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Online and Distance Education

The University of Southern Mississippi

Learning experience

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Full-Text Articles in Education

Benefits And Challenges Of The Educational Metaverse: Evidence From Quantitative And Qualitative Data, Jiarong Liang, Gege Li, Feng Zhang, Dongmei Fan, Heng Luo Jan 2023

Benefits And Challenges Of The Educational Metaverse: Evidence From Quantitative And Qualitative Data, Jiarong Liang, Gege Li, Feng Zhang, Dongmei Fan, Heng Luo

Journal of Educational Technology Development and Exchange (JETDE)

The metaverse, as a more advanced form of virtual reality, has great potential for education because of its unique affordances for enhancing immersion, interaction, and presence. However, because its development is still in its infancy, there are few empirical studies on the application of metaverse in education, with insufficient empirical evidence from the literature regarding its effectiveness and valued design features, as well as its advantages and disadvantages as a technology-enhanced learning environment. Utilizing the case study method, this study designed and implemented a 40-minute psychology course with 31 undergraduate students in the metaverse using the Virbela platform and collected …


The Empirical Research On University Instructors’ Competencies In Virtual Reality Environment From The Perspective Of Students’ Learning Experience, Jing Ma, Yue Wang, Meng Jiang Dec 2022

The Empirical Research On University Instructors’ Competencies In Virtual Reality Environment From The Perspective Of Students’ Learning Experience, Jing Ma, Yue Wang, Meng Jiang

Journal of Educational Technology Development and Exchange (JETDE)

The integration of virtual reality (VR) and education is a key way to realize the modernization of higher education. Instructors’ competencies directly affect students’ learning experiences and achievements. Based on the IBSTPI competency standards compiled by the International Board of Standards for Training, Performance, and Instruction (IBSTPI), this study developed an instructors’ competencies scale suitable for the VR environment from the perspective of students’ learning experience and conducted an empirical research on the current situation of instructors’ competencies in VR environment. The scale categorizes of instructors’ competencies included six dimensions: establishing and maintaining learning motivation competencies, expressing competencies, questioning competencies, …


Comparison Of Online And Onsite Students’ Learning Outcomes And Experiences In A Massively Open Online Course In China, Weichao Chen, Jiyou Jia Jun 2016

Comparison Of Online And Onsite Students’ Learning Outcomes And Experiences In A Massively Open Online Course In China, Weichao Chen, Jiyou Jia

Journal of Educational Technology Development and Exchange (JETDE)

This paper compares the achievements and learning experiences of onsite and online students participating in a Massively Open Online Course (MOOC) in China. Altogether 192 Chinese students learned face-to-face, and another 311 Chinese learners participated online. In regard to learning performance, onsite learners had a lower attrition rate than the online students. However, for learners who had completed all their learning assignments, no significant difference was detected between the onsite and online participants’ average assignment scores, and they were equally likely to win two of the learning awards. As to their learning experiences, there was also no significant difference between …