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Reflection On Assumptions From Designing Female-Centric Educational Games, Corey D.C. Heath, Tyler Baron, Kevin Gary, Ashish Amresh
Reflection On Assumptions From Designing Female-Centric Educational Games, Corey D.C. Heath, Tyler Baron, Kevin Gary, Ashish Amresh
Ashish Amresh
In this paper we present a detailed analysis of the design and implementation of an educational game targeting young women entrepreneurs by a predominantly male team. During the process, we arrived at assumptions based on intrinsic and extrinsic influences that effected the design of the game. After creating a prototype, the game was provided to the target audience during a usability test. Our observations reveal that even after following a rigorous and agile development model that included stakeholders at several time frames, we were not successful in delivering the desired experience to our target audience. We conclude by presenting a …
Women’S Literacy In Early Modern Spain And The New World, Ed. By Anne J. Cruz And Rosilie Hernández, Kirsten Schultz
Women’S Literacy In Early Modern Spain And The New World, Ed. By Anne J. Cruz And Rosilie Hernández, Kirsten Schultz
Kirsten Schultz
No abstract provided.