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Understanding The Design Context For Australian University Teachers: Implications For The Future Of Learning Design, Susan Bennett, Lisa Thomas, Shirley Agostinho, Lori Lockyer, Jennifer Jones, Barry Harper
Understanding The Design Context For Australian University Teachers: Implications For The Future Of Learning Design, Susan Bennett, Lisa Thomas, Shirley Agostinho, Lori Lockyer, Jennifer Jones, Barry Harper
Faculty of Education - Papers (Archive)
Based on the premise that providing support for university teachers in designing for their teaching will ultimately improve the quality of student learning outcomes, recent interest in the development of support tools and strategies has gained momentum. This article reports on a study that examined the context in which Australian university teachers design in order to understand what role design support tools and strategies could play. In-depth interviews were conducted with 30 academics across 16 Australian universities. The findings suggest that most Australian university teachers have a high degree of flexibility in their design decisions suggesting that opportunities exist for …
A School-Based Intervention To Promote Physical Activity Among Adolescent Girls: Rationale, Design, And Baseline Data From The Girls In Sport Group Randomised Controlled Trial, Anthony D. Okely, Wayne G. Cotton, David R. Lubans, Philip J. Morgan, Lauren M. Puglisi, Judy Miller, Jan Wright, Marijka Batterham, Louisa Peralta, Janine Perry
A School-Based Intervention To Promote Physical Activity Among Adolescent Girls: Rationale, Design, And Baseline Data From The Girls In Sport Group Randomised Controlled Trial, Anthony D. Okely, Wayne G. Cotton, David R. Lubans, Philip J. Morgan, Lauren M. Puglisi, Judy Miller, Jan Wright, Marijka Batterham, Louisa Peralta, Janine Perry
Faculty of Education - Papers (Archive)
Background: Physical activity levels decline markedly among girls during adolescence. School-based interventions that are multi-component in nature, simultaneously targeting curricular, school environment and policy, and community links, are a promising approach for promoting physical activity. This report describes the rationale, design and baseline data from the Girls in Sport group randomised trial, which aims to prevent the decline in moderate-to-vigorous intensity physical activity (MVPA) among adolescent girls. Methods/design: A community-based participatory research approach and action learning framework are used with measurements at baseline and 18-month follow-up. Within each intervention school, a committee develops an action plan aimed at meeting the …
An Examination Of Learning Design Descriptions In A Repository, Shirley Agostinho, Susan J. Bennett, Lori Lockyer, Lisa Kosta, Jennifer Jones, Barry Harper
An Examination Of Learning Design Descriptions In A Repository, Shirley Agostinho, Susan J. Bennett, Lori Lockyer, Lisa Kosta, Jennifer Jones, Barry Harper
Faculty of Education - Papers (Archive)
The past decade has seen a significant expansion of flexible learning in higher education as new communication technologies have broadened the scope and potential for online learning. With this expansion has come the need for pedagogically sound learning experiences and an interest in reusing effective pedagogical designs. The concept of a ‘learning design’ - a formalism for documenting educational practice to facilitate sharing and reuse by teachers, is being researched as one way of supporting dissemination of ‘best practice’. This paper reports an analytical study that sought to advance understanding of what constitutes an effective learning design description based on …
Establishing Design Principles For Online Synchronous Literacy Learning For Indigenous Learners, Michelle J. Eady, Anthony Herrington, Caroline Jones
Establishing Design Principles For Online Synchronous Literacy Learning For Indigenous Learners, Michelle J. Eady, Anthony Herrington, Caroline Jones
Faculty of Education - Papers (Archive)
Synchronous learning has the potential to provide literacy and essential skills training to Indigenous learners living in remote and isolated communities. Although there is considerable research completed in the area of internet-based learning technologies in general, there is very little research in the area of online synchronous learning opportunities for remote Indigenous learners. This paper presents the results and theoretical framework of the first and second phases of a four phase design-based research approach that aims to establish design principles to guide the future development of synchronous online literacy services for Indigenous learners living in remote Australian communities.
