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Full-Text Articles in Education

Job Satisfaction Among Faculty Members At Cccu Institutions, Heather C. Vaccaro Jun 2020

Job Satisfaction Among Faculty Members At Cccu Institutions, Heather C. Vaccaro

Doctor of Business Administration (DBA)

The purpose of this research study was to determine whether any significant differences existed between generational cohorts, gender and employment status, and reported levels of job satisfaction among faculty at institutions within the Council of Christian Colleges and Universities (CCCU). This study aimed to influence institutional objectives and values to make any necessary adjustments in the attraction and retention of faculty members. The Academic Setting Evaluation Questionnaire (ASEQ) was used to survey participants. The data suggested factors that impact job satisfaction among faculty members within CCCU institutions are not those related to generational cohort, gender, or employment status. This study …


The Impacts Of End-User Gender, Education, Performance, And System Use On Computer Self-Efficacy And Outcome Expectancy, John W. Henry, Robert W. Stone Mar 2020

The Impacts Of End-User Gender, Education, Performance, And System Use On Computer Self-Efficacy And Outcome Expectancy, John W. Henry, Robert W. Stone

Southern Business Review

John W. Henry, Ph.D., is an associate professor of management, Department of Management, College of Business, Georgia Southern University, Statesboro, Ga.

Robert W. Stone, Ph.D., is an associate professor of information systems, Department of Business, College of Business and Economics, University of Idaho, Moscow, ID.


The Playing Experiences Of Esport Participants: An Analysis Of Treatment Discrimination And Hostility In Esport Environments, Lindsey Darvin, Ryan Vooris, Tara Mahoney Mar 2020

The Playing Experiences Of Esport Participants: An Analysis Of Treatment Discrimination And Hostility In Esport Environments, Lindsey Darvin, Ryan Vooris, Tara Mahoney

Journal of Athlete Development and Experience

The eSport industry has seen rapid growth over the previous decade with additional opportunities for participants to compete in competitive and casual environments. As such, the sport industry has taken notice of this increase in popularity and exposure for eSport. A recent call to arms by sport management scholars suggests that the field of sport management needs to broaden research endeavors to include analyses of eSport and eSport spaces. To that end, this investigation serves as one of the first that investigates the playing experiences of eSport participants with a particular focus on the presence of discrimination and hostility in …