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Articles 1 - 4 of 4
Full-Text Articles in Education
Meeting Real World Demands Of The Global Economy: An Employer's Perspective, Doreen Mcgunagle, Laura Zizka
Meeting Real World Demands Of The Global Economy: An Employer's Perspective, Doreen Mcgunagle, Laura Zizka
Journal of Aviation/Aerospace Education & Research
Educational programs prepare students theoretically for the workplace, but many programs are still lacking in the real-world skills that the workplace requires. This is especially evident in Science, Technology, Engineering, and Math (STEM) education where today’s graduates hold a fundamental role in advancing science, medicine, sustainability, national security, and the economy, yet the programs to prepare them are falling short of employer expectations. At present, there is a lack of information on the necessary skills for workplace success that is specific to Airline, Aerospace, Defense (A&D) and related Industries’ STEM graduates. This paper attempts to fill this gap by offering …
Adaptive Learning Pedagogy Of Universal Design For Learning (Udl) For Multimodal Training, Ziho Kang, Mattlyn R. Dragoo, Lauren Yeagle, Randa L. Shehab, Han Yuan, Lei Ding, Stephen G. West
Adaptive Learning Pedagogy Of Universal Design For Learning (Udl) For Multimodal Training, Ziho Kang, Mattlyn R. Dragoo, Lauren Yeagle, Randa L. Shehab, Han Yuan, Lei Ding, Stephen G. West
Journal of Aviation/Aerospace Education & Research
Traditionally, students or trainees usually receive training through a unidirectional instructional approach that can lack interactive activities or through a single material source in classrooms. Therefore, it is possible that some trainees might encounter a sink-or-swim situation if they are not able to understand the materials presented during classroom lectures nor execute correct procedures during laboratory sessions with time-intensive training. To address this issue, the Universal Design for Learning (UDL) asserts that trainees can increase their performance if instructors can provide the trainees with diversified means of information representation, expression opportunities, and engagement means. However, we lack the framework on …
Space Operations In The Suborbital Space Flight Simulator And Mission Control Center: Lessons Learned With Xcor Lynx, Pedro Llanos, Christopher Nguyen, David Williams, Kim O. Chambers Ph.D., Erik Seedhouse, Robert Davidson
Space Operations In The Suborbital Space Flight Simulator And Mission Control Center: Lessons Learned With Xcor Lynx, Pedro Llanos, Christopher Nguyen, David Williams, Kim O. Chambers Ph.D., Erik Seedhouse, Robert Davidson
Journal of Aviation/Aerospace Education & Research
This study was conducted to better understand the performance of the XCOR Lynx vehicle. Because the Lynx development was halted, the best knowledge of vehicle dynamics can only be found through simulator flights. X-Plane 10 was chosen for its robust applications and accurate portrayal of dynamics on a vehicle in flight. The Suborbital Space Flight Simulator (SSFS) and Mission Control Center (MCC) were brought to the Applied Aviation Sciences department in fall 2015 at Embry-Riddle Aeronautical University, Daytona Beach campus. This academic and research tool is a department asset capable of providing multiple fields of data about suborbital simulated flights. …
Scenario Development For Unmanned Aircraft System Simulation-Based Immersive Experiential Learning, Nickolas D. Macchiarella, Alexander J. Mirot
Scenario Development For Unmanned Aircraft System Simulation-Based Immersive Experiential Learning, Nickolas D. Macchiarella, Alexander J. Mirot
Journal of Aviation/Aerospace Education & Research
Application of scenario-based training can serve as practical means of educating remote pilots and sensor operators as they seek professional levels of knowledge. Both education and training can build upon time-tested training and simulation methodologies that apply simulators in settings that mirror real-world operations. Embry-Riddle Aeronautical University’s unmanned aircraft system (UAS) program curriculum is rooted in immersive simulation that offers students an experiential learning experience that is aimed to develop higher-order thinking skills. Skills that are critical to professional levels of performance. The degree program builds from basic application skills to critical thinking skills by using immersive scenario-based training in …