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Full-Text Articles in Education

Development Of Hazard And Risk Simulation Applications In Electrical Power Installation Workshops Based On Android In Vocational High Schools, Brigitta Endah Susilowati, H. Hartoyo Dec 2023

Development Of Hazard And Risk Simulation Applications In Electrical Power Installation Workshops Based On Android In Vocational High Schools, Brigitta Endah Susilowati, H. Hartoyo

Elinvo (Electronics, Informatics, and Vocational Education)

This study aims to: (1) develop a hazard and risk simulation application, (2) find out the function test, (3) find out the feasibility of the hazard and risk simulation application, and (4) determine the effectiveness of using the hazard and risk simulation application. This research uses the Research and Development method with the ADDIE development model, according to Lee and Owens. It consists of 5 stages, including analysis, design, development, implementation, and evaluation. The research subjects were 70 students in the Electrical Power Installation Engineering Expertise Package at SMK Negeri 2 Yogyakarta. Data collection used a questionnaire that had been …


Development Of Electrical Machine Training Kits To Increase Competency In Practical Learning And Work Readiness In The Industry, Pramudita Budiastuti, Eko Swi Damarwan, Adhy Kurnia Triatmaja, Barry Nur Setyanto Dec 2023

Development Of Electrical Machine Training Kits To Increase Competency In Practical Learning And Work Readiness In The Industry, Pramudita Budiastuti, Eko Swi Damarwan, Adhy Kurnia Triatmaja, Barry Nur Setyanto

Elinvo (Electronics, Informatics, and Vocational Education)

This study aims to develop Electrical Machine Training Kit for electrical machine practice media in vocational education. This type of research with Analyze, Design, Development, Implementation, and Evaluation (ADDIE) model. The background of this research is that the need for electrical machine competency, which students should have mastered, is still insufficient due to inadequate tools. Many graduates still have difficulty getting a job in the industry because competence has not been fulfilled during college. Electronic engineering vocational education is a study program that has the goal of producing superior graduates in achieve electrical machine competence and being ready to work …


Development Of Interactive Learning Multimedia By Applying Contextual Teaching And Learning For Basic Graphic Design Subjects, Siswi Dwi Ayuriyanti, Herman Dwi Surjono Dec 2023

Development Of Interactive Learning Multimedia By Applying Contextual Teaching And Learning For Basic Graphic Design Subjects, Siswi Dwi Ayuriyanti, Herman Dwi Surjono

Elinvo (Electronics, Informatics, and Vocational Education)

The objectives of this study were to 1) create interactive learning multimedia materials by incorporating contextual teaching and learning to aid students in understanding graphic design topics for class X, 2) examine the viability of interactive learning multimedia by incorporating contextual teaching and learning to fundamental design subjects, and 3) assess the efficacy of using interactive learning multimedia by incorporating contextual teaching and learning. The three stages of this research's development-planning, design, and development are based on the Alessi and Trollip model. A total of 36 students from class X Multimedia 2 at SMK N 2 Sewon served as the …


Using Discovery Learning And Problem-Based Learning To Increase Students' Motivation For Accomplishment, Sitti Suhada, Sunardi Sunardi, Lanto Ningrayati Amali, Muhammad Rifai Katili, Agus Lahinta, Juriah R. Kilo Dec 2023

Using Discovery Learning And Problem-Based Learning To Increase Students' Motivation For Accomplishment, Sitti Suhada, Sunardi Sunardi, Lanto Ningrayati Amali, Muhammad Rifai Katili, Agus Lahinta, Juriah R. Kilo

Elinvo (Electronics, Informatics, and Vocational Education)

According to initial observations made during the Basics of Computer Network Engineering and Telecommunications course in class X at TKJ SMK Negeri 5 Gorontalo, students were generally still passive and did not participate much in their education, preferring to listen to what their teachers said. This research aims to analyse: (1) the influence of the Problem Based Learning model on students' achievement motivation; (2) the influence of the Discovery learning model on students' achievement motivation; and (3) differences in achievement motivation between classes treated with Problem Based Learning. This study used a Non-equivalent Control Group Design research design in conjunction …


