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Full-Text Articles in Education

Jigsaw Map Making And Photo/Writing Wrap-Up, Edward Graybill, Kong Pharith Jan 1996

Jigsaw Map Making And Photo/Writing Wrap-Up, Edward Graybill, Kong Pharith

Technical Notes

Summary: This note describes the design and application of two activities used in assessing community development needs of villages in Cambodia. Descriptions include the method of use, further applications, and costs of each tool.


The Facilitator, Patricio Barriga, Valerie Ickis, Carlos Moreno, Enrique Tasiguano Jan 1990

The Facilitator, Patricio Barriga, Valerie Ickis, Carlos Moreno, Enrique Tasiguano

Technical Notes

Summary: Description of the concept of facilitator as an agent of change and community development and its impact on the rural communities of Ecuador.


El Facilitador, Patricio Barriga, Valerie Ickis, Carlos Moreno, Enrique Tasiguano Jan 1990

El Facilitador, Patricio Barriga, Valerie Ickis, Carlos Moreno, Enrique Tasiguano

Technical Notes

Descripción del concepto de facilitador como agente de cambio y de desarollo comunitario y su impacto en las comunidades rurales de Ecuador.


Community Newspapers, Russell Dilts, Mansour Fikih Jan 1989

Community Newspapers, Russell Dilts, Mansour Fikih

Technical Notes

Summary: This note presents a simple, easily utilized approach to creating and publishing a village-level newspaper. The process emphasizes the participatory nature of the product and provides useful tips which the reader can use to help create village newspapers.


Skills Drills: A Self-Correcting Math Proficiency Game, Fredi Munger, Holly Shader Jan 1989

Skills Drills: A Self-Correcting Math Proficiency Game, Fredi Munger, Holly Shader

Technical Notes

Summary: This technical note presents an effective and practical self-correcting math skills activity. Included is a description of how to play, make and train teachers to use Skills Drills, as well as discussion of its costs and benefits.


Letter Dice, Jock Gunter, James Hoxeng, Amparo Borja Jan 1988

Letter Dice, Jock Gunter, James Hoxeng, Amparo Borja

Technical Notes

Summary: The player tosses eleven wooden dice, each face of which contains a letter. The letters showing are arranged and rearranged to assemble words. The aim is to develop fluency with the spelling of words, and to increase active and passive vocabulary.


Fotonovela, Patricio Barriga, Rodrigo Villacis Jan 1988

Fotonovela, Patricio Barriga, Rodrigo Villacis

Technical Notes

Summary: Description of the conceptualization, design, and use of the fotonovela as an instrument of literacy and consciousness awareness.


Los Dados De Letras, Jock Gunter, James Hoxeng, Amparo Borja Jan 1988

Los Dados De Letras, Jock Gunter, James Hoxeng, Amparo Borja

Technical Notes

El jugador tira once dados hechos de madera, cada lado conteniendo una letra. Las letras que asoman en la cara superior son arregladas par formar palabras. El objectivo es desarrollar la fluidez a través de la formación de palabras escritas, y aumentar así el vocabulario activo.


Fotonovela, Patricio Barriga, Rodrigo Villacis, Yvonne Villanueva Jan 1988

Fotonovela, Patricio Barriga, Rodrigo Villacis, Yvonne Villanueva

Technical Notes

Descriptción de la conceptualización, diseñ y uso de la fotonovela como instrumento de alfabetización y concientización.


Number Bingo, Jock Gunter, Patrico Barriga, James Hoxeng Jan 1987

Number Bingo, Jock Gunter, Patrico Barriga, James Hoxeng

Technical Notes

Summary: Addition and multiplication bingo promote fluency with number symbols and arithmetic operations. The leader calls out a problem, the learners seek the answer on their boards, placing a bean on the square containing the answer. The player first completing a row wins. Beginners concentrate on associating what they see with what they hear. Others learn new operations. Advanced students work for speed in computation.


