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English Language and Literature

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Brigham Young University

2012

Identity

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Identification Through Inhabitation In Literature, Film, And Video Games, Charlotte Palfreyman Smith Jun 2012

Identification Through Inhabitation In Literature, Film, And Video Games, Charlotte Palfreyman Smith

Theses and Dissertations

In real life we each experience the world separately through our individual bodies, which necessitates what Kenneth Burke calls "identification." In this paper, I assert that as artistic media have structured our aesthetic experience in a way that increasingly resembles our lived, embodied experiences, our identification with fictional characters requires less imaginative effort and is more automatic and powerful. I will show this by analyzing how we inhabit characters through sensory engagement, point of view, and narrative form in literature, film, and video games (specifically action/adventure games, RPGs, and MMORPGs). I will then build off of Burke's foundational theory to …