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Articles 1 - 8 of 8
Full-Text Articles in Education
Analyzing The E-Learning Video Environment Requirements Of Generation Z Students Using Echo360 Platform, Swapna Gottipati, Venky Shankararaman
Analyzing The E-Learning Video Environment Requirements Of Generation Z Students Using Echo360 Platform, Swapna Gottipati, Venky Shankararaman
Research Collection School Of Computing and Information Systems
As with any other generational cohort,Generation Z students have their own unique characteristics that influencetheir approach to learning process. They are the future workforce and severalefforts are undertaken by Government and education institutes to consider thecharacteristics of Gen-Z in developing the curriculum and teaching environmentsuitable for these students. E-learning plays a key role in students learningprocess and has been widely adopted by many education institutions. Inparticular, videos play a major role in the learning process of Gen-Zstudents. The purpose of this paper isto focus the on requirements of Gen-Z students and to provide suggestions forhow to create a e-learning video …
Using Teaching Cases For Achieving Bloom’S High-Order Cognitive Levels: An Application In Technically-Oriented Information Systems Course, Kar Way Tan
Research Collection School Of Computing and Information Systems
Case-teaching has been an attractive pedagogy method for bringing in real-world examples into the classroom. However, it is challenging to introduce cases to address high-order cognitive skills such as analyzing and creating new IT solutions in technically-oriented computing course. In this research, we present our experience in introducing three types of case studies -- Story-Telling case, Design-and-Problem-Solving case, and Create-Design-Implement case to a course in an undergraduate Information Systems programme. For each case study, we plan and map the learning objectives to address various cognitive levels in the revised Bloom’s Taxonomy. Using surveys conducted over two academic years, we show …
Mining Capstone Project Wikis For Knowledge Discovery, Swapna Gottipati, Venky Shankararaman, Melvrivk Goh
Mining Capstone Project Wikis For Knowledge Discovery, Swapna Gottipati, Venky Shankararaman, Melvrivk Goh
Research Collection School Of Computing and Information Systems
Wikis are widely used collaborative environments as sources of information and knowledge. The facilitate students to engage in collaboration and share information among members and enable collaborative learning. In particular, Wikis play an important role in capstone projects. Wikis aid in various project related tasks and aid to organize information and share. Mining project Wikis is critical to understand the students learning and latest trends in industry. Mining Wikis is useful to educationists and academicians for decision-making about how to modify the educational environment to improve student's learning. The main challenge is that the content or data in project Wikis …
Using An Online Tutorial To Teach Rea Data Modeling In Accounting Information Systems Courses, Poh Sun Seow, Pan, Gary
Using An Online Tutorial To Teach Rea Data Modeling In Accounting Information Systems Courses, Poh Sun Seow, Pan, Gary
Research Collection School Of Accountancy
Online learning has been gaining widespread adoption due to its successin enhancing student-learning outcomes and improving student t academicperformance. This paper describes an online tutorial to teach resource-event-agent(REA) data modeling in an undergraduate accounting information systems course.The REA online tutorial reflects a self-study application designed to helpstudents improve their understanding of the REA data model. As such, thetutorial acts as a supplement to lectures by reinforcing the concepts andincorporating practices to assess student understanding. Instructors can accessthe REA online tutorial at http://smu.asg/rea. An independent survey by the University’sCentre for Teaching Excellence found a significant increase in students’perceived knowledge of REA …
Data Analytics In Performance Of Kick-Out Distribution And Effectiveness In Senior Championship Football In Ireland, Roisin Donnelly, Darragh Daly
Data Analytics In Performance Of Kick-Out Distribution And Effectiveness In Senior Championship Football In Ireland, Roisin Donnelly, Darragh Daly
Articles
n recent years, data analytics has been a growing phenomenon in many fields, including sport, and there has been an increased focus on how technology will impact the work of coaching andperformance professionals. This paper provides a reflection of the use of data analytics within the Gaelic Athletic Association’s (GAA) football coaching practice in Ireland, and evaluates for coaches how to enhance kick- out distribution and effectiveness. Specifically, the study aimed to dissect and analyse kick- out strategies to assess from a coaching perspective, the impact on distribution andeffectiveness. The research is a …
Using An Online Learning Tutorial To Teach Rea Data Modelling In Accounting Information Systems Courses, Poh Sun Seow, Gary Pan
Using An Online Learning Tutorial To Teach Rea Data Modelling In Accounting Information Systems Courses, Poh Sun Seow, Gary Pan
Research Collection School Of Accountancy
Online learning has been gaining widespread adoption due to its success in enhancing student-learning outcomes and improving student academic performance. This paper describes an online tutorial to teach resource-event-agent (REA) data modeling in an undergraduate accounting information systems course. The REA online tutorial reflects a self-study application designed to help students improve their understanding of the REA data model. As such, the tutorial acts as a supplement to lectures by reinforcing the concepts and incorporating practices to assess student understanding. Instructors can access the REA online tutorial at http://smu.sg/rea. An independent survey by the University's Centre for Teaching Excellence found …
Designing An Intervention For Novice Programmers Based On Meaningful Gamification: An Expert Evaluation, Jenilyn L. Agapito, Ma. Mercedes T. Rodrigo
Designing An Intervention For Novice Programmers Based On Meaningful Gamification: An Expert Evaluation, Jenilyn L. Agapito, Ma. Mercedes T. Rodrigo
Department of Information Systems & Computer Science Faculty Publications
Gamification is defined as the addition of game-like elements and mechanics to non-game contexts to encourage certain desired behaviors. It is becoming a popular classroom intervention used in computer science instruction, including CS1, the first course computer science students take. It is being operationalized to enhance students' learning experience and achievement. However, existing studies have mostly implemented reward-based game elements which have resulted to contrasting behaviors among the students. Meaningful gamification, characterized as the use of game design elements to encourage users build internal motivation to behave in a certain way, is contended to be a more effective approach. The …
Exploratory Analysis Of Discourses Between Students Engaged In A Debugging Task, Ma. Mercedes T. Rodrigo
Exploratory Analysis Of Discourses Between Students Engaged In A Debugging Task, Ma. Mercedes T. Rodrigo
Department of Information Systems & Computer Science Faculty Publications
This paper determined if and how high-performing and low-performing students differed in the language that they used as they collaborated on a debugging task. 180 students worked in pairs to debug 12 small programs with known errors. Students were segregated into high and low achievement levels based on the number of bugs they found. Chat transcripts from the pairs were analyzed using the Linguistic Inquiry and Word Count (LIWC) software. We found that high- and low-performing students only varied in terms of their use of words that implied discrepancy and sadness.