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Full-Text Articles in Arts and Humanities

Research And Inhabited Image (Ria): A Spatial Hypothesis, Sveva Avveduto, Fabio Fornasari Dec 2014

Research And Inhabited Image (Ria): A Spatial Hypothesis, Sveva Avveduto, Fabio Fornasari

The STEAM Journal

This paper discusses the possibility of representing research activity as a narrative path starting from an experimentation field. The aim is to test and verify connections between social space and the construction of images of the world through the building and perception of specific language in the narrative dimension of research. The field work we present has been carried out as an installation art in Borromini’s Crypt in Rome, and is the example of rendering the story-dimension of research through a medium, a narrative technology in constant progress and evolution. In this way research activity can be presented as ascent …


Infinity, Carmen Fodoreanu May 2014

Infinity, Carmen Fodoreanu

CGU MFA Theses

My current paintings are not finite objects. They test the quantum world of possibilities by exploring the idea of continuity and change. They generate, with each viewer, a state of self-reflection that in exchange promotes a wide range of unpredictable feelings and reactions that became thoughts and beliefs. For a painting of mine, there are multiple or infinite solutions and I, along with the viewers, search for answers. To suggest this state of infinity I extend the paint from the actual canvas onto the walls that host it. My paintings present no borders, no frames: just fluidity.


Jack Wilson Mfa Thesis 2014: Chasing The Unicorn, Jack T. Wilson May 2014

Jack Wilson Mfa Thesis 2014: Chasing The Unicorn, Jack T. Wilson

CGU MFA Theses

More than anything, my art practice is about overcoming the proclivity to collude with stagnation. Somewhere in the middle of the endless pugilistic battle between consciousness and unconsciousness lies my work, positioned in between the tension of the known and the unknown. The line and the absence of it. The edge and the center. Instinctively, we surround the unknown/other with fear. When encountering a dark shape lying in my path, I automatically jump. The stick might be a snake. Although my survival mechanisms have built walls between the light and the dark, through my work I wish to illuminate things …


Le Corps Propre, Andrea M. Breiling Apr 2014

Le Corps Propre, Andrea M. Breiling

CGU MFA Theses

Le Corpse Propre, is a series of large scaled paintings; performative archaeological stripteases through which layers of material stratigraphy reveal themselves through a deliberate process of revealing and concealing.


Patch Wright, Patch Wright Apr 2014

Patch Wright, Patch Wright

CGU MFA Theses

Wright is a contemporary sculptor whose work focuses on history, symbolism, and the experience of materials and objects.


Labor, Vera Bauluz Apr 2014

Labor, Vera Bauluz

CGU MFA Theses

I make sacred objects from scratch, from ready mades, from industrial materials, and sometimes from trash or recycling. I treat those objects with love and reverence to embed them with essence and soul. I propose conversations with objects exquisitely executed, that question our social order and the machine, easily understood by everybody, although still challenging our understanding of contemporary art.

The placement of the work and the lighting, as fundamental part of the installation, attempts to generate strokes of conscience that enhance human understanding and capabilities beyond a specific discourse.

Humor and sacred coexist in my installation and in my …


Projectordinary, Paul M. Kelley Apr 2014

Projectordinary, Paul M. Kelley

CGU MFA Theses

These works are slices, reflections and projections of life. They celebrate what seems humdrum and humble. With stripped-down almost deadpan effects that are nearly as dull as the objects, my works lie somewhere between 2D and 3D, blurring the lines of physical space with the digital. The spatial and sculptural qualities that they attain induce a playful illusion in the moment of trying to make sense of what the eye sees. With a bit of precision, it is vital to make use of the negative space and align animations and digitally repeated forms with objects to retain believability, normality and …


Sally Bruno, Sally Bruno Apr 2014

Sally Bruno, Sally Bruno

CGU MFA Theses

My investigation starts with an examination of color, form and line. It continues with an examination of how these elements collide and collude to form objects both abstract and representational. What interests me is the intersection between formal abstraction and representational imagery. My goal is to combine these practices in a rigorous, epistemological inquiry into how human beings make sense of their surroundings, using our minds and our bodies, our perceptions and our expectations, to come to understand the visible world and our embodied relationship to it.


Making Rich Use Of "Leisure", Augusto Sandroni Apr 2014

Making Rich Use Of "Leisure", Augusto Sandroni

CGU MFA Theses

I make paintings, drawings, installations and sculptures using oils, acrylics and everyday materials such as burlap, reclaimed wood, cardboard and duct tape. More than any other, Matisse’s work was always a point of reference. Everything I do is partially informed, even if not directly by the work of my predecessors, with Matisse toping the list: the element of joy, play and expression of visual beauty is something I’m not ashamed to strive for. I also embrace risk taking, not conforming with establish norms or methodology; I’m always hoping for novel ideas and methods to infiltrate my workflow.


