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Beyond ‘Fake News’: Opportunities And Constraints For Teaching News Literacy, Judith E. Rosenbaum, Jennifer L. Bonnet, R. Alan Berry Dec 2021

Beyond ‘Fake News’: Opportunities And Constraints For Teaching News Literacy, Judith E. Rosenbaum, Jennifer L. Bonnet, R. Alan Berry

Journal of Media Literacy Education

Teaching news literacy has, in recent decades, become cross-disciplinary, and as a result, more collaborative. This paper centers the importance of this collaboration by describing a workshop designed and taught by a media studies professor, a media literacy expert, and their subject librarian. In this essay, we discuss the workshop in terms of best practices for teaching about media and information literacy in an era marked by digital news consumption and the proliferation of claims of “fake news.” First, we elaborate on the value of the collaboration between the discipline, the library, and the field, as it allowed us to …


Lamboozled!: The Design And Development Of A Game-Based Approach To News Literacy Education, Ioana Literat, Yoo Kyung Chang, Joseph Eisman, Jonathan Gardner May 2021

Lamboozled!: The Design And Development Of A Game-Based Approach To News Literacy Education, Ioana Literat, Yoo Kyung Chang, Joseph Eisman, Jonathan Gardner

Journal of Media Literacy Education

Given the need for innovative, engaging, and youth-centered approaches to media literacy, as well as the potential of active pedagogies to facilitate youth civic education and efficacy, games emerge as a particularly promising and under-utilized avenue for news literacy education. Our research asks, how might we use game-based learning to tackle fake news and stimulate news literacy among a youth audience? Here, we reflect on the process of designing LAMBOOZLED!, a news literacy game for middle school and high school students, based on a multilevel game design framework that allowed us to articulate learning objectives, consider suitable mechanics, dynamics and …