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Full-Text Articles in Arts and Humanities

Terry Riley's "In C" For Mobile Ensemble, David B. Wetzel, Griffin Moe, George K. Thiruvathukal Mar 2024

Terry Riley's "In C" For Mobile Ensemble, David B. Wetzel, Griffin Moe, George K. Thiruvathukal

Computer Science: Faculty Publications and Other Works

This workshop presents a mobile-friendly Web Audio application for a “technology ensemble play-along” of Terry Riley’s 1964 composition In C. Attendees will join in a reading of In C using available web-enabled devices as musical instruments. We hope to demonstrate an accessible music-technology experience that relies on face-to-face interaction within a shared space. In this all-electronic implementation, no special musical or technical expertise is required.

Accepted for presentation and publication at WAC 2024.


Separating Markup From Text, Ronald I. Greenberg, George K. Thiruvathukal Nov 2017

Separating Markup From Text, Ronald I. Greenberg, George K. Thiruvathukal

Computer Science: Faculty Publications and Other Works

As more and more online versions of Humanities texts are created, it is becoming commonplace to embed elaborate formatting, for example, through the use of HTML. But this can interfere with computerized analyses of the original text. While it may seem, at first, straightforward to simply strip markup from text, this is not the reality. Many digital texts add things that appear to be legitimate content according to the markup syntax, for example, line numbers, and even apart from this issue, existing tools for stripping markup produce inconsistent results. Apart from adopting and enforcing strict conventions for adding markup to …


History Of Computing, George K. Thiruvathukal, David B. Dennis Aug 2017

History Of Computing, George K. Thiruvathukal, David B. Dennis

Computer Science: Faculty Publications and Other Works

The social and organizational history of humanity is intricately entangled with the history of technology in general and the technology of information in particular. Advances in this area have often been closely involved in social and political transformations. While the contemporary period is often referred to by such names as the Computing and Information Age, this is the culmination of a series of historical transformations that have been centuries in the making. This course will provide a venue for students to learn about history through the evolution of number systems and arithmetic, calculating and computing machines, and advanced communication technology …


Towards Sustainable Digital Humanities Software, George K. Thiruvathukal, Shilpika Shilpika, Nicholas J. Hayward, Saulo Aguiar, Konstantin Läufer Nov 2015

Towards Sustainable Digital Humanities Software, George K. Thiruvathukal, Shilpika Shilpika, Nicholas J. Hayward, Saulo Aguiar, Konstantin Läufer

Computer Science: Faculty Publications and Other Works

Our work in software quality for digital humanities was borne of an effort to address sustainable practices in scientific software development, where the speaker (Thiruvathukal) co-authored a position paper on the case for software engineering in scientific software development as part of an all-encompassing strategy to create more sustainable scientific software (an example of a well-known scientific software package is LINPACK). In this position paper, we addressed how “progress in scientific research is dependent on the quality and accessibility of software at all levels". This progress depends on embracing the best traditional--and emergent--practices in software engineering, especially agile practices that …


A Mini-History Of Computing, George K. Thiruvathukal Jan 2011

A Mini-History Of Computing, George K. Thiruvathukal

Computer Science: Faculty Publications and Other Works

This book was produced by George K. Thiruvathukal for the American Institute of Physics to promote interest in the interdisciplinary publication, Computing in Science and Engineering. It accompanied a limited edition set of playing cards that is no longer available (except in PDF).

This book features a set of 54 significant computers by era/category, including ancient calculating instruments, pre-electronic mechanical calculators and computers, electronic era computers, and modern computing (minicomputers, maniframes, personal computers, devices, and gaming consoles).