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Articles 1 - 18 of 18
Full-Text Articles in Education
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Articles
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …
Remembrance As Presence: Promoting Learning From Difficult Knowledge At The Canadian Museum For Human Rights, Kelsey Perreault
Remembrance As Presence: Promoting Learning From Difficult Knowledge At The Canadian Museum For Human Rights, Kelsey Perreault
Electronic Thesis and Dissertation Repository
This thesis explores the relationship between memorial museums and the Canadian Museum for Human Rights (CMHR), Winnipeg. Although the CMHR self-defines as an idea museum, using theories of remembrance, commemorative museum pedagogy, memory, and difficult knowledge, the CMHR is also easily situated in the growing global network of memorial museums. Angela Failler's theory of consolatory hope and my own theory of past-future dissonance suggest that there are several reasons the CMHR has not fulfilled its intended mandate of advocating for human rights in the present. Through a compare and contrast approach, this paper argues that the CMHR should look to …
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Presentations and other scholarship
In this paper, we describe the design and technological methods of
our dynamic sprite system in Lost & Found, a table-top-to-mobile
card game designed to improve literacy regarding prosocial
aspects of religious legal systems, specifically, collaboration and
cooperation. Harnessing the capabilities of Unreal Engine’s
Paper2D system, we created a dynamic content creation pipeline
that empowered our game designers so that they could rapidly
iterate on the game’s systems and balance externally from the
engine. Utilizing the Unreal Blueprint component system we were
also able to modularize each actor during runtime as data may be
changed. The technological approach behind Lost …
Typography And The Evolution Of Hebrew Alphabetic Script: Writing Method Of The Sofer, Shayna Tova Blum
Typography And The Evolution Of Hebrew Alphabetic Script: Writing Method Of The Sofer, Shayna Tova Blum
Faculty and Staff Publications
Typography is the study of language letterforms, phonographic alphabetic characters that, when combined with additional characters, form words and/or sentences to express an idea and communicate a message to an audience. The history of typographic design dates back to early civilization and the invention of alphabetic writing systems, formulated and processed through the literary skills of the Hebrew Scribe Ezra whose knowledge and practice offered a significant contribution within a predominantly oral society. By examining the history of Hebrew typography through the discourse of biblical writing systems and alphabetic design, the article addresses the development of Hebrew scripts evolving from …
Making Pictures, Writing About Pictures, Discussing Pictures And Lecture-Discussion As Teaching Methods In Art History, Jari M. Martikainen
Making Pictures, Writing About Pictures, Discussing Pictures And Lecture-Discussion As Teaching Methods In Art History, Jari M. Martikainen
Art History Pedagogy & Practice
This article discusses making pictures, writing about pictures, discussing pictures, and lecture-discussion as methods of teaching art history in Finnish Upper Secondary Vocational Education and Training (Qualification in Visual Expression, Study Programmes in Visual and Media Art Photography). A total of 25 students majoring in Visual Expression participated in the research by studying art history using picture-based–visual and verbal–methods and reflecting on their learning experiences. This article introduces the concept of ‘contextual subject-related didactics,’ by which conceptions of contemporary art history, together with the objectives and aims of the curriculum, guide the choice of teaching methods. The article argues that …
Active Learning In Art History: A Review Of Formal Literature, Marie Gasper-Hulvat
Active Learning In Art History: A Review Of Formal Literature, Marie Gasper-Hulvat
Art History Pedagogy & Practice
This article surveys the formal, academic literature on active learning in art history. It considers the history of active learning in art history and outlines the unique combination of approaches that art history takes towards active learning. A meta-analysis of the literature considers its relationship to the Scholarship of Teaching and Learning (SoTL). This survey of literature indicates that although scholarly research on active learning in art history is a burgeoning field of scholarship, it also leaves many avenues open for additional research.
Editors’ Introduction: Continuing The Conversation, Renee Mcgarry, Virginia Spivey
Editors’ Introduction: Continuing The Conversation, Renee Mcgarry, Virginia Spivey
Art History Pedagogy & Practice
No abstract provided.
Embodying Rhythm Nation: Multimodal Hip Hop Dance As A Site For Adolescent Social-Emotional And Political Development, Lauren M. Roygardner
Embodying Rhythm Nation: Multimodal Hip Hop Dance As A Site For Adolescent Social-Emotional And Political Development, Lauren M. Roygardner
Dissertations, Theses, and Capstone Projects
This exploratory study employed qualitative methodology, specifically values analysis, to learn more about how being involved within Hip hop dance communities positively relates to adolescent development. Adolescence was defined herein as ages 13-23. The study investigated Hip hop dance communities in terms of cultural expertise (i.e. novice, intermediate and advanced/expert) to look specifically at dance narratives (i.e. peak experience narratives and “I dance because” essays) and hip hop dance performances. The primary purpose of this dissertation was to (1) explore how adolescents use multimodal Hip hop dance discourse for social-emotional development and critical consciousness, and to (2) understand how values …
Black Matter, Kahlil Irving
Black Matter, Kahlil Irving
Graduate School of Art Theses
History as we know it, is inherited. Racism, fascism, white supremacy, and Eurocentric dominance have been presented as normal and acceptable within our society for many years. This has allowed police officers to execute Black American’s and not be acquitted for their horrendous crimes. As an activist I want to challenge the status quo. As an artist I am interested in investigating how I can present ideas embody or reflect contemporary issues and concerns. Using different colors can aggressively change how an object is perceived. Historical objects hold many important.