K-12 Students See Steam Everyday, Meghan Reilly Michaud Mar 2014

K-12 Students See Steam Everyday, Meghan Reilly Michaud

The STEAM Journal

Today’s students exist in a visual world. A new semiotic language has emerged in the digital age. It consists of an ever-evolving vocabulary of signs and symbols that one can rapidly decipher. Icons represent applications and functions on a plethora of modern devices. Sounds indicate changes and the start and end of activity. The exposure of new audio and visual media are part of everyday communication, now more than ever. The Arts teach our students to better perceive these cues and the information that they deliver.


Turbulence, Climate And Supercomputers, Georgios Matheou Mar 2014

Turbulence, Climate And Supercomputers, Georgios Matheou

The STEAM Journal

Turbulence is often referred to as the last mystery of classical physics. Although turbulence is ubiquitous and prominent in our daily lives – from the mixing of milk in a cup of coffee to the perpetual motion of the atmosphere and the resulting weather variation – our understanding of this complex phenomenon is comparatively very limited (e.g., Davidson et al., 2011).


Stem Art Learning Outcomes, Emily Gottlieb Feb 2014

Stem Art Learning Outcomes, Emily Gottlieb

The STEAM Journal

No abstract provided.


Creating 'Reflection And Refraction', Tara Prescott Feb 2014

Creating 'Reflection And Refraction', Tara Prescott

The STEAM Journal

This essay offers personal narrative about the creation of Reflecting and Refracting, a collage artwork integrating literary and scientific texts regarding light. Reflecting and Refracting was made specifically for the STEAM journal’s first issue and elements were incorporated into the issue’s collaborative cover image, Equations of Light. The current essay, however, is the first time the original artwork is being published in its entirety.


The Art / Crime Archive: An Anti-Boredom Space, Paul Kaplan, Brian Goeltzenleuchter, Dan Salmonson Feb 2014

The Art / Crime Archive: An Anti-Boredom Space, Paul Kaplan, Brian Goeltzenleuchter, Dan Salmonson

The STEAM Journal

This paper reports on an ongoing web-based project devoted to the study of deviant art and creative crime called the Art / Crime Archive: www.artcrimearchive.org. The Art / Crime Archive (ACA) is a collaborative laboratory, teaching center, and web-based platform devoted to the study of this space. The ACA is organized by an artist, a criminologist, and a computer engineer. The working process of the ACA involves locating, archiving, and discussing visual, audio, and text artifacts that support this shadow space. The work product is a dynamic archive which can be configured for a multiplicity of contexts—art exhibitions, academic …


Can Art Stress?, Bojana Joksimovic-Ginn Feb 2014

Can Art Stress?, Bojana Joksimovic-Ginn

The STEAM Journal

Presented in this paper is an interactive, acoustic installation morphologically and functionally influenced by the evolutionarily developed phenomena of two particular defense mechanisms. The first one is the prey’s reduction of noise once a predator is detected; the second one is an internal physiological response to danger known as stress. Conducted in a manner of an experiment, this interactive artistic project has interesting and unpredicted results.


The Efficacy Of Mathematics Education, Eric Geimer Feb 2014

The Efficacy Of Mathematics Education, Eric Geimer

The STEAM Journal

Evidence supports the notion that mathematics education in the United States is inadequate. There is also evidence that mathematics education deficiencies extend internationally. The worldwide mathematics education deficit appears large enough that improving student performance in this educational problem area could yield great economic benefit. To improve the efficacy of mathematics education, education’s root problems must first be understood. Often supposed educational root problems are considered and contrasted against potential deficiencies of mathematics methodologies and curricula that are based on mainstream educational philosophies. The educational philosophies utilized to form early-grade mathematics methodologies and related curricula are judged to be the …


Mana & Ea, Dan Taulapapa Mcmullin Feb 2014

Mana & Ea, Dan Taulapapa Mcmullin

The STEAM Journal

This work, Mana and Ea, expresses Polynesian indigenous sovereignty struggles with colonialism and globalism in the Pacific Islands.


Big Horned, Juniper Harrower Feb 2014

Big Horned, Juniper Harrower

The STEAM Journal

Tinta y tinto (Spanish for black ink and red wine)
Through a process of oxidation, reduction, and light manipulation, Juniper stains and colors paper with red wine and a rich black pigment made of the wild harvested mushroom Coprinopsis atramentaria.