The Flipped-Classroom Instructional Procedure Development And Its Implementation Effectiveness In Improving Procedural Knowledge Learning Outcomes At Vocational High Schools, Admaja Dwi Herlambang, Olivia Dyah Fransisca, Tri Afirianto Dec 2023

The Flipped-Classroom Instructional Procedure Development And Its Implementation Effectiveness In Improving Procedural Knowledge Learning Outcomes At Vocational High Schools, Admaja Dwi Herlambang, Olivia Dyah Fransisca, Tri Afirianto

Elinvo (Electronics, Informatics, and Vocational Education)

The students' number limitation in a classroom and the compression of face-to-face time challenge teachers to present practical learning scenarios to achieve learning objectives. This study aims to develop student learning procedures with the flipped classroom (FC) instructional model and determine its use in improving student learning outcomes. The research was conducted at a public information technology vocational high school in Malang, East Java Province, Indonesia. The FC instructional procedure development approach is based on the ADDIE (analysis, design, development, implementation, and evaluation) phase. The FC instructional procedure was developed in conjunction with a constructivist instructional strategy, consisting of five …


Development Of A Conveyor-Based Practice Performance Assessment Tool With Android Control To Improve Vocational High School Students' Work Readiness, Fanani Arief Ghozali, Fatwa Tentama, Bambang Sudarsono, Arief Syamsuddin, Barry Nur Setyanto, Wirayudha Pramana Bhakti Dec 2023

Development Of A Conveyor-Based Practice Performance Assessment Tool With Android Control To Improve Vocational High School Students' Work Readiness, Fanani Arief Ghozali, Fatwa Tentama, Bambang Sudarsono, Arief Syamsuddin, Barry Nur Setyanto, Wirayudha Pramana Bhakti

Elinvo (Electronics, Informatics, and Vocational Education)

The unemployment rate for vocational high school graduates is still very high. Unemployment occurs because the level of work readiness is still low. Work readiness can be improved by applying competence mastery-oriented learning. Competence that is complete requires measurement tools or assessment of student work competencies to measure competency success. Therefore, this study aims to: (1) produce a product in the form of a practical performance assessment tool for students in the conveyor-based pandemic era with android control; (2) know the quality and performance of the developed tools; This research is development research using the method of combining the waterfall …


A Serious Game For Improving Reading Skill Of Preschoolers, Muhammad Rizki Nugraha, Yusep Rosmansyah, Evi Dewi Sri Mulyani, Teuku Mufizar, Dede Syahrul Anwar, Cepi Rahmat Hidayat Dec 2022

A Serious Game For Improving Reading Skill Of Preschoolers, Muhammad Rizki Nugraha, Yusep Rosmansyah, Evi Dewi Sri Mulyani, Teuku Mufizar, Dede Syahrul Anwar, Cepi Rahmat Hidayat

Elinvo (Electronics, Informatics, and Vocational Education)

Nowadays, many games are made for educational or learning purposes. However, the unresolved challenge remains, and the perfect balance between the fun and learning aspects remains. This paper represents an effort toward such a challenge by way of game difficulty dynamization implementation in a game to improve preschoolers reading skills using Dynamic Difficulty Adjustment dan Procedural Content Generation. To measure the balance of fun and learning aspects in the game, experiments were conducted involving 32 preschoolers. The proposed game can generate 10.962 game content in various difficulties and balance the fun and learning aspects according to the enjoyment factor's average …


Improvement Of Student Attendance System For Recording Student Surface Body Temperature Based On Internet Of Things, Mas Aly Afandi, I Ketut Agung Enriko, Muhammad Aulia Baihaqy Dec 2022

Improvement Of Student Attendance System For Recording Student Surface Body Temperature Based On Internet Of Things, Mas Aly Afandi, I Ketut Agung Enriko, Muhammad Aulia Baihaqy

Elinvo (Electronics, Informatics, and Vocational Education)

