Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 3 of 3

Full-Text Articles in Education

The School Of Engineering And Computer Science Class Of 2016 Computer Science And Computer And Electrical Engineering Academic Celebration Program, Cedarville University May 2016

The School Of Engineering And Computer Science Class Of 2016 Computer Science And Computer And Electrical Engineering Academic Celebration Program, Cedarville University

Engineering and Computer Science Academic Celebrations

No abstract provided.


Successful Female Students In Undergraduate Computer Science And Computer Engineering: Motivation, Self-Regulation, And Qualitative Characteristics, Melissa Patterson Hazley Apr 2016

Successful Female Students In Undergraduate Computer Science And Computer Engineering: Motivation, Self-Regulation, And Qualitative Characteristics, Melissa Patterson Hazley

College of Education and Human Sciences: Dissertations, Theses, and Student Research

Computer Science (CS) and Computer Engineering (CE) fields typically have not been successful at recruiting or retaining women students. Research indicates several reasons for this shortage but mainly from three perspectives: social issues, exposure/prior knowledge and curriculum issues in K-12 settings. This mixed-methods research addresses a gap in the literature by investigating the motivation and self-regulation behaviors of successful female students who are studying computer science and computer engineering. The findings in phase one of this study indicated that learning and performance approach goals predicted adaptive strategic self-regulation behaviors including strategy use, knowledge building and engagement. Learning avoidance goals predicted …


An Evaluation Of Gamification To Assess Students’ Learning On Their Understanding Of First Year Computer Science Programming Module, Daniel Gebremichael Jan 2016

An Evaluation Of Gamification To Assess Students’ Learning On Their Understanding Of First Year Computer Science Programming Module, Daniel Gebremichael

Dissertations

This research examines the use of gamification to develop an assessment tool, to assess students’ learning of a first year computer science module. The students’ undertaking of the first semester Programming and Algorithms module in 2015 were assessed on their knowledge of the programming language Python. The incorporation of gamification when assessing students can have various potential benefits. The research aims to identify these benefits and issues. Assessments and games have almost opposite effects on opinions on people, as games are usually expected to have an entertainment value but this is not the case for assessments. The research examines if …