I explore many mediums, but an anchor material that I …
Lacuna: Transcendence Of The Human Body Through The Space Between, Anica Bottom
Lacuna: Transcendence Of The Human Body Through The Space Between, Anica Bottom
Honors Theses
This essay examines the author’s choreography, Lacuna, and research integral to its representation. During the choreographic process, experimentation of how the human body moves in relation to different architectural space was observed. In collaboration with the cast of dancers, cohesion of personal experiences in particular locations was evaluated: specifically, investigation of how environments has the ability to trigger habits or patterns of movement from both past and present experiences. A closer look at how the body responds on a visceral level to the physical and emotional sense of place is described. Although the choreographic piece, Lacuna, came to …
Typology And Analysis Of Ceramic Vessels And Pottery Shards Found At The Long Swamp Site: Lamar And Mary Folwer Holcomb Collection, Maxwell Mackenzie
Typology And Analysis Of Ceramic Vessels And Pottery Shards Found At The Long Swamp Site: Lamar And Mary Folwer Holcomb Collection, Maxwell Mackenzie
Georgia State Undergraduate Research Conference
No abstract provided.
Artifact, Narrative And Imagination, Anna Boshnakova
Artifact, Narrative And Imagination, Anna Boshnakova
Generator at Sheridan
Introducing the principles of analytical techniques used to investigate artifacts, the author will engage the audience in the process of interpretation of music-related narratives depicted on late Archaic and Classical period vase paintings, with an attempt to answer the challenging riddle we’ve inherited from the past –musical enculturation.
Archaeology, Women & The Early Church, Konner Dent
Archaeology, Women & The Early Church, Konner Dent
Andrews Agenda: Campus News
No abstract provided.
Hebrew Typography: A Modern Progression Of Language Forms, Shayna Tova Blum
Hebrew Typography: A Modern Progression Of Language Forms, Shayna Tova Blum
Faculty and Staff Publications
Influenced by studies in traditional Ashkenazi and Sephardi scripts. The typeface had been designed for the printing of the Koren Tanakh, a first edition printed Jewish Bible processed through an all-Jewish collaboration for the first time in centuries. Koren’s project was inspired by the revival of Hebrew initiated by Haskalah writers in the 18th century. Haskalah writers utilized the language and scripts of written and printed literary texts. Influenced by philosophical and political ideologies of the European Enlightenment, the Haskalah explored Jewish identity through language by defining the secular context through traditional Jewish symbolism and narratives. The Zionist movement of …
Joe Sartor: Morehead Mind Games, Kentucky Folk Art Center, Joe Sartor
Joe Sartor: Morehead Mind Games, Kentucky Folk Art Center, Joe Sartor
Kentucky Folk Art Center Exhibition Catalogs
2017 Kentucky Folk Art Center exhibition catalog of artist Joe Sartor.
Bruce New: The Night Is Only A Dream, Kentucky Folk Art Center, Bruce New
Bruce New: The Night Is Only A Dream, Kentucky Folk Art Center, Bruce New
Kentucky Folk Art Center Exhibition Catalogs
2017 Kentucky Folk Art Center exhibition catalog of artist Bruce New.
A Digitalização 3d Das Cerâmicas Da Coleção Valentin Calderón Como Ferramenta Para A Preservaço, Mara Lúcia Carrett De Vasconcelos, Robert Z. Selden Jr.
A Digitalização 3d Das Cerâmicas Da Coleção Valentin Calderón Como Ferramenta Para A Preservaço, Mara Lúcia Carrett De Vasconcelos, Robert Z. Selden Jr.
CRHR: Archaeology
Valentin Calderón figura como um dos pioneiros da arqueologia no Nordeste do Brasil. Membro do Programa Nacional de Pesquisas Arqueológicas entre as décadas de 1960 e 70, foi responsável pelos levantamentos sistemáticos nos sítios arqueológicos do estado da Bahia e identificou a tradição cerâmica Aratu. Calderón foi também o idealizador do Museu de Arqueologia e Etnologia da Universidade Federal da Bahia (MAE/UFBA), que hoje salvaguarda sua coleção arqueológica e seu arquivo pessoal. Em uma parceria realizada com pesquisadores do Center for Regional Heritage Research da Stephen F. Austin University, Texas, EUA, os artefatos cerâmicos da coleção Valentin Calderón foram digitalizados …
Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt
Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.
The first game in the series is a strategy game called Lost & …