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Engineering

University of Nebraska - Lincoln

Series

2021

Technology

Articles 1 - 2 of 2

Full-Text Articles in Education

Effective Gamification Within Educational Virtual Reality Environments, Adrian Pilkington Apr 2021

Effective Gamification Within Educational Virtual Reality Environments, Adrian Pilkington

Honors Theses

With the advent and now widespread use of mobile phones and computers in educational settings, exploring effective and new ways of using technology in the classroom is important for educating the next generation of students. Innovative technology, like Virtual Reality, has started being discussed and researched for its potential benefits in educational settings. This paper presents a brief history of VR, game theory, and examines two VR educational games from the University of Nebraska-Lincoln College of Nursing’s (UNMC) Senior Design teams. The two games will be used to replace lecture-style classes and to go out and educate the community. We …


The Integral Of Education Technology In The Society, Prof. Iwasan D. Kejawa Ed.D Apr 2021

The Integral Of Education Technology In The Society, Prof. Iwasan D. Kejawa Ed.D

School of Computing: Faculty Publications

Abstract

Are there ways people can better utilize technology to suit their needs in the society of ours? It has been inferred that without technology, our lives would be miserable. The societal factors of using technology are an important area of the technical education system in the world. Are we really learning and using technologies to our advantage? Does technology provide the necessary ingredients or proper ways for the education of all in the society? A look into what constitutes the means and how technology education can be improved and be implemented is explored and emphasized in this work. The …