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Educational Technology

Harrisburg University of Science and Technology

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Phase Ii Spacescape Mobile Game For Learning Space Science 2020 Report, Sa Liu, Mina Gabriel, Brian Grey Jan 2020

Phase Ii Spacescape Mobile Game For Learning Space Science 2020 Report, Sa Liu, Mina Gabriel, Brian Grey

Presidential Research Grants

This project is the phase II of the awarded 2019 Presidential Research Grant Project SpacEscape (PRG 2020-07; https://www.harrisburgu.edu/spacescape/). By working with teachers and students from Mechanicsburg School District, Susquehanna Township Middle school, Crossroads Middle School, and Pequea Valley High school, the research team published the mobile science learning game SpacEscape to Google Play Store, introduced the game to more than 1,000 middle school students even during the pandemic, collected more data to understand how learner conduct problem-solving using mobile games, and presented the research at the Games for Change 2020 Virtual Conference to more than 500 attendees. In this report, …


Spacescape – How A Mobile Game Impact Science Learning - 2019 Presidential Research Grant Report, Sa Liu, Mina Gabriel Jan 2019

Spacescape – How A Mobile Game Impact Science Learning - 2019 Presidential Research Grant Report, Sa Liu, Mina Gabriel

Presidential Research Grants

This project used a laboratory trial to examine learner problem-solving in a mobile Serious Game (SG) environment designed for learning space science in middle school. It intends to understand if and how mobile game could impact learner problem-solving. To conduct the study, a team of 12 members worked together for six months on the design, development and testing the SpaceEscape mobile game for Android devices. The data was collected in a local middle school, and over 250 students participated in the study. We will share the highlights, findings, and future research in this report.