Computer Game Design And The Imaginative Play Of Young Children, Irina M. Verenikina, Jan Herrington
Computer Game Design And The Imaginative Play Of Young Children, Irina M. Verenikina, Jan Herrington
Faculty of Education - Papers (Archive)
This paper discusses preliminary findings of the study of computer game design in relation to current understanding of imaginative play and its developmental value for young children. The crucial role of children's play in their development is well documented. A number of criteria, which are essential in building a foundation for children's cognitive development in play, were identified based on a literature review of the theoretical and empirical studies of child's play. The identified criteria were utilized to observe two young children playing various types of computer games to explore the opportunities that the games provide for imaginative play in …
A Journey Through A Design-Based Research Project, Wayne Cotton, Lori Lockyer, Gwyn J. Brickell
A Journey Through A Design-Based Research Project, Wayne Cotton, Lori Lockyer, Gwyn J. Brickell
Faculty of Education - Papers (Archive)
This paper discusses how Design-Based Research was utilised to inform the methodological design of a completed project conducted at the University of Wollongong in New South Wales, Australia. The project focused on the systematic development of an Electronic Performance Support System (EPSS) to assist K-12 teachers as they incorporated learning objects into a pedagogically effective learning design – a WebQuest. The paper specifically details the background of the project, the history of Design-Based research, why a Design-Based Research approach was adopted and how the approach was implemented. The paper also includes a discussion about the practical problems, issues and advantages …
Investigating Lecturers' Use Of Learning Designs To Support Technology Enhanced Course Design, Jennifer Jones, Susan J. Bennett, Lori Lockyer
Investigating Lecturers' Use Of Learning Designs To Support Technology Enhanced Course Design, Jennifer Jones, Susan J. Bennett, Lori Lockyer
Faculty of Education - Papers (Archive)
The effective integration of technology into teaching and learning has been a focus of universities and governments for the past decade. Yet progress towards this goal has been limited to date. Knowledge of how to integrate technology has become a necessity for university lecturers and effective models of support are needed to facilitate this often challenging process. However, little is known about how the individual lecturer designs and what methods of support might best help his or her knowledge of how to integrate technology. One reason that this area has been under-researched may be the inherent challenges in investigating design …
Validating The Slowmation Learning Design: Comparing A Learning Design With Students' Experiences Of Learning, Garry Hoban, Wendy Nielsen, David Macdonald, Brian Ferry
Validating The Slowmation Learning Design: Comparing A Learning Design With Students' Experiences Of Learning, Garry Hoban, Wendy Nielsen, David Macdonald, Brian Ferry
Faculty of Education - Papers (Archive)
A slowmation (abbreviated from slow-motion animation) is a narrated animation designed and made by learners that is played in slow motion at 2 frames/second to explain a science concept. The purpose of this study was to compare the proposed learning design of a slowmation with the actual learning experiences of three preservice primary teachers as they created an animation about an obscure topic over a period of two hours. A range of data gathering methods were used to document the students’ learning experiences including individual interviews before and after creation to ascertain their pre and post knowledge as well as …
Learning Design: Concepts, Susan J. Bennett, Rob Koper
Learning Design: Concepts, Susan J. Bennett, Rob Koper
Faculty of Education - Papers (Archive)
Crucial in any learning process are the activities that learners undertake: reading, thinking, discussing, exploring, problem solving, etc. When learners are passive you cannot expect them to learn much. The primary role of any instructional agent, whether it is a teacher, the learners themselves or a computer, is to stimulate the performance of learning activities that will gradually result in the attainment of the learning objectives. The instructional agent defines the tasks, provides the contexts and resources to perform the tasks, supports the learner during task performance and provides feedback about the results. The learning activities that are needed to …
Authentic Field Experiences: The Design Of Complex Web-Based Tasks, Janice A. Herrington, Gwyn J. Brickell
Authentic Field Experiences: The Design Of Complex Web-Based Tasks, Janice A. Herrington, Gwyn J. Brickell
Faculty of Education - Papers (Archive)