Student attendance is a system used for tracking student activity in school. Many methods are used to develop student attendance systems, such as Quick Response (QR) Code systems, Radio Frequency Identification (RFID) systems, fingerprint systems, and so on. The COVID-19 pandemic has driven technological development, especially in the student attendance system. Measuring human surface body temperature has become a protocol that must be done before entering school. Student attendance systems need to expand the function not only for attendance but also for monitoring student surface body temperature. This research aims to improve student attendance systems by adding surface body temperature …


Development Of Adaptive Moocs To Support Personalized Learning: Mixed Method Analysis, P. Priyanto, Ahmad Chafid Alwi, Siti Irene Astuti Dwiningrum, Amrih Setyo Raharjo, Akhsin Nurlayli Dec 2022

Development Of Adaptive Moocs To Support Personalized Learning: Mixed Method Analysis, P. Priyanto, Ahmad Chafid Alwi, Siti Irene Astuti Dwiningrum, Amrih Setyo Raharjo, Akhsin Nurlayli

Elinvo (Electronics, Informatics, and Vocational Education)

This study aims to explain the development of adaptive MOOCs that support personalized learning. This study was designed with a mixed method design of sequential explanatory type at the association level. Quantitative analysis used confirmatory factor analysis (CFA) (n = 110) and was deepened with qualitative analysis of the Miles and Huberman model. Quantitatively measured domains include accessibility, learning curriculum, competence, motivation, satisfaction, efficacy, and self-study. The domain was used as a reference for qualitative data mining through focus group discussions (FGD) involving lecturers and doctoral students (n = 25). The analysis results show that the curriculum domain and one …


Development Of Virtual Learning Using Problem-Based Learning Models For Vocational Education Students, Doni Tri Putra Yanto, Maryatun Kabatiah, Hermi Zaswita, Giatman Giatman, Hansi Effendi Dec 2022

Development Of Virtual Learning Using Problem-Based Learning Models For Vocational Education Students, Doni Tri Putra Yanto, Maryatun Kabatiah, Hermi Zaswita, Giatman Giatman, Hansi Effendi

Elinvo (Electronics, Informatics, and Vocational Education)

This study discusses efforts to improve the implementation of remote learning that is not optimal through the development of Virtual Learning using the Problem-Based Learning Model for vocational education students in the learning process of Electrical Lighting Installation at Vocational High School (SMKN) 2 Lubuk Basung, Sumatera Barat Province. The emergence of the Covid-19 pandemic demands a rapid change in the implementation of learning from face-to-face learning in the classroom to remote learning. This change requires innovations in implementing learning such as media and learning models to ensure optimal learning implementation even though it is carried out remotely. The 4-D …


Developing Mobile Career Learning Model For Electronics Engineering Vocational High School, Evi Nurdianah, Putu Sudira Dec 2022

Developing Mobile Career Learning Model For Electronics Engineering Vocational High School, Evi Nurdianah, Putu Sudira

Elinvo (Electronics, Informatics, and Vocational Education)

The objective of this study is to develop a mobile career learning model for electronics engineering vocational high school and reveal the feasibility of the developed mobile career learning model to develop electronics engineering vocational student's competencies. This research utilized research and development method that refers to the Holistic 4D model, includes four stages of development: define, design, develop and deploy with three levels of holistic design and an interactive cycle, namely analysis, design, and evaluation. The define stage includes the performance analysis observations and instructional needs assessment. The design stage includes the design evaluation stage which involves expert with …


A Brief Study Of The Use Of Pattern Recognition In Online Learning: Recommendation For Assessing Teaching Skills Automatically Online Based, Pipit Utami, Rudy Hartanto, Indah Soesanti Dec 2022

A Brief Study Of The Use Of Pattern Recognition In Online Learning: Recommendation For Assessing Teaching Skills Automatically Online Based, Pipit Utami, Rudy Hartanto, Indah Soesanti

Elinvo (Electronics, Informatics, and Vocational Education)

