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Embry-Riddle Aeronautical University

Curriculum and Instruction

Gamification

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Narrative World Building: Creative Applications For Gamification In Study Abroad, Ashley Lear Feb 2024

Narrative World Building: Creative Applications For Gamification In Study Abroad, Ashley Lear

Publications

This study examined a cohort of 12 study abroad participants taking a course on video game topography and narrative in Salamanca, Spain, to determine how inhabiting and co-creating narrative worlds as part of the coursework might impact the experiences of the students inside and outside of the classroom as they engaged in mandated and optional cultural engagement activities, such as museum tours and excursions to historical sites. Students completed two gameful learning activities: 1) they co-created their own narrative game world in a group game proposal assignment drawing upon research from storytelling through game environments, and 2) they created independent …


Evaluating System Usability, Workload Suitability, And User Experience Of Game-Based Virtual Reality In Spaceflight Education And Training, Lana Laskey, Joseph Keebler Dec 2022

Evaluating System Usability, Workload Suitability, And User Experience Of Game-Based Virtual Reality In Spaceflight Education And Training, Lana Laskey, Joseph Keebler

National Training Aircraft Symposium (NTAS)

Game-based instruction and immersive virtual reality are enhanced pedagogical methods beneficial in training environments involving complex disciplines, ranging from medical applications to construction engineering technology. This study investigated the use of game-based virtual reality (GBVR) when applied to the complex discipline of spaceflight education and training. As modern society places increasing demand on space-based amenities, the need for proficient satellite operators will also increase, requiring more accessible and more advanced training options. Spaceflight training scenarios, immersed in the GBVR environment, were developed and deployed to university student participants. Multiple validated scales were used to measure the GBVR system regarding three …