Math Fluency Games, Jock Gunter Jan 1987

Math Fluency Games, Jock Gunter

Technical Notes

Summary: Math Fluency games are simple inexpensive devices designed to offer practice in the component skills necessary for performing arithmetic operations. In this note a variety of fluency techniques are discussed.


Puppets And The Theater, Carlos Moreno, Carla Clason, Amparo Borja, Gary Dibble Jan 1987

Puppets And The Theater, Carlos Moreno, Carla Clason, Amparo Borja, Gary Dibble

Technical Notes

Summary: Discussion of the design and incorporation of theater techniques, such as the Campesino Theater and puppets in an Educational Fair and their use as instruments of literacy and consciousness awareness within rural communities.


Juegos De Fluidez De Numérica, Jock Gunter Jan 1987

Juegos De Fluidez De Numérica, Jock Gunter

Technical Notes

Estos juegos ofrecen la posibilidad de practicar habilidades ya concidas o comenzar el aprendizaje de nuevas destrezas a nivel cognoscitivo. En este documento se discute una variedad de juegos aritméticos que pueden apoyar el proceso educativo escolar o extra-escolar.


Quina De Numeros, Jock Gunter, Patricio Barriga, James Hoxeng Jan 1987

Quina De Numeros, Jock Gunter, Patricio Barriga, James Hoxeng

Technical Notes

La Quina de suma y multiplicación estimula la fluidez con símbolos y operaciones numéricas. El facilitador anuncia el problema y los participantes buscan la respuesta adecuada. Gana el participante que primero completo una fila. Los participantes se concentran en asociar lo que ven con lo que oyen. Otros, aprenden nuevas operaciones. Hay participantes más avanzados que practican este juego para lograr una mayor aglidad en las operaciones.


Teatro Y Títeres, Carla Clason, Carlos Moreno, Amparo Borja, Yvonne Villanueva Jan 1987

Teatro Y Títeres, Carla Clason, Carlos Moreno, Amparo Borja, Yvonne Villanueva

Technical Notes

Discusión del diseño e incorporación de elementos teatrales como el Teatro campesino y los Títeres en el concepto de una Feria Educativa y su uso comom instrumentos de alfabetización y concientización dentro de las comunidades rurales.


Record Keeping For Small Rural Businesses, Eligia Murcia Jan 1985

Record Keeping For Small Rural Businesses, Eligia Murcia

Technical Notes

Summary: This note aids rural community development workers design training materials for helping semi-literate villagers to keep records for their small businesses.


Tabacundo: Battery-Powered Dialogue, James Hoxeng, Alberto Ochoa, Valerie Ickis Jan 1983

Tabacundo: Battery-Powered Dialogue, James Hoxeng, Alberto Ochoa, Valerie Ickis

Technical Notes

Summary: The purpose of this technical note is to describe and analyze the impact of cassette tape recorders as a feedback and programming technique in a rural radio school program. It describes their introduction into the Radio Mensaje Program in Tabacundo, Ecuador, and examines effects of their utilization.


Letter Fluency Games, Jock Gunter Jan 1983

Letter Fluency Games, Jock Gunter

Technical Notes

Summary: Letter Fluency games are simple, inexpensive devices designed to offer practice in the component skills necessary for literacy. In this note a variety of fluency techniques are discussed.


Game Of Childhood Diseases, Frank Bialosiewicz, Julie Burns Jan 1983

Game Of Childhood Diseases, Frank Bialosiewicz, Julie Burns

Technical Notes

Summary: This note describes a simulation board game which addresses the health problems of young children in Third World settings,specifically common infectious diseases, parasitism, and the interplay between these and malnutrition and hygiene.


Juegos De Fluidez De Letras, Jock Gunter Jan 1983

Juegos De Fluidez De Letras, Jock Gunter

Technical Notes

Los juegos de fluidez de letras son instrumentos simples y de bajo costo, diseñados para incitar a la práctica de las destrezas básicas, necesarias para la alfabetización. En esta nota técnicas de fluidez.


