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Adventures In The Classroom Creating Role-Playing Games Based On Traditional Stories For The High School Curriculum, Csenge Virág Zalka
Adventures In The Classroom Creating Role-Playing Games Based On Traditional Stories For The High School Curriculum, Csenge Virág Zalka
Electronic Theses and Dissertations
The goal of this thesis is to develop a template for turning traditional stories into role-playing games for the high school curriculum. By developing 3 sample games based on Greek mythology, Arthurian legends, and a widespread folktale type, I explored the process of creating games that fit the limits of secondary classrooms and can be used to address specific educational standards. The sample games were tested with groups of high school and college students, and the results of the testing sessions evaluated in a narrative case study format. Feedback from the testing sessions was incorporated in the template, the final …
Writing Across Institutions: Studying The Curricular And Extracurricular Journeys Of Latina/O Students Transitioning From High School To College, Todd Ruecker
Open Access Theses & Dissertations
This dissertation is based on a year and a half multi-institutional study of seven Mexican American students transitioning from high school to a community college or a university. It explores the differences between high school, community college, and university literacy environments, focusing on the following: the impact of standardized testing at the high school level, the role of rhetoric and composition disciplinary expertise in shaping first-year composition (FYC) curricula, writing in the disciplines, and the digital divide between institutions. Seven case studies examine students' literacy experiences across institutions as well as both challenges and sources of support in and beyond …