Open Access. Powered by Scholars. Published by Universities.®
- Publication
Articles 1 - 3 of 3
Full-Text Articles in Arts and Humanities
The Structure Of Play: An Exploration Of The Instructional Design Of Rift, Carly Finseth
The Structure Of Play: An Exploration Of The Instructional Design Of Rift, Carly Finseth
Carly Finseth
This paper uncovers and explores the specific instructional approaches that role-playing games (RPGs) use to engage and teach their players. The goal of this research was to go beyond the theoretical understandings of gaming as rhetorical, social, and cultural experience and instead identify a practical, applications-based approach to understanding games as instructional design artifacts. Through in-depth case study research, I ultimately unearthed a set of heuristics that can be used in future studies about games and learning including how to study video games as instructional documentation and how to construct a higher education classroom as a game.
An Open Source Composition Space: Redefining Invention For A New Technological Age, Carly Finseth
An Open Source Composition Space: Redefining Invention For A New Technological Age, Carly Finseth
Carly Finseth
This essay integrates composition theory with pedagogical practice to redefine what is traditionally viewed as the 'writing classroom.' Specifically, it explores how we can redefine rhetorical invention through the cultural foundations of open source communities. In "An Open Source Composition Space," writing is collaborative, authorship is negated by ideals of shared intellectual property, and students and teachers can learn from each other in a safe and supportive environment.
Embodied Literacies Project, Ii, Jenn Fishman
Embodied Literacies Project, Ii, Jenn Fishman
Jenn Fishman