Online learning has become a trend for the current generation of students who have been exposed to advanced information and communication technology. Smart education can use pattern recognition. Manual assessments are subjective and inconsistent. To overcome these problems, pattern recognition can be used in the non-verbal aspect assessment system. This study describes pattern recognition in online learning about the functions, modalities, and algorithms and specifically related to the recognition system of non-verbal aspects of teaching skills. The literature study was carried out through the stages of planning, selection, extraction, and selection. There are 86 articles reviewed. The first result is …


Development Of Lecture Attendance System Using Qr Code In Information And Computer Engineering Education Study Program Of Universitas Negeri Makassar, Tenri Nadya Wenny, Suhartono Suhartono, Jumadi Mabe Parenreng Dec 2022

Development Of Lecture Attendance System Using Qr Code In Information And Computer Engineering Education Study Program Of Universitas Negeri Makassar, Tenri Nadya Wenny, Suhartono Suhartono, Jumadi Mabe Parenreng

Elinvo (Electronics, Informatics, and Vocational Education)

This research is a software development research that aims to develop a lecture attendance system because from the past until now the computer engineering and informatics education study program did not have an attendance database, therefore the attendance data collection itself was done manually which could trigger human error and attendance fraud which is often done by students. Therefore it is necessary to develop a student attendance information system using a QR Code. The application quality based on ISO 9126 quality standards. In this study, system data analysis and collection, prototyping, prototyping, system coding, system testing, system evaluation, and system …


Character Education Integration In Distance Learning System Based On Multiple Intelligence Theory: Case Study At Smkn 2 Malang, Admaja Dwi Herlambang, Qonita Rahmawati, Wibisono Sukmo Wardhono Dec 2022

Character Education Integration In Distance Learning System Based On Multiple Intelligence Theory: Case Study At Smkn 2 Malang, Admaja Dwi Herlambang, Qonita Rahmawati, Wibisono Sukmo Wardhono

Elinvo (Electronics, Informatics, and Vocational Education)

This study aims to determine how the strategies carried out by Public Vocational High Schools in Malang City, Indonesia, implement character education in the distance learning system. This research occurred at the 2nd PublicVocational High School (SMKN 2 Malang), Computer and Network Engineering Department. The design of this research is an interactive qualitative analysis model, i.e., reduction, data presentation, and deduction. Data collection techniques are in-depth interviews, observation, and documentation for six months. Data documentation consists of diagnostic tests, Learning Management System (LMS) screenshots, and discipline time records during distance learning. This study shows that from knowledge aspect, teachers …


Stake's Countenance Evaluation Method On Occupational Health And Safety Implementation In Electronics Engineering Education's Student Industrial Internship, Muhammad Munir, Mentari Putri Jati, Bekti Wulandari, Satriyo Agung Dewanto Dec 2022

Stake's Countenance Evaluation Method On Occupational Health And Safety Implementation In Electronics Engineering Education's Student Industrial Internship, Muhammad Munir, Mentari Putri Jati, Bekti Wulandari, Satriyo Agung Dewanto

Elinvo (Electronics, Informatics, and Vocational Education)

This paper discusses the evaluation of the implementation of Occupational Health and Safety (OHS) in student industrial internships. Due to the possibility of the risk of work accidents on industrial internship students are prone to occur. Currently, there are still few who discuss the evaluation of OHS implementation as the basis for carrying out sustainable action efforts. Based on the evaluation carried out, the OHS Implementation in Electronics Engineering Education's Student Industrial Internship has been feasible and follows applicable laws and regulations. The results of this evaluation can provide ideas for increasing sustainable action efforts regarding OHS in Student Industrial …


Interactive Procedural Knowledge Learning Resources Development In The Context Of Competency-Based Training Instructional Approach And Interactive Media Design Subjects For Information Technology Vocational High School, Admaja Dwi Herlambang, Baiti Budiman, Wibisono Sukmo Wardhono Dec 2022

Interactive Procedural Knowledge Learning Resources Development In The Context Of Competency-Based Training Instructional Approach And Interactive Media Design Subjects For Information Technology Vocational High School, Admaja Dwi Herlambang, Baiti Budiman, Wibisono Sukmo Wardhono

Elinvo (Electronics, Informatics, and Vocational Education)

Many research has proven the good impact of digital learning resources on the knowledge acquisition by students. However, this research only focuses on factual and conceptual knowledge types. In contrast, the learning process in vocational high schools is dominated by procedural knowledge and practical activities. This research aims to produce a digital handbook appropriate in content, media, and utilization in the learning process of procedural knowledge at an information technology vocational high school. Digital handbook components were arranged based on the context of the Competency-Based Training (CBT) instructional approach and Interactive Media Design subjects. The digital handbook was developed under …


Teacher's Need In The Continuing Professional Development Program For Teachers Of Vocational High School Throughout Surakarta Residency, Tri Murwaningsih, Hery Sawiji, Wiedy Murtini, Nur Rahmi Akbarini Dec 2021

Teacher's Need In The Continuing Professional Development Program For Teachers Of Vocational High School Throughout Surakarta Residency, Tri Murwaningsih, Hery Sawiji, Wiedy Murtini, Nur Rahmi Akbarini

Elinvo (Electronics, Informatics, and Vocational Education)

This research aimed to identify the activities needed by teachers in holding the Continuing Professional Development Program. This research employed survey type of non-experimental quantitative research method. This type of research was used when the author wants to find out the population's opinion by conducting a study on the sample of population. The population of research consisted of all teachers of Vocational High School in Business and Management field in Surakarta City Residency. The sampling technique used was purposive sampling. Techniques of collecting data were observation, interview, documentation, and questionnaire. Quantitative data obtained was the one processed using Microsoft Excel …


Techno-Entrepreneurship Learning Model In Higher Education, Alfrina Mewengkang, Johan Reimon Batmetan Dec 2021

Techno-Entrepreneurship Learning Model In Higher Education, Alfrina Mewengkang, Johan Reimon Batmetan

Elinvo (Electronics, Informatics, and Vocational Education)

Techno-Entrepreneurship becomes an important part of higher education based on information technology. This is useful to enhance the spirit of entrepreneurship, the ability to read opportunities and build information technology-based businesses. This study aims to examine the appropriate techno-entrepreneurship learning model in higher education. The research method used is action research with practice using lean canvas models for business models and design sprint method to build product prototypes. The results of this study show how to use practice and tutorials, students can create the right business model and be able to make a prototype of a digital product that is …


An Authentic Learning Approach To Assist The Computational Thinking In Mathematics Learning For Elementary School, Ratna Wardani, Masduki Zakaria, Priyanto Priyanto, Muhammad Irfan Luthfi, Irma Nuur Rochmah, Andy Ferry Rahman, Muhammad Trio Maulana Putra Dec 2021

An Authentic Learning Approach To Assist The Computational Thinking In Mathematics Learning For Elementary School, Ratna Wardani, Masduki Zakaria, Priyanto Priyanto, Muhammad Irfan Luthfi, Irma Nuur Rochmah, Andy Ferry Rahman, Muhammad Trio Maulana Putra

Elinvo (Electronics, Informatics, and Vocational Education)

Programme for International Student Assessment (PISA) 2018 report revealed that in mathematics the ability of Indonesian students to solve mathematical problems is still very low. The Trends in International Mathematics and Science Study (TIMSS) strengthened the PISA report by mentioning that in general, Indonesian students' ability in solving fraction problems is low. In this study, We tried to improve students' ability in solving fractions by using computational thinking assisted by an authentic learning approach. A system was utilized to help the students in learning fractions. Totally twenty-two fifth-grade students were assigned in this study. While they learned fractions using the …


Vocational Teachers Readiness In Integration The Principles Of Industrial Revolution 4.0 Into The Learning Process, Muhammad Amin, Bima Mustaqim Dec 2021

Vocational Teachers Readiness In Integration The Principles Of Industrial Revolution 4.0 Into The Learning Process, Muhammad Amin, Bima Mustaqim

Elinvo (Electronics, Informatics, and Vocational Education)