Discussion Starters, Ibrahim Yunus, Russ Dilts, Trya Yudhantara Jan 1983

Discussion Starters, Ibrahim Yunus, Russ Dilts, Trya Yudhantara

Technical Notes

Summary: Discussion starters are simply learning tools used to generate dialogue and discussion among community groups involved in nonformal education. They consist of simple-to-use audio-visual materials and can be used for needs assessment, training, and evaluation.


Bintang Anda: A Game Process For Community Development, Saleh Marzuki, Russ Dilts Jan 1983

Bintang Anda: A Game Process For Community Development, Saleh Marzuki, Russ Dilts

Technical Notes

Summary: This note describes a community development approach based upon the use of simulation games. The games themselves are developed at the community level and are supported by an integrated program including needs assessment, facilitator training, and resource mobilization. The note contains sample games, training outlines, and general guidelines for game development and utilization.


Using Consultants For Materials Development, Nancy Bergau, R.F. Soedharno Jan 1983

Using Consultants For Materials Development, Nancy Bergau, R.F. Soedharno

Technical Notes

Summary: This note describes a process for incorporating the work of consultants into the materials development process. It outlines how to determine the need for a consultant, how to choose the right consultant, and how to hire and effectively utilize a consultant. It also describes the right consultant, and how to hire and effectively utilize a consultant. It also describes a step-by-step process for using a consultant to develop an entire learning material.


Road-To-Birth Game, Julie Burns, Frank Bialosiewicz Jan 1983

Road-To-Birth Game, Julie Burns, Frank Bialosiewicz

Technical Notes

Summary: This note describes a board game which simulates the prenatal period of women in Third World settings. Its purpose is to help pregnant women maintain their health and that of their unborn child.


Designing And Using Simulations For Training, Kathleen Cash Jan 1983

Designing And Using Simulations For Training, Kathleen Cash

Technical Notes

Summary: This note explores the nature of simulations, outlines the steps involved in designing and conducting them, and discusses some of the issues arising from their use. It gives a number of examples from several types of simulations.


Tabacundo: Diálogo Radiofónico, James Hoxeng, Alberto Ochoa, Valerie Ickis Jan 1983

Tabacundo: Diálogo Radiofónico, James Hoxeng, Alberto Ochoa, Valerie Ickis

Technical Notes

Descripción y análisis del uso de grabadoras puestas a disposición de los grupos campesinos, como instrumentos de re-alimentación y programación en una red de scuela radiofónicas establecidas en una zona rural del Ecuador.


The Learning Fund: Income Generation Through Nfe, Anwas Iskander, Daniel Moulton, Umberto Sihombing Jan 1982

The Learning Fund: Income Generation Through Nfe, Anwas Iskander, Daniel Moulton, Umberto Sihombing

Technical Notes

Summary: This note describes the design and implementation of The Learning Fund Program in Indonesia which sought to combine educational and income generating activities through the funding of learning groups. The note reviews the Indonesian experience, presents two case studies, and summarizes in detail the lessons learned from the experience.


Q-Sort As A Needs Assessment Technique, Sean Tate Jan 1982

Q-Sort As A Needs Assessment Technique, Sean Tate

Technical Notes

Summary: This note describes how a research technique called the Q-sort was adapted for use as a tool for needs assessment in nonformal education. It gives step-by-step instructions on its application and enumerates its advantages and disadcantages


Participaroty Communication In Nonformal Education, John Comings Jan 1981

Participaroty Communication In Nonformal Education, John Comings

Technical Notes

Summary: This note describes a simple processing tecnnique which can be used for a number of purposes: information sharing, informal assessment of an ongoing project, overcoming language problems, and staff development. The note contains a number of examples from actual projects and a list of general guidelines for conducting processing sessions.


The Education Game, William A. Smith Jan 1981

The Education Game, William A. Smith

Technical Notes

Summary: This note presents a description of a game that is designed to reveal the inequities in many educational systems. The game comes in two versions: as a simulation and as a board game.