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Full-Text Articles in Education
Retraining For The Unemployed: An Up-Hill Battle That Never Ends, S.S. Kwong
Retraining For The Unemployed: An Up-Hill Battle That Never Ends, S.S. Kwong
International Vocational Education and Training Association (IVETA) Conference
The Employees Retraining Board (ERB) has a mission to provide quality retraining courses and services to enhance the employability of the unemployed and potentially unemployed. Its main target groups include people aged 30 or above with lower secondary education and low skills. Through an extensive network of Training Bodies, ERB provides free full-time retraining courses for the unemployed and heavily subsidized part-time courses on basic skills for the target groups. Full-time courses are placement-tied. The ERB has achieved a remarkable placement rate of over 70%, as a result of strong supp ort from employers and trade associations, provision of quality …
From 20th Century Education And Training To 21st Century Skills Enhancement, Archibald M. Fleming
From 20th Century Education And Training To 21st Century Skills Enhancement, Archibald M. Fleming
International Vocational Education and Training Association (IVETA) Conference
This paper examines the impact of ICT on the evolution of the learning process, in particular, the way that 'passive' education has adapted to become more 'active' participative learning. The growth of corporate learning accelerated by developments in ICT is making a major contribution to this evolutionary process and is posing various problems for traditional educational institutions.
Attitude Of Gaming Employees Towards Problem Gambling: How It Affects Their Learning At An Awareness Training, Lisa M. Bybee
Attitude Of Gaming Employees Towards Problem Gambling: How It Affects Their Learning At An Awareness Training, Lisa M. Bybee
International Vocational Education and Training Association (IVETA) Conference
The purpose of this study: Analyze the efficacy of a problem gambling training class to train adult learners and determine whether the attitude of this sample towards problem gambling affects their ability to learn about this issue. A survey instrument was designed by the author. The researcher used frequency distribution, crosstabulations, and linear regression to analyze the collected data. The survey sample consisted of adult gaming employees in Las Vegas who attended compulsory problem gambling awareness training.