Open Access. Powered by Scholars. Published by Universities.®
Articles 1 - 2 of 2
Full-Text Articles in Education
Music Times: A Music Learning Game, Emily Woo
Music Times: A Music Learning Game, Emily Woo
Computer Science and Software Engineering
Music Times is a two dimensional educational video game with the purpose of gamifying learning of musical concepts. It has elements of adventure and visual novel games, and incentivizes the player to learn music to explore new levels. It is developed in the Unity game engine, scripted in C#, and targeted for mobile devices. It has six working levels: three lesson levels and three corresponding challenge levels. Each level contains slight differences in visual and aural feel.
Graduation Outliner, Jason Boyle
Graduation Outliner, Jason Boyle
Computer Science and Software Engineering
Planning a quarterly course schedule is a difficult and laborious process for university students which must be repeated every quarter. Students are expected to determine which courses to take based on a large and complex set of requirement criteria. Most academic scheduling research has focused on faculty availability and desires. This project attempts to address the needs of students for whom no quarterly course schedule planning tool is widely available. A Java Swing-based application is described that allows students to create a graphical quarter-by-quarter visualization of the courses they plan to take. The application also accepts a list of graduation …