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Instructional Media Design

Instructional Technology and Learning Sciences Faculty Publications

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Maker education

2020

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Steam Maker Education: Conceal/Reveal Of Personal, Artistic And Computational Dimensions In High School Student Projects, Lindsay Lindberg, Deborah A. Fields, Yasmin B. Kafai May 2020

Steam Maker Education: Conceal/Reveal Of Personal, Artistic And Computational Dimensions In High School Student Projects, Lindsay Lindberg, Deborah A. Fields, Yasmin B. Kafai

Instructional Technology and Learning Sciences Faculty Publications

Much of maker education’s expansion has focused on STEM (science, technology, engineering, mathematics) learning, leaving out equally promising opportunities for integrating arts learning. In this paper we share findings from a project in which high school students created electronic-textiles-based art representing features of a community important to them as a part of an elective high school computer science class. We addressed the following research questions: (1) What kinds of personal and community meanings did students convey through their maker projects? (2) How did students engage with artistic dimensions in their projects? (3) How did coding interactive features support students’ artwork? …