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Full-Text Articles in Education

Combining Forces: Utilizing Expertise From Applied Linguistics And Flight Instruction For Better Atc Communications, Jennifer L. Roberts, Muhammad T. Omar Aug 2017

Combining Forces: Utilizing Expertise From Applied Linguistics And Flight Instruction For Better Atc Communications, Jennifer L. Roberts, Muhammad T. Omar

National Training Aircraft Symposium (NTAS)

ATC communications are a complex mix of FAA phraseology and plain English. The dynamic demands of a pilot’s workload, simultaneously operating the aircraft, managing checklists, and maintaining situational awareness, make this domain of communication particularly challenging for many non-native English speakers. The dramatic growth of aviation in regions of the world in which English is not the native language has increased the need for flight training organizations to address and manage language issues. This paper outlines a new initiative at Embry-Riddle Aeronautical University to support flight students with the English language necessary for successful flight training. Two subject matter experts …


Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers Jan 2017

Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers

Publications

It is imperative when utilizing educational video games in K-12 classrooms that student preferences regarding game play, purpose, and design be considered to maximize game play efficiency for learning. As Web 2.0 content infiltrates our educational medium, student customization is key. This manuscript intends to share customization requests gleaned during an 18-week experimental study examining educational video game effects upon 7th graders enrolled in Mathematics and Mathematics 2 courses.


Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers Jan 2017

Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers

Publications

It is imperative when utilizing educational video games in K-12 classrooms that student preferences regarding game play, purpose, and design be considered to maximize game play efficiency for learning. As Web 2.0 content infiltrates our educational medium, student customization is key. This manuscript intends to share customization requests gleaned during an 18-week experimental study examining educational video game effects upon 7th graders enrolled in Mathematics and Mathematics 2 courses.