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Possible Adventures In Impossible Figures, Knarik Tunyan
Possible Adventures In Impossible Figures, Knarik Tunyan
The STEAM Journal
This interdisciplinary article aims to engage student into stepping outside traditional disciplinary boundaries by combining the arts, math, and programming. First, we explore a geometric pattern in the Penrose triangle. Then using the fundamental concepts of geometry, we find geometric relationship, calculate the vertices coordinates, and digitally reconstruct the Penrose triangle using coding. Students are encouraged to further explore this topic by finding another pattern, creating modifications of the Penrose triangle by changing measurements, or considering other impossible figures.
Three Creativity-Fostering Projects Implemented In A Statistics Class, Margaret Adams
Three Creativity-Fostering Projects Implemented In A Statistics Class, Margaret Adams
Journal of Humanistic Mathematics
Undergraduates in an introductory statistics class at a rural Southeastern college were assigned three creativity-fostering projects: statistics vocabulary crossword puzzle, word wall, and graffiti art poster. Given math anxiety, fear of failure, and lack of enthusiasm, it seemed imperative to spark interest and involvement. Rhodes 4P’s model (1961) served as the framework for this intrinsic case study involving 62 students. Independent thinking and research, peer collaboration, and use of art supplies within this model (person, press, process and product) generated remarkable learning outcomes. Grading rubrics focused on originality, quality and statistics content. Projects were classified into three qualitative categories ranging …