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Full-Text Articles in Education

Evidence, Standards, And School Librarianship: Prevailing Policies, Promising Methods, And Progress On A Research Agenda, Barbara Schultz-Jones, Sue C. Kimmel, Marcia A. Mardis, Faye R. Jones, Shana Pribesh, Laura Pasquini Jul 2018

Evidence, Standards, And School Librarianship: Prevailing Policies, Promising Methods, And Progress On A Research Agenda, Barbara Schultz-Jones, Sue C. Kimmel, Marcia A. Mardis, Faye R. Jones, Shana Pribesh, Laura Pasquini

STEMPS Faculty Publications

Guided by the question, "What are the implications of national educational evidence standards for school librarianship research?," prevailing U.S. evidence-driven educational policies are examined to identify implications for school librarianship research; promising methods to contribute to building this evidence base are explored; and finally, progress on a long-term research agenda designed to enable school librarianship researchers to contribute evidence to educational policy is reviewed. As promising methods are explored, an actionable agenda is proposed that school library researchers can undertake to participate in a causal research environment.


A Comparative Analysis Of Holographic, 3d-Printed, And Computer-Generated Models: Implications For Engineering Technology Students' Spatial Visualization Ability, Petros J. Katsioloudis, Mildred V. Jones Apr 2018

A Comparative Analysis Of Holographic, 3d-Printed, And Computer-Generated Models: Implications For Engineering Technology Students' Spatial Visualization Ability, Petros J. Katsioloudis, Mildred V. Jones

STEMPS Faculty Publications

A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic displays. In particular, the study compared the use of three different types of displays: 3D printed model, computer generated model, and holographic model to determine whether a significant difference exists towards sectional view drawing ability, among engineering technology students. According to the results of this study, it is suggested that the impact of …


Delving Into The Specificity Of Instructional Guidance In Social Media-Supported Learning Environments, Tian Luo Jan 2018

Delving Into The Specificity Of Instructional Guidance In Social Media-Supported Learning Environments, Tian Luo

STEMPS Faculty Publications

Aim/Purpose: This study investigates the variations in student participation patterns across different types of instructional activities, learning modes, and with different instructional guidance approaches. In the current study, different variables, modes of learning (guided versus unguided), and types of guidance (social versus cognitive) were manipulated in a series of microblogging-supported collaborative learning tasks to examine to what extent and in which aspects instructional guidance affects the effectiveness and student perception of microblogging-supported learning.

Background: Despite the overwhelming agreement on the importance of instructional guidance in microblogging-supported learning environments, very few studies have been done to examine the specificity of guidance, …


The Utility Of Storytelling Strategies In The Biology Classroom, Elizabeth Csikar, Jill E. Stefaniak Jan 2018

The Utility Of Storytelling Strategies In The Biology Classroom, Elizabeth Csikar, Jill E. Stefaniak

STEMPS Faculty Publications

Conveying scientific information with high intrinsic cognitive load to students is a challenge. Often, students do not have the existing schema to incorporate the information in a comprehensive manner. One method that has shown promise is storytelling. Storytelling has been successfully used to convey public health information to non-experts. Therefore, it was of interest to determine whether storytelling could be used in the classroom to present information with high intrinsic load to students in a meaningful manner. This study used a post-test only quasi-experimental study design to explore the utility of storytelling as an instructional strategy in anatomy and physiology …


Connected Education: Teachers' Attitudes Towards Student Learning In A 1:1: Technology Middle School Environment, Tian Luo, Alexander Murray Jan 2018

Connected Education: Teachers' Attitudes Towards Student Learning In A 1:1: Technology Middle School Environment, Tian Luo, Alexander Murray

STEMPS Faculty Publications

Online and blended forms of learning has been increasingly common in K-12 settings, along with the technological advancement with always-on and connected devices. The study purports to understand teachers’ attitudes towards the middle school’s 1:1 policy and students’ frequent use of always-on and connected technology, as well as their concerns about middle school students’ capabilities of using mobile devices and technologies in 1:1 environments. Using a transcendental phenomenological approach, data was obtained through semi-structured interviews, pre- and post- teacher open-ended surveys, along with classroom and lab observations. The study concluded that teachers typically embraced student use of school issued connected …


Making The Connection: Using Mobile Devices And Polleverywhere For Experiential Learning For Adult Students, Robert L. Moore, Stephanie J. Blackmon, James Markham Jan 2018

Making The Connection: Using Mobile Devices And Polleverywhere For Experiential Learning For Adult Students, Robert L. Moore, Stephanie J. Blackmon, James Markham

STEMPS Faculty Publications

Technology integration has significantly influenced the way students access and retain knowledge gained in the classroom (Ahmed, 2016). This is particularly relevant in classrooms for adult learners who engage in continuing education. This paper used a descriptive case study (Yin, 2014) to share how an instructor utilized mobile learning with a web-based polling tool, PollEverywhere, to gamify experiential learning for adult students in various roles within a southeastern state’s court administration—prosecutors, defense lawyers, magistrates, and jail administrators—and improve students’ engagement in the course and connection to course material.