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Deliberate Use Of Creative Problem Solving In Art Making, Rebecca Dame-Seidler
Deliberate Use Of Creative Problem Solving In Art Making, Rebecca Dame-Seidler
Creativity and Change Leadership Graduate Student Master's Projects
This project explores the productivity of the Creative Problem Solving (CPS) tools in the visual art making process. The project offered the opportunity for high school student volunteer’s to participate in an after school program called Creative Art Group Experience (CAGE). Volunteers learned and made use of CPS tools to guide their art making. The project researched the effectiveness of using CPS tools in art making documenting volunteer progress and feedback. As an art educator, I had the opportunity to evaluate the impact of using CPS tools with the art-making process. The results of CAGE will benefit how CPS tools …
Delivery Of A Pilot Training While On The Road To Becoming A Holistic Creativity Practitioner, Virginia E. Santos
Delivery Of A Pilot Training While On The Road To Becoming A Holistic Creativity Practitioner, Virginia E. Santos
Creativity and Change Leadership Graduate Student Master's Projects
This project was an effort to design, promote and offer a one-day pilot training in creativity from a holistic perspective. The approach to teaching creativity was holistic in the sense that it incorporated emotional intelligence, and introduced participants to cognitive skills, affective skills, and intuition. This project also served as a stepping stone to becoming a holistic creativity professional by giving me the opportunity to test my potential and incorporate holistic training into the array of skills and services that I can offer.
Avatar Training - A Humanistic And Creativity Driven Approach, Nicole M.T. Charest
Avatar Training - A Humanistic And Creativity Driven Approach, Nicole M.T. Charest
Creativity and Change Leadership Graduate Student Master's Projects
Avatar Training
A Humanistic and Creativity Driven Approach
This project is about the development of a program prototype for a humanistic and creativity driven approach to avatar training to be delivered in Second Life™ (SL). Specifically, the program aims at developing the skills necessary to make a presentation in, and to safely explore, SL. It was proposed to create a unique learning framework that takes into account the targeted clientele, adult professionals with no or limited experience with SL, the sensibilities of 3D immersive social virtual environment, the avatar training needs, and the possibility to weave in creativity skills practice. …