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Full-Text Articles in Education

Collaboration Between Science And Art Through A Special International Symposium For Ecosystem Health And Sustainability, Changwoo Ahn Dr. Feb 2023

Collaboration Between Science And Art Through A Special International Symposium For Ecosystem Health And Sustainability, Changwoo Ahn Dr.

The STEAM Journal

The collaborations between ecosystem restoration and art practices was epitomized by the eco-artist Jackie Brookner who said: “it is not a matter of the scientists providing the hard-core research and artists the soft outreach; rather, the dynamics engendered in the space between disciplines is full of information necessary to solve complex problems at the systemic level”. This paper reviews and summaries the goals, activities, and lessons learned from a special symposium, which was held at the 12th INTECOL (International Congress of Ecology) conference in Beijing, China, August 21 through 25, 2017, where about 3000 people attended from 70 countries. …


Students Arts Participation Increases Stem Motivation Via Self-Efficacy, Stephen M. Dahlem Feb 2023

Students Arts Participation Increases Stem Motivation Via Self-Efficacy, Stephen M. Dahlem

The STEAM Journal

This work found that there exists a correlation between student motivation in science, technology, engineering and mathematics (STEM) and student participation in the arts during high school with self-efficacy being a mediator. STEM is an important component of student success from a broad, national, perspective, as well as from a domain-specific point of view. The results of this work may provide aid to teachers, parents, administrators, and even students seeking to find ways to increase student motivation and performance in the STEM subjects. Additionally, this work may be of interest to advocates of the arts. This quantitative correlational study was …


Challenge-Based Learning & Steam Curriculum, Diana Lockwood Feb 2023

Challenge-Based Learning & Steam Curriculum, Diana Lockwood

The STEAM Journal

STEAM education is being integrated into elementary schools as a way to engage more students in creativity, hands-on learning, and problem-based learning also referred to as Challenge-Based-Learning (CBL). This article focuses on elementary educators’ curriculum design for STEAM and presenting students with open-ended questions phrased as a challenge as a way to raise student interest and achievement (DeJarnette, 2018; Hunter-Doniger, 2018). When students received challenges to solve, they felt more open to sharing their ideas since there was more than one potential right answer (DeJarnette, 2018; Drake, 2012). When implementing CBL, teachers act as facilitators using a constructivist approach as …