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Instructional Media Design

Instructional Technology and Learning Sciences Faculty Publications

Cheating

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Full-Text Articles in Education

The Ethics Of Play And Participation In A Tween Virtual World: Cheating Practices And Perspectives In The Whyville Community, Yasmin B. Kafai, Deborah A. Fields, Estee Ellis Nov 2018

The Ethics Of Play And Participation In A Tween Virtual World: Cheating Practices And Perspectives In The Whyville Community, Yasmin B. Kafai, Deborah A. Fields, Estee Ellis

Instructional Technology and Learning Sciences Faculty Publications

Much attention has been paid to young people’s increased participation in digital publics and its potential impact on their development and learning. However, few studies have examined the ethics in online play and their interactions as a critical aspect in the development of youth digital culture. In this paper we turn to the issue of cheating, a widely accepted practice in many online communities, including Whyville.net, a virtual world with over 5.5 million registered players ages 8-16. Our analyses focused on culturally-relevant examples such as player-written articles on cheating and player-produced YouTube cheating videos associated with Whyville from 2000 to …


Stealing From Grandma Or Generating Knowledge? Constestations And Effects Of Cheating In Whyville, Deborah A. Fields, Y. B. Kafai Jan 2010

Stealing From Grandma Or Generating Knowledge? Constestations And Effects Of Cheating In Whyville, Deborah A. Fields, Y. B. Kafai

Instructional Technology and Learning Sciences Faculty Publications

Much research has described the various practices needed of gaining access and participation in multi-user game communities. Cheat sites are a continuation of game communities where players engage in knowledge building about game related challenges. In this paper we analyze the cheat sites created by players for a tween virtual world called Whyville.net, which encourages youth to participate in a range of social activities and play casual science games. Through analysis we created typologies for both the cheats and sites related to science content. Further, a case study of an exemplary cheat site elaborates on how some player generated sites …