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Full-Text Articles in Education

“Are We Playing A Game Today?” Classroom Engagement And Assessment Through Gamification, Tracy A. Hudson Ms, Kendall Lentz Feb 2016

“Are We Playing A Game Today?” Classroom Engagement And Assessment Through Gamification, Tracy A. Hudson Ms, Kendall Lentz

Winthrop Conference on Teaching and Learning

Today’s classroom demands a different style of engagement and assessment, primarily due to the changing nature of today’s learners. In fact, according to Liz Dwyer in “How Gaming is Changing the Classroom,” by the time students are age 21, they will have participated in over 10,000 hours of video gaming. As a result, using traditional pedagogies and “skill and drill” teaching strategies aren’t as effective with students who are more inclined to favor a controller over a book. Therefore, regardless of the discipline, adding gamification to the classroom can dramatically increase student engagement and also provide instructors with instantaneous assessment …


A Case Study: Using Blackboard Tools To Measure Correlations Between Student Engagement And Student Achievement, Andrew Vorder Bruegge Feb 2016

A Case Study: Using Blackboard Tools To Measure Correlations Between Student Engagement And Student Achievement, Andrew Vorder Bruegge

Winthrop Conference on Teaching and Learning

The Blackboard course management system includes the tool "statistics tracking." An instructor can use this tool to generate a report that "displays the summary of usage for that content item and [the students] enrolled in the course. The access date, hour and day of the week are all reported for the selected item and [students]." In this case study the researcher will correlate aggregate data about students' visits to numerous content items in a course and their final grade in the course. The instructor will also correlate aggregate data from a study log created to track the number of hours …


Getting The Picture: Engaging Student Learning Using Pinterest, Jo Koster Feb 2016

Getting The Picture: Engaging Student Learning Using Pinterest, Jo Koster

Winthrop Conference on Teaching and Learning

In a digital environment, teachers and students have access to a wide variety of material that can be used to create discussion, spark inquiry, and prompt critical thinking. One of the social media tools that can be used for this is Pinterest, a free online visual discovery, collection, sharing, and storage tool that allows users to curate and share information through the creation of visual bookmarks called “boards.” Users can “pin” material to their boards either by linking to other online sites or by uploading materials of their own; boards can be grouped by similar characteristics, themes, events, questions, ideas, …