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Full-Text Articles in Education
To Game Or Not To Game? How Using Massively Multiplayer Online Games Helped Motivation And Performance In A College Writing Course: A Mixed Methods Study, Papia Bawa, William Watson, Sunnie L. Watson
To Game Or Not To Game? How Using Massively Multiplayer Online Games Helped Motivation And Performance In A College Writing Course: A Mixed Methods Study, Papia Bawa, William Watson, Sunnie L. Watson
Journal of Research Initiatives
The use of Massively Multiplayer Online Games or MMOGs is receiving attention in the educational world due to increased availability of such games, a growing consumer base, and the proven benefits of video games as engagement tools. MMOGs that have been known to possess a significantly high capacity to keep users involved over sustained periods, which gives them the potential to enhance learning experiences and performances. However, most available studies on MMOGs do not discuss relationships between MMOG use and performance outcomes in Higher Education. Additionally, majority of such studies focus on examining a single MMOG, providing limited scopes of …
Take Off! How To Make Your College Course More Exciting, Andreas K. Wesemann
Take Off! How To Make Your College Course More Exciting, Andreas K. Wesemann
Journal on Empowering Teaching Excellence
TAKE OFF!
How to make your college course more exciting
As many universities transition to online Learning Management Systems (LMS), many of the traditional techniques familiar and used by generations of professors are lost in the process. Utah State University has moved to the CANVAS LMS, and there are many methods to incorporate these former strategies, and new applications that online systems bring to keep millennial learners engaged, excited and entertained while maintaining the educational purpose of courses. But for some of the seasoned professors who haven’t yet made the leap, a few simple steps can have tremendous impact on …