The Indonesian government has started to fix the problem of industrial change with 'Making Indonesia 4.0' as a strategy to pave the way for Indonesia to become one of the new powers in Asia. One of the steps taken is to change the education system in Vocational High Schools in Indonesia where the education system has turned into competency-based and student-oriented education since April 2018. Teachers must be highly qualified in order to produce students capable of meeting the challenges of the industry revolution 4.0. In this article, we ask the following: "What is the level of teacher readiness in …


Student Competency Association Analysis For Learning Evaluation Using Apriori Algorithm, Evi Dewi Sri Mulyani, Yuda Purnama Putra, Egi Badar Sambani, Shinta Siti Sundari, Teuku Mufizar, Muhamad Satrio Nugraha Dec 2021

Student Competency Association Analysis For Learning Evaluation Using Apriori Algorithm, Evi Dewi Sri Mulyani, Yuda Purnama Putra, Egi Badar Sambani, Shinta Siti Sundari, Teuku Mufizar, Muhamad Satrio Nugraha

Elinvo (Electronics, Informatics, and Vocational Education)

Evaluation activities as a process in a learning program are one of the keys to improving the quality of education that will be accepted by students in learning. Therefore it is important for a teacher in how to understand the lack of learning given to students. Based on this, an analysis was carried out using the Association method with the Apriori Algorithm in finding relationships in the competency value data for each subject. In the Apriori method, it will produce a value that will determine the formation of the pattern. The data used is competency data based on student grades …


The Effectiveness Of Entrepreneurship Learning By Using Integrated Entrepreneurial Film-Based Media On Students' Learning Achievement, Ninik Sudarwati, Agus Prianto Dec 2021

The Effectiveness Of Entrepreneurship Learning By Using Integrated Entrepreneurial Film-Based Media On Students' Learning Achievement, Ninik Sudarwati, Agus Prianto

Elinvo (Electronics, Informatics, and Vocational Education)

This study aimed to measure the effectiveness of entrepreneurship learning by using integrated entrepreneurial film-based media on students' learning achievement. This study employed a quasi-experimental method with one group pre-test-post-test design by comparing the results of pretest and posttest and statistically analyzed the t test formula. The participants involved were 400 students from STKIP PGRI Jombang, STKIP PGRI Tulungagung, STKI PGRI Nganjuk, and UNWAHA Jombang. Findings suggest that there was an average difference of -4.41 with pretest (21.80) and posttest (26.21) results. Meanwhile, the standard deviation was 5.42, and the t value was 16.268. Besides, the probability value or sig …


Developing Education Media Of Health Protocol Utilizing Live Coloring Using Augmented Reality Technology, Akbar Permana Putra, Priyanto Priyanto Dec 2021

Developing Education Media Of Health Protocol Utilizing Live Coloring Using Augmented Reality Technology, Akbar Permana Putra, Priyanto Priyanto

Elinvo (Electronics, Informatics, and Vocational Education)

The objective of the present study is to produce a learning media product of health protocol implementation to children entitled "Awas Ada Virus Corona". This media utilized R&D method and took several steps, namely preliminary research and data collection, research planning, product development, expert validation, product revision and final product. Feasibility testing is carried out by media experts by examining the multimedia construction domain consist of 3 aspects, namely guidance and information, program performance as well as systematic, aesthetic, and design aspects. Furthermore, a filled questionnaire by media experts was used to collect the data needed. Meanwhile, the descriptive statistic …


Android-Based Waste Education App: An Information Media On Zero-Waste Programs, Muhammad Zamroni Uska, Rasyid Hardi Wirasasmita, Baiq Desi Dwi Arianti, Yosi Nur Kholisho, Muhammad Djamaluddin, Jamaluddin Jamaluddin Dec 2021

Android-Based Waste Education App: An Information Media On Zero-Waste Programs, Muhammad Zamroni Uska, Rasyid Hardi Wirasasmita, Baiq Desi Dwi Arianti, Yosi Nur Kholisho, Muhammad Djamaluddin, Jamaluddin Jamaluddin