For students in todays society the learning environment has been extended to provide a range of educational opportunities from excursion venues such as museums to outdoor settings such as field study centres, often supported with the use of information and communication technologies. Such contexts encourage students to engage and participate in the learning process in developing a range of skills, often associated with problem-based learning, that look at the complex relationship between evidence, ideas and the impacts on society in a range of situations. In this paper we describe the development of a web-based educational program that incorporates current knowledge …
Learning Designs: Bridging The Gap Between Theory And Practice, S. Bennett, S. Agostinho, Lori Lockyer, Lisa Kosta, J. Jones, R. Koper, Barry Harper
Learning Designs: Bridging The Gap Between Theory And Practice, S. Bennett, S. Agostinho, Lori Lockyer, Lisa Kosta, J. Jones, R. Koper, Barry Harper
Faculty of Education - Papers (Archive)
This paper summarises the work being conducted in an ongoing research agenda focused on exploring how the ‘learning design’ construct can be used to support university educators to create both pedagogically sound and interoperable e-learning experiences. The premise of this work is that a learning design can be used to support the pedagogical design process and the integration of international e-learning standards, such as learning object metadata and IMS-LD, enabling resources and tools to be technically interoperable across different standards-compliant systems. The paper presents the rationale guiding this research focus, describes the features of the research that is underway, and …
Design-Based Research And Doctoral Students: Guidelines For Preparing A Dissertation Proposal, Janice A. Herrington, Susan Mckenney, Thomas C. Reeves, Ron Oliver
Design-Based Research And Doctoral Students: Guidelines For Preparing A Dissertation Proposal, Janice A. Herrington, Susan Mckenney, Thomas C. Reeves, Ron Oliver
Faculty of Education - Papers (Archive)
At first glance, design-based research may appear to be such a long-term and intensive approach to educational inquiry that doctoral students, most of whom expect to complete their Ph.D. degree in 4-5 years, should not attempt to adopt this approach for their doctoral dissertations. In this paper, we argue that design-based research is feasible for doctoral students, andthat candidates should be encouraged to engage in it. More specifically, we describe the components of a dissertation proposal or prospectus that utilizes design-based research methods in the context of educational technology research.
Design-Based Research And The Learning Designer, Deidre Seeto, Janice A. Herrington
Design-Based Research And The Learning Designer, Deidre Seeto, Janice A. Herrington
Faculty of Education - Papers (Archive)
The role of the learning designer has expanded from the commonly known activities of an instructional designer to incorporate a range of new roles, largely prompted by new technologies. In this paper, we articulate an approach that further extends the role of the learning designer to encompass evaluation and design-based research, in collaboration with the subject matter expert. Such collaboration is professionally enhancing for both parties, and adds to the sum of knowledge on the effective design of learning environments, by documenting and disseminating the learning design process.
Identifying Authentic Mobile Learning In Teacher Education: A Design-Based Approach, Anthony J. Herrington, Janice A. Herrington
Identifying Authentic Mobile Learning In Teacher Education: A Design-Based Approach, Anthony J. Herrington, Janice A. Herrington
Faculty of Education - Papers (Archive)
The adoption of mobile technologies in higher education has been variable and inconsistent across the sector. Little is known about how people learn best from mobile devices such as mobile phones, personal digital assistants and portable digital audio players, and yet these are the technologies of choice of a generation of young adults who are proficient and competent in their use. This paper describes a project to explore, implement and document pedagogies that go beyond the use of mobile technologies for information delivery and communication. It describes a design-based approach to researching the use of mobile devices as cognitive tools …
A Technology-Enhanced Multiliteracies Learning Design For Geography Education, Lori Lockyer, Barry Harper
A Technology-Enhanced Multiliteracies Learning Design For Geography Education, Lori Lockyer, Barry Harper
Faculty of Education - Papers (Archive)
Educators are being challenged to prepare students to effectively participate in our increasingly globalised society. Contemporary views of pedagogy suggest supporting learners by providing scaffolds for their engagement in real world tasks - tasks that provide opportunities to both explore and apply their learning through multi-modal expressions' within their diverse contexts. This article describes a project that draws upon the emerging views of multiliteracies in the design of a K-12 education excursion program. The multiliteracies learning design developed for .the program is applied to specific discipline-focused learning objectives and implemented within a technology-enhanced environment, which provides learners with access to …
