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Education Commons

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2016

Elementary Education

Graduate Research Papers

Educational games; Lesson planning;

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A Journey Of Designing And Beta-Testing A Game-Based Unit, Renee E. Thomas Jan 2016

A Journey Of Designing And Beta-Testing A Game-Based Unit, Renee E. Thomas

Graduate Research Papers

This project report describes a journey of designing and beta-testing a game-based learning unit with sixth grade students in rural Iowa. Game-based learning was a trial at practicing the 21st century employability skill of demonstrating productivity and accountability. The unit was designed and developed using the backwards planning process of Understanding by Design (Wiggin & Mc Tighe, 2005). The beta testers were two classes of sixth grade students and a classroom teacher. Alpha testers were other school personnel. It is found that a majority of sixth grade students like to be in control of their learning path in a game-based …