Elinvo (Electronics, Informatics, and Vocational Education)

Zero waste is one of the programs from the government of West Nusa Tenggara Province in Indonesia, where this program aims to provide education about waste to the public so that the waste can be processed or recycled so that it can be useful. Therefore, for the sake of creating a zero waste culture in the community, it is necessary to have media that provide education to the public about this program. The purpose of this article is to discuss the process of developing an Android-based waste education application as a medium of information about zero waste. This study uses …


Gamification On Chatbot-Based Learning Media: A Review And Challenges, Indra Hidayatulloh, Sigit Pambudi, Herman Dwi Surjono, Totok Sukardiyono Dec 2021

Gamification On Chatbot-Based Learning Media: A Review And Challenges, Indra Hidayatulloh, Sigit Pambudi, Herman Dwi Surjono, Totok Sukardiyono

Elinvo (Electronics, Informatics, and Vocational Education)

The mobile learning sector has exploded, implying that the e-Learning trend is shifting to mobile platforms. As a result, chatbots have become increasingly popular alternatives for online learning and examinations on mobile platforms. However, it did not provide enough motivation for the student. On the other hand, gamification in a typical e-Learning platform is a widely used technique for increasing students' learning motivation. Therefore, combining gamification with chatbot-based learning and examinations possibly offer benefits, including increase student learning motivation. This study explored the possibilities and future challenges of the development of gamification within chatbot-based learning media. We discussed four aspects: …


Development And Validation Of A Tpack Instrument For Preservice Teachers In The Faculty Of Engineering Uny, Bonita Destiana, Priyanto Priyanto, Ponco Walipranoto, Rahmatul Irfan Dec 2021

Development And Validation Of A Tpack Instrument For Preservice Teachers In The Faculty Of Engineering Uny, Bonita Destiana, Priyanto Priyanto, Ponco Walipranoto, Rahmatul Irfan

Elinvo (Electronics, Informatics, and Vocational Education)

It is crucial to assess teachers' competency using TPACK. Therefore, the objective of this study was to develop a TPACK instrument for preservice teachers in the Faculty of Engineering, Universitas Negeri Yogyakarta. This study designed the TPACK instrument through 4 stages, namely: (1) literature study to determine the construct and statement items, (2) expert judgment to meet content validity, (3) revision and refinement of items from the review results, (4 ) validity and reliability testing. The research sample consisted of 200 preservice teachers. Validity and reliability testing used Confirmatory Factor Analysis (CFA) with a SmartPLS software program. The results suggested …


Peningkatan Partisipasi Belajar Dan Hasil Belajar Peserta Didik Teknik Audio Video Di Masa Pandemi Covid-19 Dengan Whatsapp Group, Santi Utami, Pipit Utami Dec 2020

Peningkatan Partisipasi Belajar Dan Hasil Belajar Peserta Didik Teknik Audio Video Di Masa Pandemi Covid-19 Dengan Whatsapp Group, Santi Utami, Pipit Utami

Elinvo (Electronics, Informatics, and Vocational Education)

Penutupan SMK merupakan dampak dari adanya pandemi COVID-19. Pembelajaran daring menjadi pendekatan yang harus diterapkan pada kondisi tersebut. Berbagai tantangan dan kendala pembelajaran daring mempengaruhi capaian pembelajaran. Temuan saat evaluasi pembelajaran daring di awal periode adalah menurunnya partisipasi belajar dan prosentase ketuntasan KKM peserta didik menjadi temuan yang diperoleh. Artikel ini memaparkan mengenai cara meningkatkan partisipasi dan prosentase ketuntasan tersebut pada pembelajaran daring melalui pemanfaatan WhatsApp Group (WAG) dan Google Classroom (GC). Tahapan Penelitian Tindakan Kelas (PTK) adalah perencanaan, tindakan, observasi dan refleksi. Group Investigation menjadi model pembelajaran yang digunakan dalam penelitian. Hasil penelitian menunjukkan bahwa: (1) penerapan GI dapat …


