez de Rodriguez, a girl who was given a chance to be …
Calculus Problems, Joshua N. Cooper
Calculus Problems, Joshua N. Cooper
Journal of Humanistic Mathematics
No abstract provided.
Bringing Students Back To Mathematics: Classroom Knowledge And Motivation, Giang-Nguyen T. Nguyen, Joel B. Goodin
Bringing Students Back To Mathematics: Classroom Knowledge And Motivation, Giang-Nguyen T. Nguyen, Joel B. Goodin
Journal of Humanistic Mathematics
This paper reports part of a larger research study that investigated how teachers motivate students to learn mathematics at the college level. Findings from the study indicated that teachers have the power to influence and reinvigorate students who had given up learning mathematics. In the framework of Self-Determination Theory (SDT), the researchers analyzed five students’ motivational levels based on intrinsic and extrinsic motivation to see how each student was motivated by their teacher. Findings from the study could provide some directions for future research on students’ motivation to learn mathematics.
Developing A Healthy Scepticism About Technology In Mathematics Teaching, Peter J. Rowlett
Developing A Healthy Scepticism About Technology In Mathematics Teaching, Peter J. Rowlett
Journal of Humanistic Mathematics
A reflective account is presented of experiences which took place alongside a research project and caused a change in approach to be more sceptical about implementation of learning technology. A critical evaluation is given of a previous e-assessment research project, undertaken from a position of naive enthusiasm for learning technology. Experiences of teaching classes and designing assessment tasks lead to doubts regarding the extent to which the previous project encouraged deep learning and contributed to graduate skills development. Investigations of the benefits of another technology – in-class response systems – lead to revelations about learning technology: its enthusiastic introduction in …
Gaming Your Mathematics Course: The Theory And Practice Of Games For Learning, Kathleen H. Offenholley
Gaming Your Mathematics Course: The Theory And Practice Of Games For Learning, Kathleen H. Offenholley
Journal of Humanistic Mathematics
Learning through play is fundamental to humans and to many other animals. Game Based Learning is an interactive pedagogy that has as its foundation the tenet that games, by their very nature, increase learning through positive emotional experience. This article introduces readers to what games in mathematics classes have the potential to do, including to decrease anxiety, increase motivation, and deepen learning through immersive gaming. The article then connects this theory to practice, providing examples of both computer and non-computer games in introductory middle school, high school and college mathematics. The article analyses how these games work, and makes the …