The Use Of A Visual Learning Design Representation To Document And Communicate Teaching Ideas, Shirley Agostinho
The Use Of A Visual Learning Design Representation To Document And Communicate Teaching Ideas, Shirley Agostinho
Faculty of Education - Papers (Archive)
A learning design is a representation of teaching and learning practice documented in some notational form so that it can serve as a model or template adaptable by a teacher to suit his/her context. This paper presents a work-in-progress of a research study that is examining how a learning design representation developed in an Australian federally funded project known as the Learning Designs project (www.learningdesigns.uow.edu.au) is being used. Eleven participants were interviewed to investigate how they are using the learning design representation and how such a representation could be improved. Preliminary findings indicate that the visual characteristic of this learning …
Design Of A Simulation Of Multiple Perspectives In Road Safety Education, Gregg S. Rowland, Robert J. Wright, Barry M. Harper, Stephen Gray
Design Of A Simulation Of Multiple Perspectives In Road Safety Education, Gregg S. Rowland, Robert J. Wright, Barry M. Harper, Stephen Gray
Faculty of Education - Papers (Archive)
The possibilities afforded by new multimedia technology, combined with contemporary ideas about learning, have opened up new design opportunities for educational simulations. In particular, the use of sophisticated multimedia environments have made the design of experiential simulations, in which the learner plays an authentic role carrying out complex tasks, a much more tractable design task This paper describes the use of an educational simulation paradigm to represent multiple perspectives in a road safety context and the evaluative strategies that were undertaken to ensure the teaching resource will lead learners to a stronger understanding of the various factors that interact and …
I Need Another Animated Gif! : Instructional Design Trends Of Ict Teaching Resources Created By Pre-Service Science Teachers, Doug Reid, Vaille M. Dawson, Patricia A. Forster
I Need Another Animated Gif! : Instructional Design Trends Of Ict Teaching Resources Created By Pre-Service Science Teachers, Doug Reid, Vaille M. Dawson, Patricia A. Forster
Faculty of Education - Papers (Archive)
In this paper, we present an examination of ICT resources created by pre-service science teachers. After a great deal of modelling, use and discussion regarding ICT materials, twenty-seven pre-service science teachers created ICT resources for use in lower secondary science classrooms. These resources were submitted in a number of formats and were designed with a variety of beliefs about instruction and interaction. Trends in the designs of the resources are reported in this paper and we point out possibilities for future study.
Operationalizing Nine Design Elements Of Authentic Learning Environments In A Classroom-Based On-Line Simulation, Brian Ferry, Lisa K. Kervin, John Hedberg, Janice B. Turbill, Brian L. Cambourne, David H. Jonassen
Operationalizing Nine Design Elements Of Authentic Learning Environments In A Classroom-Based On-Line Simulation, Brian Ferry, Lisa K. Kervin, John Hedberg, Janice B. Turbill, Brian L. Cambourne, David H. Jonassen
Faculty of Education - Papers (Archive)
Herrington, Oliver and Reeves (2003) assert that many researchers and teachers now accept that well designed multimedia environments provide an alternative to real-life settings without sacrificing the authentic context. Further, researchers report that recent educational software advances have demonstrated that it is feasible to create a motivational simulation that supports pre-service teachers by providing them with tools that allow them to view the effects of their decisions within a virtual classroom context (Aldrich, 2004) However, limited research has been reported on the use of authentic simulations in pre-service teacher education.
This paper describes the on-line simulation that we developed to …
An Investigation Into Visual Design In The Development Of Educational Web-Based Projects, Lesley J. Knapp, Susan J. Bennett, Ian M. Brown
An Investigation Into Visual Design In The Development Of Educational Web-Based Projects, Lesley J. Knapp, Susan J. Bennett, Ian M. Brown
Faculty of Education - Papers (Archive)
There is an increasing demand on teachers to use computer technology in their teaching practice, often without support or training to use the technology to its full potential. The study reported in this paper investigated teachers from an Australian government secondary school, involved in a qualitative study into methods of developing visually coherent educational projects for the World Wide Web. The teachers participated in a university funded project, to develop Web-based learning materials for high-school students. The teachers involved in the study developed a project from a multidisciplinary perspective, specifically for the World Wide Web. The perceptions and experiences of …