Open Access. Powered by Scholars. Published by Universities.®
- Keyword
-
- Adaptive and Intelligent Educational Systems (1)
- Board games (1)
- Case study (1)
- Co-orchestration (1)
- Collaborative learning (1)
-
- Computational modeling microworlds (1)
- Computational thinking (1)
- Computer science education (1)
- Computing (1)
- Connected learning (1)
- Contexts (1)
- Critical whiteness (1)
- Design methods (1)
- Diversification of graduate education (1)
- E-textiles (1)
- Equity (1)
- Ethnography (1)
- Focused ethnography (1)
- Graduate Record Examination (1)
- Human-AI (1)
- Human-AI orchestration (1)
- Human-centred design (1)
- Hybrid human-AI tools (1)
- Individual learning (1)
- Makerspaces (1)
- Meta-analysis (1)
- Methods in qualitative inquiry (1)
- Micro-ethnography (1)
- Middle school science (1)
- Orchestration tools (1)
Articles 1 - 7 of 7
Full-Text Articles in Education
How Teachers Conceptualise Shared Control With An Ai Co-Orchestration Tool: A Multiyear Teacher-Centred Design Process, Luettamae Lawrence, Vanessa Echeverria, Kexin Yang, Vincent Aleven, Nikol Rummel
How Teachers Conceptualise Shared Control With An Ai Co-Orchestration Tool: A Multiyear Teacher-Centred Design Process, Luettamae Lawrence, Vanessa Echeverria, Kexin Yang, Vincent Aleven, Nikol Rummel
Instructional Technology and Learning Sciences Faculty Publications
Artificial intelligence (AI) can enhance teachers' capabilities by sharing control over different parts of learning activities. This is especially true for complex learning activities, such as dynamic learning transitions where students move between individual and collaborative learning in un-planned ways, as the need arises. Yet, few initiatives have emerged considering how shared responsibility between teachers and AI can support learning and how teachers' voices might be included to inform design decisions. The goal of our article is twofold. First, we describe a secondary analysis of our co-design process comprising six design methods to understand how teachers conceptualise sharing control with …
How Co-Designing Computational Modeling Activities Helped Teachers Implement Responsive Teaching Strategies, Hillary Swanson, Luettamae Lawrence, Jared Arnell, Allisia Dawkins, Bonni Jones, Bruce Sherin, Uri Wilensky
How Co-Designing Computational Modeling Activities Helped Teachers Implement Responsive Teaching Strategies, Hillary Swanson, Luettamae Lawrence, Jared Arnell, Allisia Dawkins, Bonni Jones, Bruce Sherin, Uri Wilensky
Instructional Technology and Learning Sciences Faculty Publications
In recent years, science education has shifted focus, from content to practice. This is reflected in the NGSS, which advocate learning science concepts through engagement in science and engineering practices. Theory building is a central activity of science and computational modeling is a key practice through which contemporary scientists construct theory. In this paper, we discuss an 8th grade science teacher's implementation of a computational modeling lesson. The teacher had co-designed the computational modeling microworld and lesson with the research team over the preceding summers. We investigate the teacher's activity during a whole-class discussion near the end of the lesson, …
Understanding Computational Thinking In The Gameplay Of The African Songo Board Game, Rebecca Y. Bayeck
Understanding Computational Thinking In The Gameplay Of The African Songo Board Game, Rebecca Y. Bayeck
Instructional Technology and Learning Sciences Faculty Publications
Computational thinking is a necessary skill for the 21st century. While previously examined in computer-rich settings, researchers are increasingly studying computational thinking in unplugged environments such as board games. Focusing on the African board game Songo, this study shows that computational thinking practices are embedded in Songo board gameplay and interact with the cultural context. The study also reveals a computing practice peculiar to Songo gameplay, songoputation. This paper suggests that researchers can benefit from exploring computational thinking and computing practices beyond board games in western contexts.
