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You're Getting It!: How Preschool Teachers And Students Experience Literacy Tabletop Games In The Classroom, Katherine Sydik
You're Getting It!: How Preschool Teachers And Students Experience Literacy Tabletop Games In The Classroom, Katherine Sydik
College of Education and Human Sciences: Dissertations, Theses, and Student Research
The purpose of this qualitative instrumental case study was to examine affordances of literacy tabletop games in a preschool classroom environment as well as the experiences of young children between the ages of 3 and 6 and teachers playing the games. The following themes emerged from the research: “That’s How Games Are” relating to views about games and play, “How The Teacher Does It”, relating to developmentally appropriate educational practice for playing games with preschool children, “A Way to Keep Them More Engaged”, relating to preschool children’s motivation while playing literacy games, “Things Kids Need to Know for Kindergarten”, relating …