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Full-Text Articles in Education

Exploring Student Perceptions Of Flipgrid In Online Courses, Patrick R. Lowenthal, Robert L. Moore Dec 2020

Exploring Student Perceptions Of Flipgrid In Online Courses, Patrick R. Lowenthal, Robert L. Moore

STEMPS Faculty Publications

Asynchronous video-based discussions have affordances that can address some of the constraints of asynchronous text-based discussions. However, little research has been conducted on the use of asynchronous video-based discussions in online courses. As a result, the purpose of this exploratory study was to investigate students’ perceptions of using Flipgrid for asynchronous video-based discussions in fully online courses. We used a cross-sectional survey design to survey 79 students who used Flipgrid in a fully online course. Students overall reported that they liked using Flipgrid, it was easy to use, and that it helped improve social presence. In this paper, we will …


The Inclusive Educational Role Of School Librarians: Supporting Safe Online Behaviors Through A Community Of Peers, Abigail Phillips, Amelia Anderson Apr 2020

The Inclusive Educational Role Of School Librarians: Supporting Safe Online Behaviors Through A Community Of Peers, Abigail Phillips, Amelia Anderson

STEMPS Faculty Publications

o develop and encourage information literacy skills needed to prevent cyberbullying, online aggression, and other forms of online victimization, teens are in need of digital citizenship instruction and similar digital literacy education in an inclusive environment. This paper is supported by findings from two unique studies conducted by the researchers as well as a rigorous review of relevant scholarship of teacher education and disability studies. First, semi-structured interviews with librarians working with youth (ages 12-18) were conducted and second, an online survey of youth with autism spectrum disorder (ASD) on the digital environment, experiences from engaging online, views of the …


Universal Design Online And Students On The Autism Spectrum: Is It A Match?, Amelia Anderson Jan 2020

Universal Design Online And Students On The Autism Spectrum: Is It A Match?, Amelia Anderson

STEMPS Faculty Publications

Online education provides a way for young adults to attend postsecondary courses when they might not otherwise have those opportunities due to location, timing, or other circumstances. For individuals on the autism spectrum, or those with autism spectrum disorder (ASD), the online environment in general allows for unique opportunities for engagement while removing some of the distractions associated with face-to-face interactions. However, little has been done to explore the online learning environment, in particular, as it pertains to college students with ASD. Additionally, while online coursework moves to incorporate principles of inclusivity for students with disabilities using Universal Design frameworks, …


Developing Lifelong Learning With Heutagogy: Contexts, Critiques, And Challenges, Robert L. Moore Jan 2020

Developing Lifelong Learning With Heutagogy: Contexts, Critiques, And Challenges, Robert L. Moore

STEMPS Faculty Publications

This systematic review investigated the contexts, critiques, and challenges of using heutagogy (Hase & Kenyon, 2000), an emerging instructional approach that emphasizes the self-determination of learners, to develop lifelong learners. A total of 33 peer-reviewed publications published between 2000 and 2019 were aggregated and synthesized, and findings explored the role that technology played in supporting the heutagogical approach and learning environments and contexts that have used heutagogy. The review concludes with the critiques and challenges of the heutagogical approach.


Time Management Matters: Online Faculty Perceptions Of Helpfulness Of Time Management Strategies, Beth Oyarzun, Florence Martin, Robert L. Moore Jan 2020

Time Management Matters: Online Faculty Perceptions Of Helpfulness Of Time Management Strategies, Beth Oyarzun, Florence Martin, Robert L. Moore

STEMPS Faculty Publications

This study examined 256 faculty survey responses to determine perceptions of helpfulness of 24 time management strategies grouped into four categories defined by Berge (1995) as managerial, pedagogical, technical, and social. Findings indicate that establishing clear and specific expectations (M = 4.32) was perceived as the most helpful, followed by organizing content into modules or units (M = 4.28), which were both pedagogical time management strategies. Participants additionally responded to two open-ended items regarding the most and least helpful time management strategies. The open-ended responses were consistent with the survey findings. The relationship between faculty demographic factors and strategies showed …


Systematic Review Of Adaptive Learning Research Designs, Context, Strategies, And Technologies From 2009 To 2018, Florence Martin, Yan Chen, Robert L. Moore, Carl D. Westine Jan 2020

Systematic Review Of Adaptive Learning Research Designs, Context, Strategies, And Technologies From 2009 To 2018, Florence Martin, Yan Chen, Robert L. Moore, Carl D. Westine

STEMPS Faculty Publications

This systematic review of research on adaptive learning used a strategic search process to synthesize research on adaptive learning based on publication trends, instructional context, research methodology components, research focus, adaptive strategies, and technologies. A total of 61 articles on adaptive learning were analyzed to describe the current state of research and identify gaps in the literature. Descriptive characteristics were recorded, including publication patterns, instructional context, and research methodology components. The count of adaptive learning articles published fluctuated across the decade and peaked in 2015. During this time, the largest concentration of adaptive learning articles appeared in Computers and Education. …


Chopped Id: Students Engaged In Gamification To Enhance Advanced Instructional Design Techniques, John Baaki, Tian Luo Jan 2020

Chopped Id: Students Engaged In Gamification To Enhance Advanced Instructional Design Techniques, John Baaki, Tian Luo

STEMPS Faculty Publications

The Food Network's television show Chopped pits chefs against each other, in a three-round battle, to create their best appetizer, entrée, and dessert. Facing master chef judges, the chef participants present their dishes with one chef chopped (eliminated) after each round. The last chef standing is crowned the Chopped Champion. A faculty member in an instructional design and technology program, created Chopped ID, an innovative adaptation and gamification of the Food Network's Chopped for application in a distance learning environment. Participating as competitors and judges, graduate students, firsthand, experienced gamification as an advanced instructional design technique. In the end, Chopped …