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Full-Text Articles in Education
Towards A Persuasive Design Pattern For A Gamified M-Learning Environment, Ferial Khaddage, Christoph Lattemann, Helen Crompton
Towards A Persuasive Design Pattern For A Gamified M-Learning Environment, Ferial Khaddage, Christoph Lattemann, Helen Crompton
Teaching & Learning Faculty Publications
New innovative technologies create opportunities for persuasive engagement. Persuasive technology is all about software, systems and applications designed to hook, reinforce, change and shape the attitudes of the learners without using coercion or deception. Persuasive design pattern if applied effectively and efficiently may influence learners’ attitudes towards the learning task, and may hook them to the specific learning activity offered via a gamified mobile application. In this paper the concept of persuasive design pattern in gamified m-learning platforms should be introduced to the scientific community. Persuasive design in a gamified mobile learning environment is described and persuasive set of design …
Mobile Learning In The Uk Today: Successes, Failures, Future, John Traxler, Helen Crompton
Mobile Learning In The Uk Today: Successes, Failures, Future, John Traxler, Helen Crompton
Teaching & Learning Faculty Publications
In the last decade, mobile learning has taken an exponential rise in both the scholarly and practitioner community in the United Kingdom (UK). This rise has stemmed from the development of new mobile technologies with unique affordances that offers opportunities to extend pedagogical boundaries. This short paper provides experts perceptions on the mobile learning movement across the UK. The paper beings with a look back in recent history from the first mLearn conference in Birmingham in 2002, then the second part of the paper offers a brief look into the future of mobile learning.