Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 7 of 7

Full-Text Articles in Education

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor Oct 2022

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor

Articles

This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …


Uptodate Use As A Predictor Of Medical Student Success, Connor Buechler, Kurt Wendland, Jason Booza, Diane Levine Jan 2021

Uptodate Use As A Predictor Of Medical Student Success, Connor Buechler, Kurt Wendland, Jason Booza, Diane Levine

Medical Student Research Symposium

Background

Both practicing physicians and student learners prioritize speed of access and ease of use over most other criteria in choosing how to look up clinical information, with electronic resources far outpacing books for these reasons. While there are many variations of electronic reference materials available, UpToDate is one of, if not the most, frequently referenced clinical knowledge resources. It is professionally written and edited by practicing clinicians with frequent updates as new information or studies become available to inform care, allowing the learner to answer clinical questions rapidly, correctly, and fully. Given its proven popularity, the usefulness of UpToDate …


Curriculum Design With Systematic Analysis, Interdisciplinary Collaboration, And Research, Juhong Christie Liu Ph.D., Eric M. Stauffer, Jim R. West, Dominic "Nick" D. Swayne Oct 2019

Curriculum Design With Systematic Analysis, Interdisciplinary Collaboration, And Research, Juhong Christie Liu Ph.D., Eric M. Stauffer, Jim R. West, Dominic "Nick" D. Swayne

Libraries

As the instructional design of courses and learning activities become a normal practice of professional development for teachers and faculty members, curriculum design has risen to tag the expertise of instructional design professionals. These curriculum design projects demand a high level of collaborative efforts to look into discipline-specific accreditation standards, to analyze existing resources including course catalogues and technology infrastructure, to update emerging pedagogy and technology, and to evaluate diverse teaching team and student compositions. This presentation will share the practical knowledge gained through several curriculum design projects from the perspectives of systematic analysis, interdisciplinary collaboration, and research.


Developing Interactive Curricular Elements With Teams Of Faculty, Staff And Students, Betsy J. Becker, Sara Bills, Robert H. Fuchs, Kellie Gossman, Tessa Wells, Peggy Moore Jun 2019

Developing Interactive Curricular Elements With Teams Of Faculty, Staff And Students, Betsy J. Becker, Sara Bills, Robert H. Fuchs, Kellie Gossman, Tessa Wells, Peggy Moore

Posters and Presentations: Physical Therapy

Students are continually searching for new resources to augment their learning. Online resources have become highly favored, especially by the millennial age group, for convenience, self-paced content, and versatility across learning styles. It has been reported that e-learning platforms are as effective as traditional face-to-face instruction, but may be best utilized when used as an adjunctive resource for teaching psychomotor skills.1,2 In a study about student confidence, results showed an increase in self-efficacy following the use of online learning materials.3 Blended learning, the next generation of web-based education, mixes advances in technology with creative faculty to fuse effective delivery methods …


Augmented Reality And The Events Curriculum: The Students' Perspective, Mary O'Rawe, Alex Gibson Jan 2016

Augmented Reality And The Events Curriculum: The Students' Perspective, Mary O'Rawe, Alex Gibson

Conference papers

The emergence of Augmented Reality (AR) as a ground-breaking technology has transcended both business and academic sectors. Despite its rapid rise commercially, evidence of the benefits of AR in the classroom at higher education is slower to emerge, with only a limited focus to date on its specific relationship with curriculum development and learning outcomes. To respond to the changing characteristics of the higher education learning environment, and the shift towards mobile learning (M Learning) and ubiquitous learning (U Learning), it is clear that educators should reflect these trends in curriculum design and didactic methods. This paper presents the findings …


The Visport Project: Visualization Of Port Logistics, Petros J. Katsioloudis, Ginger S. Watson Jan 2011

The Visport Project: Visualization Of Port Logistics, Petros J. Katsioloudis, Ginger S. Watson

STEMPS Faculty Publications

The article focuses on the introduction of Visualization in Port Logistics (VisPort) web-based tool project for the visualization of port careers and logistics in the U.S. It outlines the educational objectives of the project including the virtual reality experience associated with port operation, the multimedia environment for the learning of students, and the simulation of port logistics. It mentions that the scientific and technical visualization curriculum offered to students enhances the skills related to scientific and mathematical concepts as well as the experience on graphic techniques.


Research Supporting Technology Education- Task Force 2.4 Final Report, Philip A. Reed, Jim Carlson, Fred Figliano, Hal Harrison, Hyuksoo Kwon, Johnny Moye, Phyllis Opare, John M. Ritz, Roger Skophammer, John Wells Jan 2008

Research Supporting Technology Education- Task Force 2.4 Final Report, Philip A. Reed, Jim Carlson, Fred Figliano, Hal Harrison, Hyuksoo Kwon, Johnny Moye, Phyllis Opare, John M. Ritz, Roger Skophammer, John Wells

STEMPS Faculty Publications

(First paragraph) ITEA's Board of Directors convened a task force in 2006 to identify research on technology teaching and learning. The resulting database is designed to help teachers, supervisors, and anyone that needs to show research support for technology education. The research was compiled by the following task force members: