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Looking For Group: Sociality, Embodiment, And Institutions In World Of Warcraft, Christopher J. Cooley
Looking For Group: Sociality, Embodiment, And Institutions In World Of Warcraft, Christopher J. Cooley
Theses and Dissertations
This ethnography examines the varying degrees of conflict between multiple stakeholders involved in the massively multiplayer online role-playing game World of Warcraft (WoW). The game’s designers, like many software developers in the contemporary world, tend to be guided by an ideology influenced by classical liberalism, but also inspired by a utopian view of technology in general. That ideological position has directly affected many aspects of the game, from the largely unregulated in-game economy, to the strong emphasis on individual mastery of the game’s systems to progress through the complete content of the game world. World of Warcraft advertises itself not …