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Creative Geometry Games, Hui Fang Huang Su, Dylan Mandolini, Bhagi Phuel
Creative Geometry Games, Hui Fang Huang Su, Dylan Mandolini, Bhagi Phuel
Transformations
The geometry game presented in this article was inspired by Bright and Harvey's (1988) Learning and fun with geometry games. In their article, Bright and Harvey (1988) propose three interactive games: Polyhedron Rummy, Polygon Rummy and That are Stretching it. Polygon Rummy is a game pertaining to plane geometry where the instructional objective is to construct a figure using lines and angles, whereas the goal of polyhedron rummy is to construct a solid using faces and angles. Although Bright and Harvey focused on constructing shapes, they also suggested presenting pre-constructed shapes to students, allowing them to classify and identify them …