Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Education

Targeted Blended Learning Through Competency Assessment In An Undergraduate Information Systems Program, Joelle Elmaleh, Shankararaman, Venky Oct 2015

Targeted Blended Learning Through Competency Assessment In An Undergraduate Information Systems Program, Joelle Elmaleh, Shankararaman, Venky

Research Collection School Of Computing and Information Systems

In this paper we report our study on the problem of competency acquisition when students progress from one course to another and more generally, from one term to the next. We observed that some students moved on to a second programming course without acquiring some of the competencies in the first programming course. This leads to problem in the second course, especially when these competencies are pre-requisites for this course. We applied blended learning, which allows a student to learn at least in part through delivery of content and instruction via online media, to overcome this problem. Our approach is …


Incorporating Microblogging (“Tweeting”) In Higher Education: Lessons Learnt In A Knowledge Management Course, Thomas Menkhoff, Yue Wah Chua, Magnus L. Bengtsson, C. Jason Woodard, Benjamin Gan Oct 2015

Incorporating Microblogging (“Tweeting”) In Higher Education: Lessons Learnt In A Knowledge Management Course, Thomas Menkhoff, Yue Wah Chua, Magnus L. Bengtsson, C. Jason Woodard, Benjamin Gan

Research Collection Lee Kong Chian School Of Business

This paper features a competency-enhancing social networking application which provides a solution for the dilemma of non-participating (non-engaged) students in class: ‘pedagogical tweeting’. Twitter’s micro-blogging service enables both instructors and students to send and read messages (tweets) of up to 140 characters, incl. links to blogs, web pages, photos, videos, etc. As Twitter can be accessed from a website, via applications on PC/Mac, iPhone, Android phones, etc., it represents an effective tool to engage students, e.g. by taking up questions during in-class and out-of-class discussions or by providing advice on assignments etc. Students in turn can generate their own learning …