Supporting And Sustaining Equitable Steam Activities In High School Classrooms: Understanding Computer Science Teachers’ Needs And Practices When Implementing An E-Textiles Curriculum To Forge Connections Across Communities, Deborah A. Fields, Yasmin B. Kafai
Supporting And Sustaining Equitable Steam Activities In High School Classrooms: Understanding Computer Science Teachers’ Needs And Practices When Implementing An E-Textiles Curriculum To Forge Connections Across Communities, Deborah A. Fields, Yasmin B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
While the last two decades have seen an increased interest in STEAM (science, technology, engineering, arts, and mathematics) in K-12 schools, few efforts have focused on the teachers and teaching practices necessary to support these interventions. Even fewer have considered the important work that teachers carry out not just inside classrooms but beyond the classroom walls to sustain such STEAM implementation efforts, from interacting with administrators to recruiting students and persuading parents about the importance of arts and computer science. In order to understand teachers’ needs and practices regarding STEAM implementation, in this paper, we focus on eight experienced computer …
Is Microethnography An Ethnographic Case Study? And/Or A Mini-Ethnographic Case Study? An Analysis Of The Literature, Rebecca Y. Bayeck
Is Microethnography An Ethnographic Case Study? And/Or A Mini-Ethnographic Case Study? An Analysis Of The Literature, Rebecca Y. Bayeck
Instructional Technology and Learning Sciences Faculty Publications
Selecting the research approach that addresses the research question is often challenging for novice researchers. However, getting a better understanding of the research approaches available in the field, is likely to help novice researchers identify and choose the research approach that fits their situation. In this paper, we discuss microethnography, ethnographic case study, and mini-ethnography case study in order to show that these approaches may have similarities but are different. The author hopes that this discussion will help researchers get a better understanding of these approaches and dissipate the confusion that may exist.
The Predictive Validity Of The Gre Across Graduate Outcomes: A Meta-Analysis Of Trends Over Time, David F. Feldon, Kaylee Litson, Brinleigh Cahoon, Zhang Feng, Andrew Walker, Colby Tofel-Grehl
The Predictive Validity Of The Gre Across Graduate Outcomes: A Meta-Analysis Of Trends Over Time, David F. Feldon, Kaylee Litson, Brinleigh Cahoon, Zhang Feng, Andrew Walker, Colby Tofel-Grehl
Instructional Technology and Learning Sciences Faculty Publications
This meta-analysis assesses the predictive validity of the Graduate Record Examination (GRE) across outcome variables, including grade point average, for graduate students. In addition to aggregate effects, this paper also assessed changes in observed effects over time as related to increasing diversity in the graduate student population and as a function of gender and racial/ethnic composition of study samples. Framed using a lens of critical whiteness, this analysis examined n = 1,744 individual effects across k = 208 studies. Overall, 61.6% of reported effects were nonsignificant (i.e. no predictive value of GRE scores on student outcomes). Further, the magnitude of …
Designing Hybrid Human-Ai Orchestration Tools For Individual And Collaborative Activities: A Technology Probe Study, Vanessa Echeverria, Kexin Yang, Luettamae Lawrence, Nikol Rummel, Vincent Aleven
Designing Hybrid Human-Ai Orchestration Tools For Individual And Collaborative Activities: A Technology Probe Study, Vanessa Echeverria, Kexin Yang, Luettamae Lawrence, Nikol Rummel, Vincent Aleven
Instructional Technology and Learning Sciences Faculty Publications
Combining individual and collaborative learning is common, but dynamic combinations (which happen as-the-need arises, rather than in pre-planned ways, and may happen on an individual basis) are rare. This work reports findings from a technology probe study exploring alternative designs for classroom co-orchestration support for dynamically transitioning between individual and collaborative learning. The study involved 1) a technology-probe classroom study in an authentic, AI-supported classroom to understand teachers' and students' needs for co-orchestration support over dynamic transitions; and 2) workshops and interviews with students and teachers to get informed feedback about their lived experiences. 118 students and three teachers from …