Pjbl Dengan Penugasan Video Tutorial Di Masa Pandemi Covid-19: Peningkatan Ketertarikan Belajar Serta Penguatan Kreatifitas Dan Kepercayaan Diri, Nugroho Wibowo Dec 2020

Pjbl Dengan Penugasan Video Tutorial Di Masa Pandemi Covid-19: Peningkatan Ketertarikan Belajar Serta Penguatan Kreatifitas Dan Kepercayaan Diri, Nugroho Wibowo

Elinvo (Electronics, Informatics, and Vocational Education)

Salah satu hasil evaluasi kegiatan belajar di masa pandemi COVID-19 menunjukkan bahwa peserta didik merasa bosan. Dilain pihak, pembelajaran saat ini tidak harus mengejar target kurikulum. Guru perlu melakukan penguatan karakter. Kreatifitas dan kepercayaan diri perlu dikuatkan pada mata pelajaran Produk Kreatif dan Kewirausahaan (PKK). Artikel ini mendeskripsikan penerapan Project-Based Learning (PjBL) dengan penugasan video tutorial untuk membuat peserta didik tertarik serta menguatkan karakter kreatif dan percaya diri. Metode penelitian yang digunakan adalah kuasi eksperimen yang dideskripsikan dari hasil pengalaman terbaik (best practice) peneliti. Tahapan PjBL dengan penugasan video tutorial terdiri atas: (1) informasi dan regulasi tugas; (2) …


Pengembangan Modul Praktik Sistem Audio Dengan Pendekatan Proyek, Muhammad Nur Pangat, Sri Waluyanti Dec 2020

Pengembangan Modul Praktik Sistem Audio Dengan Pendekatan Proyek, Muhammad Nur Pangat, Sri Waluyanti

Elinvo (Electronics, Informatics, and Vocational Education)

Pembelajaran berpusat pada siswa menuntut keaktifan peserta didik. Keaktifan belajar peserta didik dapat didukung melalui pengembangan media pembelajaran. Pendekatan pada model pembelajaran proyek dinilai tepat untuk mengembangkan keaktifan belajar peserta didik. Jobsheet praktikum mata kuliah sistem Audio belum mendukung keaktifan belajar peserta didik. Mata kuliah tersebut memerlukan modul praktik yang memicu keaktifan peserta didik agar memiliki pemahaman materi dan tertib melakukan kegiatan praktik. Artikel ini bertujuan untuk mendeskripsikan tingkat kelayakan modul praktik Sistem Audio yang mendukung keaktifan belajar. Tahapan pengembangan media pembelajaran meliputi: (1) identifikasi potensi dan masalah; (2) pengumpulan informasi; (3) desain produk; (4) penyusunan modul; (5) validasi desain; …


Urgensi Komunikasi Non-Verbal Dan Penerapan Pattern Recognition Pada Otomatisasi Penilaian Keterampilan Mengajar, Pipit Utami Dec 2020

Urgensi Komunikasi Non-Verbal Dan Penerapan Pattern Recognition Pada Otomatisasi Penilaian Keterampilan Mengajar, Pipit Utami

Elinvo (Electronics, Informatics, and Vocational Education)

Pada program pendidikan guru, keterampilan mengajar merupakan kompetensi yang sangat penting. Penilaian aspek non-verbal belum mendapat perhatian khusus. Aspek non-verbal berperan penting dalam keterampilan mengajar. Pada penilaian keterampilan mengajar secara manual tidak mudah menghadirkan objektifitas penilaian. Artikel ini memaparkan urgensi pengembangan otomatisasi sistem penilaian keterampilan mengajar terkait aspek komunikasi menerapkan pattern recognition technology. Pengumpulan data dilakukan melalui kuesioner yang didistribusikan pada platform google form untuk keterjangkauan responden. Total responden adalah 172, terdiri atas 61 dosen dan 111 guru. Sebaran responden berasal dari pulau Sumatra, Jawa, Kalimantan, Sulawesi, Bali dan Nusa Tenggara Barat. Hasil menunjukkan bahwa: (i) tingkat kepentingan aspek komunikasi …