Design In Nature, Farhana Azim Feb 2014

Design In Nature, Farhana Azim

The STEAM Journal

Floral Designs are a combination of, line, form and space. By creating balance while incorporating all these three elements in proportion to the space allowed, with an eye on the use of color and contrast, enabling the smooth visual flow of the design one produces the perfect arrangement.


The Quantified Self, Behind The Cover Art, Leslie Love Stone Feb 2014

The Quantified Self, Behind The Cover Art, Leslie Love Stone

The STEAM Journal

We lead quantified lives. The information we send and receive through our computers, CD players, and smart phones is coded in ones and zeroes. We exist as numerical accounts, license numbers, and login IDs. Anyone who has ever waited on hold for a live customer service representative understands the desire to be treated like a person, not a number. We each want acceptance for our inherent peculiarities and consideration for our circumstance—conditions we believe extrinsic to numbers.


Borders, Anwar I. Alzeer Jan 2014

Borders, Anwar I. Alzeer

CGU MFA Theses

Abstraction provides me with great freedom. Mixing abstraction and imagery introduces emotions and feelings. Color plays a vitally important role in my paintings. It can sway your thinking, change your actions, and cause reactions. It can irritate or soothe your eyes, raise your blood pressure or suppress your appetite, when used in the right ways.


Rope-A-Dope, Gabriel L. Perez Jan 2014

Rope-A-Dope, Gabriel L. Perez

CGU MFA Theses

I create from everyday items, coming from everyday people. I do not think that what I create is too difficult for anyone to understand but I know that although I created it, it eludes me. Plastic containers, disposables, and clothing reach out to eyes that see them differently. I’m not trying to make people see things differently; I’m just trying to make you look. Call it theatrics but with a history of various performance experiences, I am not above pulling a cheap trick to get your attention. Nor will I shun the lingo and logic of decoration since I am …


"Mr. Lee", Bin Li Jan 2014

"Mr. Lee", Bin Li

CGU MFA Theses

My paintings are a territory where I express, fight, question and discover what is happening around me. Each element in them struggles with others. They reveal a world almost entirely comprised by conflict and confusion. My goal is to build a connection between my work and myself, to communicate with viewers and to question myself and my audience by representing my personal experience in ways that are revealing and new to me. Somehow, this also offers viewers the opportunity to rethink their relationships to the world around them.


Spragga, Johnny Guerrero Jan 2014

Spragga, Johnny Guerrero

CGU MFA Theses

I produce experience generators: mystifying, quirky entities capable of creating their own atmosphere, making subtle but implacable demands for recognition and interaction. In order to cultivate work as evocative as it is provocative, I hybridize, bastardize and stylize any and everything I find interesting with special attention given to objects that have been discarded, forgotten or broken. These become hybrid creatures--not quite paintings, not quite sculptures--that teeter between form and formlessness, between coming together and falling apart, between blind hubris and aching vulnerability.


All The Things Left Unsaid, Philip Kim Jan 2014

All The Things Left Unsaid, Philip Kim

CGU MFA Theses

I search in my paintings a state of constant glide; meditational state by flooding my senses as my eyes wander from scene to scene onto a daze of perpetual visual stimuli.

They are the frozen amalgamation of its transient state – A crosscut of fog condensing into honey. And the burning shadows of a golden hour vaporizing into electric haze. I try to keep the image in perpetual limbo, confused by their nature, wondering if they will be pickled in the vinegar of the web as digital ghosts or finally disintegrate from being a substance. I want to capture in …


The White Room Disruption, Jamaal Hasef Tolbert Jan 2014

The White Room Disruption, Jamaal Hasef Tolbert

CGU MFA Theses

My artistic practices range from sculpture, video art, performance, and painting. Streaming most of my ideas from the African Diaspora and the American Social Structure, I introduce my viewers to a world of topics that are not often discussed in society. I invite viewers to think about how they have been trained to stereotype and label skin tones. This opens up conversation on everyone’s unconscious minds and socially structured beliefs, which often touch up on the topic of race issues. I also use the media whether it is the internet or social media to reach viewers globally and to engage …


A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky Jan 2014

A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky

CMC Senior Theses

Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past …


Dark Inventory, Abdul Mazid Jan 2014

Dark Inventory, Abdul Mazid

CGU MFA Theses

Using a conceptual framework to explore the presence of conflicting ideologies, power structures, and paradigms; Mazid transforms well-known materials and imagery into unexpected and charged artistic declarations, working across a wide range of media, including drawing, painting, video, installation, and sculpture. Pulling freely from a range of sources—personal, historical, social, economic and political—his visual language is simultaneously layered, sensitive, controversial, radical, and banal. His art addresses the underlying cause and effects of globalized society on the individual, often using his own personal circumstances as a point of departure.