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Full-Text Articles in Education
Using Eye Tracking To Explore Visual Attention In Adolescents With Autism Spectrum Disorder, Anne M.P. Michalek, Jonna Bobzien, Victor A. Lugo, Chung Hao Chen, Ann Bruhn, Michail Giannakos
Using Eye Tracking To Explore Visual Attention In Adolescents With Autism Spectrum Disorder, Anne M.P. Michalek, Jonna Bobzien, Victor A. Lugo, Chung Hao Chen, Ann Bruhn, Michail Giannakos
Communication Disorders & Special Education Faculty Publications
Video social stories are used to facilitate understanding of social situations for adolescents with autism spectrum disorder (ASD). This study explored the use of eye tracking technology to understand how adolescents with and without ASD visually attend to video social story content and whether visual attention is related to content comprehension. Six adolescents, with and without ASD, viewed a video social story of visiting a dental office. Eye gaze metrics, including fixation duration and count, and visit duration were collected to measure visual attention, and a knowledge assessment was administered for comprehension. Results indicated adolescents with ASD fixated and maintained …
Using Two Formats Of A Social Story To Increase The Social-Communication Skills Of Three Adolescents With Autism Spectrum Disorders, Nicole A. Anthony
Using Two Formats Of A Social Story To Increase The Social-Communication Skills Of Three Adolescents With Autism Spectrum Disorders, Nicole A. Anthony
Communication Disorders & Special Education Theses & Dissertations
An alternating treatment design was used to compare the effects of two interventions on the initiations and on-topic responses of three adolescents with autism spectrum disorders. The interventions were participant specific social stories on an iPad and in paper format, both of which occurred in an after-school setting. Results indicated two participants increased the number of initiations and on-topic responses during gaming sessions over baseline levels. In addition, all three children generalized targeted skills to another typical peer while playing the same game introduced during baseline. Implications for current educational practices are addressed and directions for future research are discussed.