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Full-Text Articles in Education

Undergraduate Educational Research Experiences In The Study Of Interior Design, Julia Virginia Pimentel Jiménez Apr 2020

Undergraduate Educational Research Experiences In The Study Of Interior Design, Julia Virginia Pimentel Jiménez

Dissertations

Designers create social constructions (experiences and interactions) for human beings among themselves and with and within interior environments to enhance meaning in people´s lives (Poldma, 2011). Those social constructions are created through the design process developed by the interior designer; that process relies heavily on design research. Therefore, it is at the undergraduate level that the passion for research should start for interior design (ID) students. Faculty in ID programs need to encourage that passion by engage students in meaningful learning experiences such as how to ask questions about users, functions, activities, and aesthetics.

This study explored what types of …


Game Types, Game-Related Behaviors And Resilience: Creating A Roadmap For Effective Gamification Design In Higher Education, Patrick Marino Jan 2019

Game Types, Game-Related Behaviors And Resilience: Creating A Roadmap For Effective Gamification Design In Higher Education, Patrick Marino

Dissertations

Gamification, or the use of game-based mechanics and thinking in real world applications, is on the rise in educational environments. While various applications seek to increase engagement and motivation for tasks related to student success, research regarding best practices for the design of such systems is lacking. In fact, conflicting outcomes from various gamification studies at the secondary and tertiary education levels suggest that not all gamification designs are effective for increasing student success. Meanwhile, research from the medical field indicates gamification can be used to increase resilience; which has been linked to various student success outcomes including academic performance. …