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Full-Text Articles in Cultural History
The Bronx Was Brewing: A Digital Resource Of A Lost Industry, Michelle Zimmer
The Bronx Was Brewing: A Digital Resource Of A Lost Industry, Michelle Zimmer
Dissertations, Theses, and Capstone Projects
The Bronx: a bucolic oasis laden with history, a suburb within city-limits, an urban warzone, and thanks to the recent renaissance, a phoenix of progress rising from the proverbial ashes of the fires that burned through the borough in the 1970’s. But many people are unaware that the Bronx also brewed.
Uncovering the brewing industry of the Bronx tells not only the story of the lost industry, but it also communicates the narrative of the development of the Bronx. The brewers were German immigrants who developed a thriving industry by introducing lager beer to the United States by taking advantage …
Literary Theories Of Circumcision, A. W. Strouse
Literary Theories Of Circumcision, A. W. Strouse
Dissertations, Theses, and Capstone Projects
“Literary Theories of Circumcision” investigates a school of thought in which the prepuce, as a conceptual metaphor, organizes literary experience. In every period of English literature, major authors have employed the penis’s hood as a figure for thinking about reading and writing. These authors belong to a tradition that defines textuality as a foreskin and interpretation as circumcision. In “Literary Theories of Circumcision,” I investigate the origins of this literary-theoretical formulation in the writings of Saint Paul, and then I trace this formulation’s formal applications among medieval, early modern, and modernist writers. My study lays the groundwork for an ambitious …
Ludic Conceptualism: Art And Play In The Netherlands, 1959 To 1975, Janna Therese Schoenberger
Ludic Conceptualism: Art And Play In The Netherlands, 1959 To 1975, Janna Therese Schoenberger
Dissertations, Theses, and Capstone Projects
This dissertation, the first extended study on art in the Netherlands in the 1960s and ‘70s, investigates the phenomenon of ludic art, taking its lead from Johan Huizinga’s definition of ‘ludic’ in his seminal Homo Ludens (1938). According to Huizinga, the ludic is characterized by masquerade, freedom, and purposelessness, to which I add my own theoretical contribution—absurdity. I argue that the key instantiation of Huizinga’s ideas is found in the utopian project New Babylon (1959–74) by Constant Nieuwenhuys. In the 1960s, ludic art was deployed as a strategy of social critique that attacked from an oblique angle, sometimes effectively, but …